Black Hand Smith
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Is there any map you can't get into?
Black Hand Smith replied to Marlton's topic in General Zombies Discussion
Mob the dead. I just can't stand how it has nothing to do with the actual story and it's reference to the cycle is something we figured out already during Shangri-la. So when I actually play the map I don't feel like I'm actually playing zombies. Instead I feel like I'm playing something that a fan came up with. A fan that has no idea how write a story from start to finish without adding filler. Maybe I would have liked Motd more if it came with the disc or was an extra map like nuketown but as a DLC map it's like a slap in the face to storyline researchers. Imagine how horrible it would be if we had a theme park zombie map that wasted a DLC slot. In my opinion DLC slots should be used to further the story like Call of The Dead did. Fun map but my judgement changes after i start thinking about all the things we could have had instead of Motd -
Hello call of duty zombies community!
Black Hand Smith replied to Damian-DeMort's topic in Introductions
Welcome to the site. I look forward to hearing your ideas and theories. If you need any help with creating new things just ask :) -
"Not Ready To Die" is from Weasel's Perspective ~Theory~
Black Hand Smith replied to Naitrax's topic in Mob of the Dead
Interesting....but "Not ready to die" is based specifically on richtofens point of view. Weasel just shares "some" traits as richtofen hence the song sometimes looks like it's refering to weasel. Nice post though -
Red dot up in the sky, seen from GG Bridge?
Black Hand Smith replied to RdJokr's topic in Mob of the Dead
It's the Hells retriever room. -
Might be releasing Destination 935 Much sooner than expected. Just Got to make some Character quotes and I'm done
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The Ultimate Maxis Theory
Black Hand Smith replied to Black Hand Smith's topic in General Zombies Discussion
Let's see. Theres a girl in a magical Moon pyramid and her father has told her to kill everyone. Their original Plan was to eliminate Maxis and Samantha once she was removed from the Pyramid. This was Richtofen's orders. However once Maxis told Samantha to kill everyone Maxis Became the only thing that could possibly talk samantha out of killing every single member of 935. Thus he BECAME Important to the scientists. And suddenly the scientists are supposed to know about the MPD's powers and what would become of Samantha from then on? Good possibility, but it's not there yet. They realized Maxis wanted them all - including Richtofen - dead. At that point in time, it would be simple for one of the scientists to kill Maxis upon hearing that statement. Because in their minds, why would they kill Samantha when they are primarily focused on Maxis? They may have been focusing on Maxis at the time but the MPD still contained Samantha. What is odd however which even I can't solve is why the Scientists needed to find Maxis in order to get samantha out of the pyramid. Why couldn't they just fill up the containers with more Orgone/ Ethereal Energy and reopen the Pyramid the same way they did before. In my opinion the Pyramid was sealed or they lost a key component. However nothing is mentioned or can be concluded on that as of now. So that being said Maxis was brought in from what we believe was Shangri-La in the Himalayas using the Focusing Stone. We believe that in order for them to locate Maxis and teleport him to the moon without using 2 teleporters. ( One to go into and one to come out of) They Used the Stone because it originated from shangri-la and thus the stone and Maxis would swap Places. Once they realized they couldn't open the pyramid without Both the stone and the Rod they determined that Samantha might be able to open it from the inside. Thus Bringing us back to why they needed Maxis in the first Place. To Get Samantha out of the Pyramid and then afterwords they would both be executed. Samantha was never meant to enter the pyramid. Richtofen would have never allowed Maxis to Be killed until he could assure that the Pyramid was vacated and ready for him to enter it.- 19 replies
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The Ultimate Maxis Theory
Black Hand Smith replied to Black Hand Smith's topic in General Zombies Discussion
Let's see. Theres a girl in a magical Moon pyramid and her father has told her to kill everyone. Their original Plan was to eliminate Maxis and Samantha once she was removed from the Pyramid. This was Richtofen's orders. However once Maxis told Samantha to kill everyone Maxis Became the only thing that could possibly talk samantha out of killing every single member of 935. Thus he BECAME Important to the scientists.- 19 replies
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The Ultimate Maxis Theory
Black Hand Smith replied to Black Hand Smith's topic in General Zombies Discussion
