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Black Hand Smith

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Everything posted by Black Hand Smith

  1. Ok so soon there will be new enemies added into the Alpha and Omega maps that I just got the idea for after playing arcade games at D&B. A new hidden plot has been added into Alpha and Omega which I honestly did not even Plan on.

  2. I have salvaged my work on Alpha map concept and finally figured out what I am going to do for the final map. However that is a long way from now

    1. Black Hand Smith

      Black Hand Smith

      Oh YES! THAT SOUNDS....AMAZING..... I can definitely use THAT. 21 of them in total.

    2. Stop Mocking Me0

      Stop Mocking Me0

      ^--- Me after watching doctor who.

  3. Lockdown [2012] will feature a new form of Power Mechanic. Manage your power or be left in darkness

    1. Stop Mocking Me0

      Stop Mocking Me0

      Sounds like FNAF.

    2. Black Hand Smith

      Black Hand Smith

      Yep! I always wondered what a power mechanic similar to 5 nights at freddy's would be like. Imagine trying to get juggernog but the power is being re-routed somewhere else. Now imagine that you use up all your juice and the only way to get more is through a powerup that only spawns in occasionally. Masochists

    3. Stop Mocking Me0

      Stop Mocking Me0

      Hmm... I don't like not being in control. Plus how would that work between multiple people? Surely more people means more power opportunities!

  4. Oracle Updated! New information on Control 2300 has been added. Also a small hint for the next map
  5. Peter's track really does fit in. I'm impressed. Good Job!
  6. The next map concept will take place in the year 2012 and will be darker than the previous maps.

