SIMLzombieslayer
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SIMLzombieslayer last won the day on April 21 2014
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Let's look at this logically. Treyarch knows what we love and hate and how far they can push us. Hence the PhDs flopper troll in both die rise and mob of the dead. They know we would hate the ending so why would they do it? Think of the room in origins what do you see in the "reality". We see the perk a cola bottles, the characters new and old, the wall weapons. Now if in the "reality" these aren't real then treyarch would remove everything that makes zombies what we love. The perks, characters, storyline and point system. If we begin to play in this alternate world then these would be in the next game . I love the theory by black hand smith very possible. Overall I believe the ending cutscene holds more than meets the eye. Please be sure to check out my theory here. http://www.callofdutyzombies.com/forum/index.php/topic/159300-origins-cutscenes-the-storyline-isnt-over/
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Origins cutscenes: the storyline isn't over
SIMLzombieslayer replied to SIMLzombieslayer's topic in Origins
I think it was the best way to put an end to the mess that the storyline became to be honest. You mention the past and future coming together earlier in your comment... this is why the storyline ran away with itself and is full of contradictions and mistakes, as well as abandoned ideas. We can speculate all day over it, but at the end of the day the storyline is a mess and was put together without any real consideration. The ending makes perfect sense seeing as we were running around a work full of magical perks, power-up drops that give up POINTS!?, insta-kills, Nukes, etc. Even the characters often broke the 4th wall in-game, referring to "the player" many times. Everything points to it being a game. The only way it will change is if Treyarch cave in and change it to suit the community again just like they did through out BO2, and if that is the case then expect the next zombie outing to feature the O4 again in all the maps (except maybe 1 celeb special), and it to have another poor storyline. People need to let go of this storyline and let them try something else. Either way, we will not know for sure for another 18 months. This 100000x The storyline is loved by hundreds and thousands of people and I know of many people who I talk to and people on YouTube who believe this was a cheap way out. Zombies is centred around the point systems and magical perks, it's what makes zombies unique taking it away destroys what zombies is. Finally it you acually pay attention to the storyline it does make sense, it's the way people talk about it that makes it sound complicated. I am almost sure that majority of people will want zombies to stay the way it is and not sway away from the point sytem and perk a cola bottles. -
Origins cutscenes: the storyline isn't over
SIMLzombieslayer replied to SIMLzombieslayer's topic in Origins
Considering that call of duty is now following a 3 year cycle, giving us a Easter egg in a cutscenes like a metaphor would make sense to work it out over the 2 years. Also the MOTD and buried zombies represents that the events are happening cross to or more timelines suggesting that the future and past exist together. Also having the whole of the storyline that has existed for over 3 games be the work of 2 kids in my opinion is a poorer end that one that gives the community something to think about -
Welcome to my first post on these forums and today I am bringing you my theory on the true meaning behind the Easter egg end cutscene in origins. Few things first: to really understand this theory you need a clear understanding of 1.the zombie storyline 2. A consept of how time is now one way flowing. This theory is quite complex as well so it is a bit long Also I would like to point out this is a theory, A THEORY. Let's begin: Many people believe that the origins cutscene (end) shows that the maps and it's characters are imaginary and the Sam and eddy playing is reality. I believe that this is wrong and kinda the other way round. The maps are reality and the cutscene is a metaphor, showing a part of the story that we missed. When you watch the cutscene, there is one thing to point out, the moon through the window. It is either a cresent moon OR going through an eclipse. Why is this important? Well what maps have aspects with the moon and eclipse. Shangri la, der riese and of course moon. Which is a strange connection as my theory has these maps strongly connected with it. Another thing to point out, in the room there is only 6 perk bottle on the shelf and jug on the floor, meaning 7 in total when their is 12/13 in the whole storyline. Also the tranzit crew are under the bed. Now you know the details let's get into the theory: The zombie storyline says that in der riese richtofen locked Sam and maxis in the room with the hell hound and they escaped through the teleporter. Apparently they were split up and Sam was transported to griffen station on the moon. I think this is wrong. Treyarch said that shangri la had "their