Ok Lets see Our first evidence starts with the Der Riese radios. Maxis Performed many experiments during his time at Der Riese. Many of these experiments involved trying to control the undead. Whenever Maxis would fail to control a zombie he would have to destroy it. This indicates that Maxis carried a Gun on him due to the nature of his work as well as have other men at his side for security purposes. When Maxis tells Samantha to Kill them all he immediately pulls the gun out and puts it on his head. One of the other scientists perhaps Schuster tries to stop him however he is too late and Maxis has already killed himself. During the radio you hear the Gunshot then the word NOOO. Thus the person yelling NOO could not have been Maxis. None of the other scientists would have dared shoot Maxis because if they did then Samantha would have never exited the pyramid. Another Evidence to be said is that None of the Scientists actually knew what the MPD did. Richtofen told them it was a gateway to another world yet none of them knew much about it. So even if Maxis told Samantha to Kill them all How would the Scientists even know that she would be able to do it? Let's consider for a moment that the Scientists DID know that Samantha could Cause disasters while in the Pyramid. They still would have not shot Maxis. He was too important and if Samantha Knew he was still alive and on the moon she would not have brought the zombies there because she would never Harm her own father. In fact, they would have been safer if Maxis was still alive. This is why Maxis shot Himself. His plan would have worked either way if they had shot him or if he shot himself. The problem was whether or not they would actually do it. That's why Maxis did it himself. If Samantha Believed Him to be dead then she would not hold back at all and destroyed all of 935. Thus Maxis arrived on the Moon and killed himself knowing that now nothing could stop Samantha.- 19 replies
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I love the pack a punched snipers in black ops. They are actually really good weapons if you take the time to get used to them. They got me to round 32 once in der riese.
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#die glocke
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I've been thinking of a creative new menu screen for Zombies mode. In Black ops 2 we had the destroyed earth and each map was placed on the appropriate location on the Globe. Here is My concept for A new zombies Main Menu featuring Some of my own Zombie Maps and Some of the Ones from Black Ops 2 as a sample. My Idea is that the main menu changes depending on which map you played Last. Here is an example of how it would work. Tranzit: Menu is opened and the new zombies theme starts. You see the gas station as the mist pretty much engulfs everything. Blue eyes are moving around in the background. They aren't chasing anyone they are just moving around aimlessly. Die Rise: You get a view of the the die rise tower. Every now and then a spark goes off as the meteors fall from the sky. From time to time a Minion will jump onto the tower and start crawling around it. It then jumps off screen and the sequence loops. Now for some Main Menu's and map selections based on a few of my maps Awakening - You witness an urban suburbia. All is well in the simulation. Static occurs. An ambulance is abandoned in the middle of the neighborhood and one of the undead is strapped down inside it. From time to time the screen will suffer from static and reveal a machine moving Pods around. Historia - A group of tents are being moved by the snowstorm. You can see the tank just lying there while a group of frost zombies wander around. If you sat idle for a bit the screen will change. The ground will crumble and the camera will fall into the underground bunker. You see "The Man" Tinkering around with something but you can not see his appearance. This is similar to the black ops menu screen where all you see is hudson's shadow. Destination 935 - You see 3 unfinished wonder weapons. The Vr-11, The wunderwaffe and the Raygun MK2. You also see a board with pictures on it. You see The original Der Riese staff including Schuster, Richtofin, Maxis, Groph, Sophia, and a group of other members. If you stay idle for a bit you will begin to see as time goes by and how Der Riese is slowly being overrun with Plant life. You will hear a giant Mechanical Sound and the Screen will shake. You will also hear the sound of Buildings crumbling as "IT" escapes. Now You decided to Press Start. The screen will chance and you will see a table. There are alot of papers and photographs on it such as a picture of Samantha and fluffy, The original zombies comic, A toy Robot, The pictures you saw in Der riese that showed ascension, Paris and Call of the dead, and of course pictures of the maps you can play in currently. Whenever you select a map a hand will extend out and grab the picture of the Map. ( 1st person view) you then look at the picture and underneath it written in ink you will see your options. Solo, Multiplayer, Online Local, Custom, Grief, Turned etc. Each time you install a new DLC new photos will appear on the desk for "The Man" to grab. There might even be new easter eggs in the map selection screen as well. When you finally select your options "The Man will light a cigarette and burn the Photo. The smoke covers the camera and The Cutscene Begins... Tell me what you think of this Menu Concept and put some of your own start up screens depicting the other maps. I would love to see your ideas. until Next time Peace out.