  7. Nice! And 30 pages long!? Dear lord!!
  8. Control 2300 is finally out. That was a long ride

  9. After 1 and a quarter years of Postponing I finally got my shit together and completed the Post!! WOOO Game Modes Control: Fight against an army of genetically Enhanced zombies and escape Japan during it’s final hours. Grief: Only one team is getting on that Plane. Who will it be? Turned: Play as Genetically engineered zombies as you try to take down the last human survivor. Brain Grief: Compete 4v4 as you try to control a radio tower. Zombies will not attack the team controlling the tower and will instead attack players on the opposite team. Keep the zombies under your control and eliminate the enemy!. You score points whenever a zombie downs a player with you in control. First team to down the other team 10 times wins! Story Background will be posted on the oracle tomorrow. I am dead tired. Cutscene: You see a marvelous hallway filled with scientists and workers running back and forth getting things done. However there is a Janitor and the closer you get to him the quicker you begin to realize. This man is a zombie. He’s wearing a brace around his head and on his back a metalic backpack like device connecting to the spine. It’s eyes glow pure white. Suddenly the eyes begin to flicker from white to Blue. The Mind control No longer works but the brain enhancing effects Linger. The janitor Leaps forward and downs one of the workers as it rips open his stomach. The camera moves around the facility as the zombies begin to revolt. The walls are splattered with Blood and panic spreads like wildfire. The camera then follows 4 people as they enter one of the underground emergency shelters and seal the door. Area 1: Bunker You spawn inside what appears to be a square bunker a few days after the revolt. There are 2 windows and it is really cramped. There are no wall weapons and Quick revive is not here either. You can find Juggernog here. There IS a door which can be purchased for 1000 points. This is the only way to go and the only option if you wish to survive. Area 2: The Labs Once you open the doorway you enter a long cramped hallway that is a complete gore fest. Body parts are everywhere and when you open the Bunker doors you immediately notice a group of zombies feasting on the bodies. You will need to make your way through these halls while avoiding zombies that fall out of the ventilation shafts overhead. At the end of the hall there will be a staircase that goes up into the main Building. You will need to clear some debris in order to access the Labs. Once you reach the Laboratory you will finally find your quick revive and your first wall weapons. Abnormal zombies will now begin to spawn and they are smarter than the average zombies so be careful. The Labs contain a new buildable which is a new grenade. Mixing a few chemicals together can create an acid compound that when thrown splatters everything nearby. To escape the Labs you will need to find a keycard to the Elevator which spawns on one of the Bodies within the Labs. However even with the keycard you will still need to turn on the power and for that you will need to go deeper into the facility. Area 3: The Generator Room The generator room can be accessed by opening a door that costs 1500 points. It is dark here and after a few seconds of being there you will notice that the power room is Flooded. Electric wires cause shockwaves to be sent out and you will need to hop onto floating boxes in order to reach the power. Touching the water won’t kill you immediately but it will shock and disorient you. Once the power is on the lights will come back on and the Elevator will be active once more So head back upstairs. Area 4: The Main Lobby Once you reach the elevator pay 500 points to exit the facility. The elevator ride takes 30 seconds and during this time you are not safe. Zombies will fall in through the ceiling. Eventually you can make it to the surface. You arrive at the main Lobby of the Building and now new zombie models will spawn. In the main Lobby you will finally be able to find Better weapons. The first Box location is here as well as the AN-94 and Remington Shotgun. The Main Lobby Is Large and utterly destroyed. Claw marks on the walls. Bodies scattered around and bullets everywhere from the fight. Zombies Spawn in from the Broken windows which are made of glass. So in a way it’s like the windows from Five. There is a small security Room in the back which while it is blocked by a buyable door does not count as it’s own area due to the size. here you can access a radio and Signal for Help. It is the first step for the Egg. To head towards the next area open the front doors. Area 5: The City The city is in ruins. Japan has been one of the few heavily populated areas to hold off against the undead. It is also the only country to completely have it’s borders sealed off. Technology has advanced within 300 years and thus the city is more futuristic. The city is this huge area with stores, and tall buildings which have Lights. It is Night time and many of the buildings have caught fire or have already burned down. Cars have crashed into the sides of buildings and many are just left out in the open. Some of the cars have zombies inside them trying to get out. These can’t be killed and don’t count as enemies but are used more for cosmetic purposes. The city is where you can purchase 2 perks Doubletap and Speedcola. The City is the Largest Area of map and is the equivalent of 3 Tranzit towns. Zombies Spawn in through the sewers and through broken store windows. Some of them drop down from the stores above and splatter onto the ground as crawlers with broken Legs. There is a Self Driving Jeep in the town square which can be activated by doing certain steps of the egg. Area 6: The Jeep Once the Jeep is activated all 4 players can hop on and for 1000 points the jeep will take you through the remains of the city and to an airfield some distance away. However it takes a while to get to the Airfield and zombies will be after you. If you fall off the Jeep you will not survive the running dead. You can mount a buildable turret onto the Jeep to make travel much easier in the later rounds. The Jeep goes both ways and can be called to each area using a radio. Area 7: The Airfield The Airfield is the Final area of this map and the only way out of Japan now. There is a Plane here however it is missing some parts. You will need to salvage what you can from the entire map in order to get it running again. The Hangar can be opened for 2500 Points. Although an airfield should be clear of any obstacles broken Planes create obstacles for you. Here you can find the Pack a Punch as well as a brand New Perk Called Puppetbeer. Drinking this perk will allow the player to control a mind special zombie when downed. It is similar to who’s who however you can interact with other things in the map as well as attack zombies without them noticing you. Characters Wallace: Wallace was a Scientist in the Labs when the Dead began to revolt. He hid inside a safe and survived. He is a Coward and not to be trusted. He was currently working on some new enhancements to weaponize the undead and perhaps send some scouts into the outside world. This plan will not come to fruition. Kenji : Kenji is a Japanese member of Z-Force. An organization that responds to zombie related incidents inside Japan. Z-Force has replaced the Police due to their training alongside the Undead. They also specialize in handling Zombies as well as Maintenance to the Control Braces. They have control over special Police Squad Zombies in Blue and Yellow Bracers Hanako: Hanako is a Scientist who is instead of trying to control the Undead would much rather find a Cure. However her ambition is wasted because there is no cure they can come up with. Edmund: Edmund is an Outsider. He spent most of his years in the outside world and he has more knowledge about zombie survival than the others. However what he finds here in Japan is something he has never seen before. Enemies Normal Zombies Note: Unlike other Maps Zombies can spawn in 2 different ways. The first way they spawn is in designated spawn areas during a round. Another way they can spawn is when you open an are for the first time zombies will already be in the room will be partaking in eating, standing around, or sitting down. Once the doors open they will notice you and give chase Z Squad Zombies: Z squad zombies are the reanimated remains of Kenji’s organization. They wear uniforms with vests that minimize damage to the chest. Scientist Zombies: Zombies that reanimated in the Labs. Wearing Lab coats and Blue undershirts. Civilian Zombies: Zombies that were contaminated in the safe zone. Some of them wear bandages over their heads and jackets. Civilian Zombies Model B: Civilians wearing Buttoned up shirts. Some of them have their stomachs torn open revealing their inside. Civilian Zombies Model C: Female versions of the civilian zombies wearing jackets, or just casual clothes. Hazmat Zombies: Zombies in Hazmat Suits used in an attempt to contain the outbreak Prototype Zombies: Zombies which were being used to test a new set of bracers. The top of the head is missing and the brain is exposed while the braces cling to the side sending electric waves through the lobes. Special Zombies There are 3 Types of Special Zombies in this Map. All of them spawn alongside the regular zombies and have unique models. Scouters: Scouts are really fast zombies that crawl on all 4s. They are altered zombies through the use of medical operations which allow them to climb the walls and go outside. They Wear cameras on their heads and they could be controlled from within japan. These zombies are shorter than regular zombies and can sometimes be hard to hit. Engineer: Zombies which were used for construction purposes. They Hold blowtorches. They have masks on and engineer uniforms with a Gas tank strapped to their backs.. The bracers they wear allow them to suddenly leap forward. Getting hit by an engineer will cause you to catch fire for a few seconds. They are impervious to head damage. They also have the ability to turn off the Power and perks it goes away after 30 seconds. Shooting the tanks on their backs will cause an explosion. Servant: A zombie with the ability to jump high, scale walls, and move objects. These Zombies don’t wear shirts and have numbers painted on their chests. Sometimes they will tip over Perk machines which players will need to put back in place before buying new perks. They also have the ability to activate traps by themselves Traps Fire trap: A flame trap located in the labs for decontamination Electric Traps: Electric traps can be found around the city. They are on the ground and whenever zombies walk over them they get electrocuted. Power Up Drops 2 Brand new Power up drops are available Exlusive to this Map EMP: EMP shuts down the Mind enhancers on special undead turning them normal for 30 seconds. Reboot - Reboot sends a signal to all the special Undead and for 30 seconds they will attack normal zombies and ignore players. Easter Egg Steps Step 1: Make your way to the power room Step 2: Find the security Keycard for the elevator. Step 3: Turn on the power and head towards the Elevator Step 4: Head towards the security room and send a signal. Step 5: A radio will activate and explain that a plane is still in the hangar with a pilot that is ready to leave. Step 6. Go to the City and find the Jeep. It will need a new engine. Step 7: Look around the abandoned cars and find a working engine. Spawns randomly. Step 8: Fix the car and get on Step 9: Survive the trip the the airfield Step 10: Open the Hangar Step 11: The Pilot is dead and reanimated Kill him and take the keys. Step 12: The Plane won’t start. It needs Fuel, A new propeller, and a wheel. Step 13: Search the entire Map for these objects and collect them all Step 14: Using the new perk get yourself downed and control an engineer zombie Step 15: Interract with the plane to install the parts one by one Step 16: Press X to activate the endgame. Ending: Hanako, Edmund, Kenji and Wallace manage to escape to an emergency Plane waiting at a Hangar. The Pilot is dead however Wallace is able to fly it. The Plane takes off as hundreds of undead chase after it. From up high the explosions can be seen and the great country of Japan is probably being overrun once more. Our heroes decide there is another place they can go. A place protected by huge walls to the west. They all agree and the Plane takes off to it’s new destination.
  10. Control 2300 is almost ready for Posting. If I'm lucky it will be posted this afternoon