best kept secret" and I believe this BUT I don't think it is that it is on mars, we can breath, theirs life, grass and water. Mars does not. However their was a a lot of connections to agratha." Which is of course in origins. Also their is a quote from maxis in the taps on origins that say " is it possible that 115 is disrupting the fabric of space and time" this means that things from the future and past can come to the present. This is why the box has future weapons. I believe that Sam wasn't teleported to moon straight away she was teleported to Agartha in shangril la. She is in shangri la and calling for help. ( I do not know if shangri lla is set in the future or past but doesn't matter either way) because of this 115 disrupting time, we can hear her in origins. Therefore this was their secret. Now when you complete the origins Easter egg you release her from argatha and she goes to moon. And so the story continues as usuall. So this cutscene is just a metafphor to show this. Their is 7 perk bottles in the cutscene, up to shangril la it was the last map that had 7 perk bottles in the storyline. Sam says you will get your turn tomorrow, the cutscene is about shangri la the next map was moon, where richtofen takes over. They were playing with the characters in their old clothes not the ones in origins, the ones in shangri la. The eclipse moon. They can't all be coincidence. The new characters are under the bed, because by this time (shangri la) they were not in the story line. Sam says "my dad has a plan" in moon it's maxis' idea or PLAN to blow up earth to stop richtofen. Anyway guys tell me what you think, if I'm right or not. Thanks for reading
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Yeah so it makes sense that agartha may not be in the present or 1918
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Welcome to my first post on these forums and today I am bringing you my theory on the true meaning behind the Easter egg end cutscene in origins. Few things first: to really understand this theory you need a clear understanding of 1.the zombie storyline 2. A consept of how time is now one way flowing. This theory is quite complex as well so it is a bit long Also I would like to point out this is a theory, A THEORY. Let's begin: Many people believe that the origins cutscene (end) shows that the maps and it's characters are imaginary and the Sam and eddy playing is reality. I believe that this is wrong and kinda the other way round. The maps are reality and the cutscene is a metaphor, showing a part of the story that we missed. When you watch the cutscene, there is one thing to point out, the moon through the window. It is either a cresent moon OR going through an eclipse. Why is this important? Well what maps have aspects with the moon and eclipse. Shangri la, der riese and of course moon. Which is a strange connection as my theory has these maps strongly connected with it. Another thing to point out, in the room there is only 7 perk bottle on the shelf and jug on the floor, meaning 8 in total when their is 12/13 in the whole storyline. Also the tranzit crew are under the bed. Now you know the details let's get into the theory: The zombie storyline says that in der riese richtofen locked Sam and maxis in the room with the hell hound and they escaped through the teleporter. Apparently they were split up and Sam was transported to griffen station on the moon. I think this is wrong. Treyarch said that shangri la had "their best kept secret" and I believe this BUT I don't think it is that it is on mars, we can breath, theirs life, grass and water. Mars does not. However their was a a lot of connections to agratha." Which is of course in origins. Also their is a quote from maxis in the taps on origins that say " is it possible that 115 is disrupting the fabric of space and time" this means that things from the future and past can come to the present. This is why the box has future weapons. I believe that Sam wasn't teleported to moon straight away she was teleported to Agartha in shangril la. She is in shangri la and calling for help. ( I do not know if shangri lla is set in the future or past but doesn't matter either way) because of this 115 disrupting time, we can hear her in origins. Therefore this was their secret. Now when you complete the origins Easter egg you release her from argatha and she goes to moon. And so the story continues as usuall. So this cutscene is just a metafphor to show this. Their is 8 perk bottles in the cutscene, up to moon their was only 8 perks including mule kick on every map. Sam says you will get your turn tomorrow, the cutscene is about shangri la the next map was moon, where richtofen takes over. They were playing with the characters in their old clothes not the ones in origins, the ones in shangri la. The eclipse moon. They can't all be coincidence. The new characters are under the bed, because by this time (shangri la) they were not in the story line. Sam says "my dad has a plan" in moon it's maxis' idea or PLAN to blow up earth to stop richtofen. Anyway guys tell me what you think, if I'm right or not. Thanks for reading
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