thegoldenspork115
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Everything posted by thegoldenspork115
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Playing with randoms is really always a bad idea.
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strange power generator thing that blows up
thegoldenspork115 replied to thegoldenspork115's topic in Nuketown
ah, well just a thought -
ah. damn. I love having the combination of mustang and sally with Phd Flopper.
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@ DeathBringerZen ohhh. fancy..Looks a little unorganized though but thanks for telling me about this.
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There's this little power box thing right outside the map over the fence near the front of the red truck that seems to "blow up" when u throw a frag (haven't tried other explosives) at it. Anyone know anything about this? I mean maybe its connected to some EE in Tranzit? After all marltons here, the bus sounds its horn here and is near Green Run on the map.
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The zombie leaderboards are already as messed up as they can be. I say the only way we can have a legitimate leaderboard is if we upload a video of our entire gameplay to YouTube, then hackers couldn't ruin it for the rest of us.
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im on xbox, but just so u know, it is do-able on solo, in case you have trouble finding someone for the egg. another note- theres a special place in the forum for finding teamates.
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1. They should add a "pause" to zombies even if there are four players. If everyone pauses at the same time, then the game should actually pause. Cuz sometimes things happen, that require a break. 2. They should make it where, if someone loses their connection to the game causing them to be completely removed from the game, then they have like 10 minutes to rejoin. Because it can be so annoying playing a game for 2 hours, getting to round 40 or whatever, then just getting booted out of it. Its so frustrating. 3. They should make more easter eggs achievable on solo. The only maps that do this are Call of the Dead, Origins, and half of Moon's) . Like they should just make it more difficult to do it on solo like they did so well on Origins. 4. More options for CUSTOM GAMES, such as the ability to change how much damage the zombies take, and even making them the same strength on each round might be interesting. and they could give you the option of choosing which perks spawn in. 5. The ability to attain more perks, just make it really hard to do and maybe make it possible to lose some (preferably not Jugg lol) As long as they don't make it too simple like on Buried. 6. Some new perks. Not just one per map. At least make the first new map in the new COD have like 2 or three new ones, then add one new perk to every map pack. 7. Every map should have a way to trap one zombie that way you can do certain things without worrying about zombies killing you. (like Leroy held a crawler. 8. A more improved theater mode. Such as having the ability to skip scenes rater than having to fast forward for an hour. 9. More easter eggs, ones that are actually there and you can clearly complete. Not necessarily major easter eggs. Just make a spot visible from the map that you can't reach, but you know its over there for a reason. You just have to figure out how to do it. (love that in a game) 10. Maybe bring back old school maps from Black Ops 1 like Kino or five or ascension or all of them. This could be like they did in DLC 4 from BO1. Or maybe it could be an easter egg in a map that cause you to go back and forth in time seeing pieces of all the past maps. thatd be pretty cool. 11. Despite how everyone else is wanting Treyarch to go back to old school style maps, where everything was so easy and simple, I love the complexities of the new maps they had in BO2. And I say keep it up (that's my opinion) 12. I want Treyarch to realize the difference between what's a challenge and what's just a chore or an annoyance. examples... Romaro- annoyance Cosmonaut stealing perks- annoyance Denizens- Chore Tranzit's PAP- super chore Shangri La PAP- challenge Moon PAP- Challenge Brutus- challenge Tranzit trolls- chore Panzer Soldat- challenge Falling off Die Rise- ....that would be a glitch.. most of the time anyway. Bottom line, chores and annoyances are not a fun challengde, they're just annoying and time consuming. not even realistic or anything like that. So yeah just stick to challenging things and try not to make anything to annoying or choreful like the ones i listed. By all means though, continue with challenging aspects. Not that I have to remind you of this. lol
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The Blundergat (Wonder Weapon) discussion thread
thegoldenspork115 replied to Dahniska's topic in Mob of the Dead
excellent reply my friend. however,this map has been out for 13 months now (didnt realize its been that long wow) so im sure everyone knows this, the only thing necessary to say is that the Blundergat...is...awesome....nuff said. lololol. great reply though -
i heard its possible to get the m1911 by digging. Is that legitimate or just a rumor?
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powerup change* chances are youll get a max ammo. candy costs 1000 per extra so u can try as much as u want
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Guys, have Treyarch really been confirmed for making the 2015 COD? Cuz suppose they're not really doing a 3-year dev cycle. What if Sledgehammer simply replaced Treyarch this year and then Infinity Ward is gonna do 2015's COD. pussing Treyarch to 2016. Thatd be pretty bad ijs. anyone got any info on this?