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The Ultimate Maxis Theory
Black Hand Smith replied to Black Hand Smith's topic in General Zombies Discussion
Actually Maxis shooting himself is pretty much fact to most people. The other scientists did not want to kill maxis until he could get Samantha out of there. One of the scientists yells NOO right before he does it. He was trying to stop maxis but failed. As for the Cat theory it's actually a popular joke thread back on the old forums. Also Maximus Prime Richtofotron- 19 replies
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I would prefer an endless survival mode with rounds or something similar.
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Maxis has been searching for decades. However the spires had to be within the time pockets in order for them to work correctly. That's why I believe maxis launched the missiles at earth. He knew that if he got samantha out of the pyramid richtofen would most likely have them both killed anyways. So he shot himself and told samantha to kill all the 935 members. That way they wouldn't be able to remove him from the necessary computers for the missiles. This would have never been accomplished if it weren't for Maxis. Richtofen did not discover a pyramid on the moon. What he discovered was a tiny time pocket and within this tiny time pocket there was a pyramid with maxis still inside. However the maxis from where the time pocket came from has been driven to insanity and evil in his eternal search for his daughter. When richtofen touched the pyramid he started hearing future maxis's voice and with the help of the voices Richtofen built griffon station using maxis's instructions. This whole time Richtofen has just been a pawn for future Maxis's plan. Even the Maxis that guides you in black ops 2 has become a pawn. Maxis cares not for anyone except his daughter and he is willing to destroy his own body and purge the world if it means being able to be at samantha's side again. Maxis almost got the tranzit Spire operational at least once. He had a group of 4 lwho got so close however richtofen ruined this plan. He convinced one of the members to kill the other 3. This same man then began the flesh society some time after richtofen abandoned him. Time fliw differently within the time pockets an what is 1 day for richtofen can be 30 years for Maxis. This might explain why tranzit takes place in the 60's and Die rise takes place in the 90's
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A wii? How nostalgic.....although playing gamecube gives me even more nostalgia. I think the wii was the first console I ever bought with my own money.
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Rage Quitters...
Black Hand Smith replied to thegoldenspork115's topic in General Zombies Discussion
I blame the Ranking system. Lots of try hards think it's cool to have shotguns and they actually believe Leaderboards mean anything so they rage quit when they go down. Out of the Millions and Millions of people that play zombies what's the point of playing for leaderboards if the odds of getting close to the top 10 is harder than finding Malasyian Flight 370. Also the shotguns don't really mean anything and it just causes players to quit because they don't want to have them taken away. This is why there were less rage quiters in Black ops. You played for fun not meaningless ranks. Btw, Brains and a few stars -
The following is a list of Theories which have been listed as some of the best theories and some of the worst theories. Some of the best theories have been proven wrong however they are still very good theories. The worst theories are all some of the worst things that have somehow caught on. so let us begin with the Top 5 WORST theories ever.... Number 5 Misty is Dempseys Daughter- This theory although seems right to some new players is actually completely false. For starters Even Misty says that she saw her father die. Thus it could not have been possible at all.. Number 4 Ferguson is the entity inside the Pyramid - Some people actually believe that Ferguson is the all mighty entity in the MPD. How they came to believe this is beyond me. Could Ferguson be the Announcer in MOTD? Perhaps yes due to the cut quotes. Could Such a Minor character Like Ferguson be the Entity? Hell No..... Number 3 Bus Route B - Bus Route B is an infamous theory in which some believed there to be 2 bus routes. If you look at the back of your Black ops 2 Box you will see the Bus going the opposite direction this fueled the search for fools gold. Some believed you needed to use the Nav Card due to the word Nav matching up to Navigation. This effort was futile but Using Nav cards was not a bad theory. If only people had looked at the map