    1. Black Hand Smith

      Black Hand Smith

      The maps are going to go backwards and forwards pretty much at random the first map released being Omega and te final map being Alpha. No map with the number 0. However that's here might be map called zero

  11. Control 2300 has been altered from its original premise which technically was exo zombies before it was a thing. I'm taking the brain control to a whole new level and adding in some Interesting enemies. Also merging another map concept with it.

  12. Oracle: http://www.callofdutyzombies.com/forum/index.php/topic/178483-the-oracle-data-bank-data-recovered-1/ Easter Egg Song: On Earth- Lifeseeker Name: Village Game Modes Omega: Begin your journey through time at the very furthest we can go. There are no firearms here in this dead future. ( Canon Game Mode ends round 25 ) Sticks and Stones Survival: Survive an infinite wave of Zombies with only your melee weapoms Classic Mode: Survive the future with Weapons from the Past. Lock and Load. Grief: Who will be crowned king of the village? VS MODE!! Turned: The Village is dead. Stay human. Characters: In Omega you Play as 4 Unnamed warriors with no quotes. This is the only map that has nameless characters Cutscene: The world has changed...A pair of Blue eyes look out from underneath the ground. It is partially buried and can only move a small bit. Parts of it’s bones are exposed and it’s eyes Flicker on and off. It gives a groan when it is suddenly skewerd with Suddenly in the distance they see a huge hoard of Zombies coming their way and 4 of the mightiest warriors stand up against them.. overall this map is pretty simple and small for a zombies map. It has 3 Main areas and the 4 original perks. In a way it is like the nacht der untoten of this series. The Village. The village is made up of Huts and simple utilities used to upgrade weaponry. The Huts themselves are made up of straws and sometimes there are metal sheets and other debris used. The insides of each hut while lacking is space gives you a glimpse at the daily life of the tribe. Butchers and Weapon makers, Food storage. The village also has a small patch of land dedicated to crops. The Shrine: The shrine is accessed through a stone path going up a hill. At the very top of the hill there is a statue. The stones surrounding the statue provide obstacles which players will need to maneuver around if the wish to survive. Desolation: This area is made up of spears with zombie heads mounted on top. Fire will burn the headless corpses in huge piles and in a way resembles the trenches from origins. Touching the spears will hurt you slightly but not kill you. You can set up spike traps here which will impale the undead as they pass, similar to Shangri-la. This was the villages final defense before the zombies reached the village Zombie Models Tribal Zombies: Zombies wearing Loincloths and nothing more. These zombies reanimated recently. Perhaps from another village Decaying Zombies: Naked zombies with shriveled up bodies. Their eyes flicker every now and then. They can barely move and in a way their animation resembles stop motion. These zombies have been around for a long time and their attire has long since been destroyed due to time and exposure Weapons: In this time period there are no Guns and all your weapons are Melee weapons. Axes, Maces, Swords, Spears, Tomahawks, Cythes. So this first map will be very different from what you are used to. The Forge: The forge is a Map exclusive that only appears in the Omega Gamemode. In survival the forge is replaced by the pack a punch. The forge can be used to upgrade your melee weapons. They can be upgraded more than once to keep up with the increasing dead. It not only effects strength but also the speed of ourstrikes. Sometimes even adding effects such as fire acid. Wonder Weapon: The wonder weapon in this map is a staff. The staff is capable of shooting Lightning through the undead. It’s appearance is Rusty and sometime the crystal at the tip will begin to spark. It can also be used to melee the undead. It can be obtained by killing zombies near the black hand statue. Ending Cutscene The ending cutscene can be achieved by reaching round 25 in Omega Mode. Which is basically story Mode. The Village is in shambles but the villagers survived thanks to your bravery. The staff is handed down and this unnamed warrior becomes the new chief with the other 3 warriors becoming his council....The village is rebuilt and life continues...
  13. Zombie children have happened before usually in older movies when killing kids wasn't as taboo as it is today. In fact alot of things in older movies will probably not be allowed today. Dawn of the Dead. George Romero
  14. March is Here!! First thing I want to post is Omega 3000. Lets get this party started. Coming tomorrow!