selection screen and realized if it wasn't on the map the it's not in the actual Game. Number 2 Marlton is Dead - With the Die rise Reveal Marlton was not present in the trailer. Then they show off one of the zombie models and BOOM everyone actually believed that Marlton was dead. Even though Treyarch doesn't kill off any one single character from one map to another ( they have never done it and still haven't done it) People still assumed he was dead. The theory may debunked and no on believes it anymore but stupidity never truly dies... Number 1 And the Award for Worst theory ever is..... The Playtime Theory - A theory that spread around youtube comments in which people believed that Maxis had a plan to make The zombies real just because Samantha and Eddy wished for it.......This is by far the worst theory ever conceived and I rate it 5 face palms out of 5. When you actually read the theory out loud it feels kind of stupid all of a sudden doesn't it? Now for the Top 5 Theories Top 5 Best Theories Number 5 The Comic book of the future - A good theory is that the comic book we read in the loading screens is actually from the future which depicts the events that led up to the apocalypse. According to the theory The zombies storyline is a new form of religion in which men and women of the future believe this to be the truth. They believe that the apocalypse happened due to technological Advances and humanity was not able to cope with it. Whether or not the events truly did happen the way they did is left a mystery that may never be proven false or truth. Number 4 Shangri-la is Roaming - It is an obscure theory but a theory nevertheless. The belief that Shangri-la actually moves from place to place like the mystery Box is a decent Theory since it would explain why the location has never been discovered before. It would also explain the Shangri-la Loading screen which depicts the temples being Moved elsewhere. Part of the theory was that The focusing stone which was used to teleport maxis to griffon station was the cause of the Jungle swapping locations. Maxis is sent to the Moon, The focusing stone is put in the temple in Maxis's place and thus the teleportation energy allows the jungle to switch locations. Number 3 The Zombie equation - A somewhat new theory States that 115 does not cause the undead. Or at least it does not cause the undead alone. The concept is that 115 + Element x allows the formation of zombies. Without Element X it can do nothing. One such Example is in the Shangri-la Mines where they dug for 115. The people were exposed long enough to have collected massive amounts of 115 and then suddenly one day they became zombies. The 115 took quite a while to take effect before it actually did anything so what was the holdup? Could it be that The element required a missing part to the zombie equation? For now we may never know.... Number 2 The Orgone Theory - A theory that goes back to call of the dead. The Vr-11 Is powered By orgone and 115. Orgone is life energy which is used to open the MPD. This life energy can be found in all living things including zombies. However zombies smaller amounts of orgone energy thus they can not reason and they can not think. This is the same concept as why a mouse can give a tiny bit of orgone to the MPD yet a Human or a Zombie Produces more than a mouse. The theory states that When the undead are given more Orgone they will begin to revert back into Humans. This is why the VR-11 turns them back. It reverses The effect that 115 had on the undead. Powered by 115 yet produces Orgone. Number 1.............. Ley Energy- A Forum member once theorized the possibility of Ley energy being the cause of the Time pockets in Tranzit, Die Rise and Buried. His Theory was that there is a dormant energy known as ley energy which get stronger the more exposed you are to the center of the earth. This same ley energy is sometimes theorized in real life to effect such areas like the Bermuda triangle. The Base of the Theory is that when the rockets hit the earth it ripped open an enormous crater near each of the 3 areas, Nevada, China, and Africa. Because of the craters the Locations were exposed to massive amounts of Ley Energy thus causing the time disruptions. The largest breach of Lay energy was caused in Africa and was referred to as the Rift. Due to the massive amounts of Lay energy being exposed this pocket of time was not only able to stop time or bring in a Mechanic bus Driver such as ted into the pocket, It was able to bring an entire town and cause it to materialize underground. So now it's your turn. Have you ever heard a really really BAD theory? What about a really Good theory? Share them in the comment section! Lets try to find all theories big and small, good and bad.
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Completely reworking Der Riese. One of the more important characters will play a less important role in my storyline. We just have to wait and see. I will see you all at Destination 935
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Call of Duty DLC 2: Inquisition With our brand new DLC we want to bring the past and the future together with 4 brand new multiplayer maps Heist, Thrill Zone, Flashback and Poseidon. We also have 2 new zombie experiences, Bio-Hazard and our Blast From the Past......Destination 935. Everything changes NOW… Heist - Heist takes place in the old west on top of a moving train. Heist is a small, close quarter map which forces players towards each other and promotes head to head combat. Hop from train cart to train cart as you fight for domination. Take the battle through the main carts or through the top of the train. Be warned though carts may become detached and become derailed. Thrill zone - Thrill zone takes place in a futuristic amusement park. Thrill Zone is a large sized map with many new ways of taking down your enemy. Players will eliminate their enemies in a land full of carnival games, arcades and the highlight of the map, a rideable roller coaster .Players will want to take control of the roller coaster since it gives a birds eye view of the map. Best of all players can activate the ride and score points by getting kills from above. Flashback - Have a war flashback and return to Vietnam. Enter the rat tunnels, use the foliage as cover and pick up a weapon that is exclusive to this map. Nam offers a medium sized combat zone with good sniping positions and tunnels that will lead you to different points in the map. Poseidon - Poseidon is our special MP map for inquisition. The Map is a large mix of close quarter and ranged combat areas within a sinking cruise ship. Take cover inside the ballroom, navigate through the flooding hallways and take control of the ship…….until it decides to turn over. Yes….The ship actually sinks mid game and the entire map is turned upside down. Killing unprepared players and providing a whole new playing field with new hazards to be aware of. Before we get to the new zombies map we would like to talk about a brand new game mode being added to the zombies universe. Bio-Hazard - Bio-Hazard is a brand new game mode being added to zombies. Each player starts of as a human but their time is quickly running out. Players will have to fight for supplies and stand tall as the last man standing. It’s every man for themselves in this hectic Game Mode.. Destination 935 With Destination 935 we wanted to do something special for returning zombie’s fans. We wanted to bring players back to the old Nazi Facility, The Giant, or as many people call it...Der Riese. Der Riese has always been our most secretive map and now at least a century later Der Riese has become a mere legend passed down by the remaining 935 members. , our heroes will travel to the remains of germany to uncover a long lost secret, a legend retold, and what could possibly be the only hope for mankind. We wanted to bring back Der Riese but make it feel like an entirely new map. The walls are covered in plant life and some of the surrounding buildings have collapsed. Unlike the original Der Riese we are now playing during the day with returning enemies, New previously inaccessible areas hold major secrets and never before seen 935 experiments that have made their home here. With Inquisition we bring the best from the past as we move towards the future. With 4 Brand new multiplayer Maps, A new zombies Game Mode, and next Exciting chapter to the zombie's storyline. Call of Duty: Inquisition….coming 6/26/14 to the xbox marketplace and PSN ( Destination 935 coming soon to forums near you ) ????: “ HAHAHAHA Oh my god!! Make it stop!! CURSE YOU MAXIS!!!”