  15. Cutscene: Jimmy zielinsky, Kevin Sherwood, Elena Siegeman and David Vonderhaar prepare for the E3 presentation in 2015. However when they get on stage they realize the entire crowd of people are raging zombies, angry over the ending of Zombies and hungry for blood. Only one thing left to do in this Videogame themed Map. Lock and Load.
  16. You know what would be hilarious? If it turns out nothing is real and this is just a figment of polonsky's imagination moments before he dies in world at war
  17. Not gonna post anything until the first of march

  18. So a video showing leaked Black ops 3 stuff was just posted. Well....time to get to work....#Destroychannel

    1. Show previous comments  3 more
    2. Stop Mocking Me0
    3. Black Hand Smith

      Black Hand Smith

      To report a False leak press 1.

      To report someone forming an army of idiots Press 2.

      To Seek guidance on the zombies storyline Press 3

      To Enlist in the Army to prevent stupidity Press 4.

      To repeat these options dial 115 Pound symbol

    4. TheNathanNS

      TheNathanNS

      Nowadays, 90% of videos about upcoming DLC/games is complete horse shit.

      Someone photoshops something a big YT'er gets a hold of it, claims it as real, fanbase thinks so until the real game/DLC is released when they all moan about it.

  19. What if you get a youtube channel Banned from youtube and his/her channel shut down for misleading the masses. Would Codz be responsible for moderating that? Or would that be a let it fly due to it not being related to the forums. I mean with E3 slowly approaching the situation is bound to happen. Example: like that time we got city of Z banned for like a week
  20. So when are they coming out, im assuming soon as you wouldnt bump a post and let it get quietened down again lol So when are they coming out, im assuming soon as you wouldnt bump a post and let it get quietened down again lol So when are they coming out, im assuming soon as you wouldnt bump a post and let it get quietened down again lol Actually on the contrary. Bumping it, letting it leave the front page and then posting a new concept.
  21. Bumping this because of Legacy of the Damned 2 and how bit relates.
  22. Updated with Pictures and now Announcing Legacy of the Damned 2
  23. Take no offense, friendo. We come across several people every pre-release of a new Treyarch title about some false information regarding Zombies. Most of them blatantly spread lies just to get attention, while others are misled by popular YouTubers (of which are also spreading around their own "ideas" as false information). If you come across something like this again, be wary of where you get your information from. If you learned about some potential news leading to Zombies, it's best to just share the source you got it from; otherwise, if you say "well this is gonna happen" with no credibility, specific sources, or anything, then people will be quick to assume that you're one of the common liars. The point I was trying to make is I didn't say "well this is gonna happen". Don't worry though, if people get back on topic I'll only be reading the theorys people are saying. What a way to welcome your new users. Things happen for a reason. We are not trying to be mean. If you have been in the zombies community for a while you would know that there are many people in the past which have appeared and caused fake hype trains, misleading people for the sole purpose of gaining popularity and spammed videos just to get views. So it's nothing personal it's just the way things have to be to maintain Order.
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