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Maxis.....Father of Samantha, Enemy of the world and Richtofen. A scientist who once worked at the Der Riese facility within the members of group 935. However there is a dark secret that lurks about this "Man". Something that has most recently been discovered with Plenty of evidence to support it. Now to answer the long asked question Who is Maxis....or to rephrase that more accurately...."What"... Our first Evidence comes from Der Riese. This is where Maxis's office lays in ruins. This is also where we listen to radios and discover the origin of the hellhounds. Listen now to the radios and listen to how maxis treats fluffy. https://www.youtube.com/watch?v=k-HJ4Tb39xA By now you should come to realize that Maxis must really hate dogs if he is willing to put fluffy into a teleporter. Plus maxis seems really scared when He was being attacked by fluffy. Scared and has a hate of dogs....... Our second Evidence comes from Maxis's timeline. During the course of our story Maxis supposedly dies constantly. He comes back so many times.. Supposedly died in der riese via fluffy Supposedly Died on the moon Via suicide Supposedly died In origins prior to the map events Supposedly died during richtofen's endgame. Supposedly want to have a Merry Christmas So how is it that a single man can come so close to death yet somehow always make a comeback? Perhaps the Motd loading screen has some answers for us. Now For the Big reveal. If you have not figured it out then here it is.... Maxis......IS A GIANT CAT!!!! There is Further Evidence to this FACT in the map known as Die Rise This is a Dragon that can be found on the map Within the dragon's mouth you find a dragon ball or so it seems. But we will get to that later. As we can clearly see The Dragon is symbolism to the tragedy that has occurred to the world. The Moon rockets. What state is the dragon in? The Dragon is beaten up, It is corroded, it is filthy and broken. The symbolism says that Maxis's Plan was strong enough to beat a Richtofen who is like a dragon because he believes he is dominant due to his plan supposedly working. What Richtofen does not know is that He ( The Dragon) as an enemy of equal strength Maxis ( The Tiger ) So We now have our second piece of evidence Also in relation to the dragon. In the Dragon's mouth we find a Dragon Ball. Or so it seems. In reality the Dragon Balls are not Dragon Balls..... They are Balls of YARN. Throughout the easter egg The Yarn must be kept away from the dragon because if not then The cat won't be able to achieve his plans. This is why Maxis finds it necessary for you to never put the balls in the dragon claws. So in the end the tranzit characters are just a group of lab rats being used to achieve CAT MAXIS'S EVIL PLAN!!!! YOU HAVE BEEN ENLIGHTENED !!!! BOOM!
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two secret zombie locations?
Black Hand Smith replied to CODBO2RGM2's topic in General Zombies Discussion
The theory lacks evidence or any type of quote that suggests that they went to ascension or der riese. The fact that the 4 characters met near nuketown is was debunked in Buried. Marlton was definitely not in the bus when it passed nuketown. Marlton and Misty were together in the town fighting the undead when Russman and stuhliner came to their rescue. The missile hitting nuketown may or may not have destroyed nuketown. The location of the missiles hitting earth caused 3 Time pockets to appear. The first location was in america the second location was in china and the third location was in africa. The aftermath resulted in Time distortions that caused things to appear that were not normally supposed to appear in that time frame. This is why Tranzit takes place in the 60's Die Rise takes place in the 90's and The event's of buried occur In an unknown year ( Surface ) and the old western days 1865-1890'a give or take. So it is very possible that they did not go to ascension or Der riese, Also the die rise cutscene... As for whether or not Origins fucked up the story It actually didn't because it's very likely that Origins is the paradox that occurred when you complete the Buried endgame for maxis. Think about it like this Die Rise--> Buried(Origins)---->Next map -
Zombie Variants ( Unreleased Concepts from old forum)
Black Hand Smith posted a topic in Zombie Labs
Note: These concepts were originally part of a zombie’s map storyline called the Alpha and omega cycle. The basic concept was that we begin with the end and then make our way backwards over a 1000 year cycle in a parallel world where the zombie apocalypse occurred due to the dimensional rift created after the rockets hit earth. In other words, Worlds were colliding. As the maps went on things that were unexplained would be explained as we discover their origins and how the actions done in one map effected one of the previous maps. However I only got a few maps released before the forums broke down and since then I haven’t had the chance to post this. So please enjoy this post full of scrapped ideas and tell me which ones you liked and didn’t like. Who knows, I might consider putting some of these in another post eventually. zombies - They are blue eyed flesh eaters. In another reality they are controlled by the entity but in this reality they have no master. Their only objective is to consume all that is living. They will exist for 1000 years before they begin to decay. They come in various models depending on the time period. From freshly killed to near decayed. Pistol zombies - Zombies that reanimated while still holding a pistol. They are slow due to parts of their legs being eaten and they wobble around. Occasionally they will accidentally pull the trigger which will shoot a bullet in a random direction. Crawlers -Zombies that spawn as crawlers. They have been torn in half and will jump at players when close enough. If they miss they will land upside down and stay immobile for a moment. They will then start moving again. Immobile Zombies - Zombies that spawn only once each time a game begins. They are zombies that are incapable of moving and can be found slumped against walls. If you get too close to them they will hit you. Once killed they will not spawn anymore for the rest of the game but their bodies will remain where you killed them. They have random spawns Immobile Zombie variant 2 - Zombies that appear half buried in the ground. Their eyes flicker as the lights begin to fade away. They can barely move since they have finally begun to decay. They cannot harm players now. After 1000 years the undead have finally begun to fade away into memory….. and the people that remain on earth must begin again. To rediscover knowledge they once knew and ...rebuild. Hospital Zombies - Zombies that were strapped down to their beds before reanimation. Once they did turn, they were unable to get out of their beds and remain there until a player finds them and shoots them in the head. They give 10 points per kill and are not zombies necessary to end the round. Their bodies stay where they are once killed. Eating Zombies - These zombies appear sometimes when you buy a door. Once the door opens you will see 1 or 2 zombies crouched down and eating a person. They notice you and come after you. These particular zombies do not spawn in any specific round so they do not count as round zombies. They will appear in a freshly bought room. Zombie soldier variant 1 - A soldier that died in battle and reanimated. This variant has a vest on and can take more bullets before dying. Zombie soldier variant 2 - Same as variant 1 however this one wears a helmet which negates all headshot damage. They do not take explosive damage either. Zombie piles - A group of immobile undead that have been stacked into a huge pile. Getting too close to the pile will hurt players. Unlike doors that open automatically when you buy them, Zombie barricades begin to burn when you buy them. You must wait till they burn completely before going into the next room. Meanwhile Massive amounts of fast zombies will come after you Pheromone zombie - A special zombie that produces 115 pheromones. This attracts more zombies. It spawns alongside regular zombies and does not necessarily attack players. Until this zombie is killed the undead will not stop spawning and the round will not end. Although they are not boss zombies they will appear every 5 rounds. After a while the zombies stop giving you points so kill this boss quickly. Spec ops zombie - A zombie wearing military attire, it has a bulletproof vest, a headshot proof helmet and has explosive grenades attached around it’s thigh. Getting a direct shot at the grenade is the only way to kill it. Once the grenade is shot at it will explode and kill surrounding zombies. Cyborg Zombies - Zombies that were captured by a specific nation in the far off future. This nation managed to fend off the zombies for hundreds of years. They attached mind enhancers and brain wave manipulators onto their skulls. These steel plates prevent all damage to specific parts of the Body. The undead were then used for manual labor until yet another leak in the dimensional rift caused the mind enhancers to stop working To take them down you must shoot them in their exposed areas. Cart Zombies - Zombies that have been captured and chained up to a waggon. Their arms are tied and their heads have a helmet on so they can’t bite you. The wagon can hold all 4 players but requires a hunk of meat in order to move. The meat can be found around the map and attached to the hook in front of the zombies. The zombies will attempt to get the meat which results in them pulling the cart around the map. Hanging zombies - Zombies that were hung upside down by a rope. They appear to be dead but if a player approaches them they spring to life and start swinging toward players. Shooting the rope will free these zombies but killing the zombie will cause it to stay suspended in the air and motionless. these zombies will spawn every round in random locations. Some hanging bodies are actually dead zombies while others are still alive. Body Bag zombies - Undead that are unable to escape their body bag after reanimation. They move around inside the bag but are unable to attack players or move in any direction. These zombies are used mostly as a map effect but they can be killed for a free 25 points. They also have a chance of dropping power ups. They do not affect round progression in any way. Sea weed zombies -Zombies that are completely covered in seaweed. Bullets do very little damage but the seaweed can be removed by knifing the zombie and exposing some flesh. Persian Monkey - 115 contaminated monkeys that are pure white with blood stains. They spawn inside a palace and will attempt to attack you. You can either kill or capture the monkeys. Killing the monkeys rewards you with a max ammo but capturing monkeys alive allows you to craft a Monkey bomb Deluxe. Monkey Bomb Deluxe - A monkey bomb made from a live monkey. Set it loose and control it like an RC-XD then detonate to blow up the monkey and surrounding zombies. Sand drifter - A creature that hides under the sand and can only be seen by a ripple that appears within the sand. Wherever the ripple goes is where the Sand drifter is.
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Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
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