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PAP the an94, the paralyzer and the mkii ray gun, thats typically my set up. just dont be one of those people that just camp with the friggin' paralyzer the whole game. lol another thing to use is the headchopper and the trample steam. And if youre a real boss, you can even use the subsurface resonator. if yore in a solo game you can can place down the resonator, run a train then bring the train over there and place down a turbine and blow the fuc***s away! lol anyways yeah, ammo can also be an issue this late in the game. Therre's this thing with Leroy that can get you a max ammo as many times as u want in the game, i would recommend doing this at the end of every round (thats what I did). anyways what u do in case u dont know, is you go to the bank and use the galvaknuckls like youre gonna share points, then make sure leroy is close to the powerup thing, then give him candy, then presto free powerup chane
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Solo Origins - how to setup for high rounds (Dahniska style)
thegoldenspork115 replied to Dahniska's topic in Origins
And agreed. Camping spots kinda take the fun out of maps sometimes, primarily next to jugg in Buried or on typ of the bank with the Paralyzer. It makes getting to round like 40 so easy, then once it gets to hard to camp there, you decide to start training, then you realize how long it takes without camping, so you get bored and you decide to quit. It happens. Well this only occurs for camping without the paralyzer. WITH the paralyzer, you just stand in one place pressing RT/R1 over and over again. Which is something i never do cuz it just isnt fun to me. -
Solo Origins - how to setup for high rounds (Dahniska style)
thegoldenspork115 replied to Dahniska's topic in Origins
Thanks for posting this, man. My theory has always been the general " get it done as fast as possible" method.. lol But you put it into round by round objectives and managed to get everything done earlier this way. I wish I read this before doing my solo easter egg run finishing on round 34, barely. seriously, I would have been so dead if it wasn't for the PAP'd Ray Gun Mkii and monkey bombs(decided to replace the beacons due to ammo reasons) not to mention the perfectly timed instakill. AND the Maxis Drone. lolol yeah none of that would have been needed if I had read this first. Great info here! -
oh. well yeah, it it similar to Tranzit. but i would imagine this to have a more "real" effect to it. And it being much better of a map.
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I don't understand your English there, man. Lol reword?
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Is Treyarch Teasing DLC #5? Announcement Soon?
thegoldenspork115 replied to DjTechnicsZRT's topic in Research & Development
Yeah I mean throw us something to compensate for the wait -
lol, i said the banned word again. my bad. its that food preparing room guys, you know. lol
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Here's a little idea I came up with for what could make a pretty interesting map, this is just sorta a start of it though, feel free to add what you like. And realize that this is sorta multiplayer oriented, im not quite sure how this could work in solo. Okay so its nighttime, you start in Sam's neighborhood, sometime after Maxis calls her and Eddy down stairs. The playable characters(perhaps you can change characters later in the game once you meet someone) are Sam, Eddy, Maxis, and ...i have no idea, perhaps the "unknown Mexican" can make his first official appearance here. So you spawn in a different place in Sam's house, depending on who you are. If you are Sam or Eddy, then its the upstairs bedroom. If you are Maxis, its the **** please report this topic, post ****, the Mexican, just outside in the lawn or something. If you start as Maxis, then you begin to get attacked by a zombie, later we will find out that this zombie came out of Maxis' lab in the basement, because he has been doing experiments on it without anyone's knowledge. But Maxis cannot kill this zombie because you have no weapons. And you must run around the **** please report this topic, post **** and other places downstairs to avoid it. This will keep going on until the Mexican hears the noise and decided to check it out. Being the Mexican, you then will melee the door and come in and kill the zombie, saving Maxis. But to get this melee, you have to find it outside first. Seeing that the door is open and their defenses are now down, they look outside and see a huge crowd of zombies walking toward the now defenseless house.So then they go open the kids' door upstairs and decide to leave the house and seek shelter elsewhere. Keep in mind the zombies outside are stronger than the typical round 1 zombie. meaning you're going to need a weapon better than just a simple melee you ind around the house. Speaking of weaponry, Maxis has been preoccupied with his work in the basement to find proper means of defense, so weapons are not available to the group yet. So all they can get is whatever they find around the house, whether its a **** please report this topic, post **** knife or a bat. So they decide to evacuate the house by getting in the van and driving away. But they get to the van and realize that it needs certain parts to operate properly. So....you guessed it, you need to search the neighborhood for parts to get the van working again. This can be found down the block in a tool shed, or way outta the neighborhood t an abandoned gas station. (maybe gas itself is found here and you need to push the van here after you get the parts, or just carry the gas back to the van.) There's also a part that spawns in a neighbors house that you need to get. This house has already been overrun by zombies and is extremely hard to get in and out of there, and since you only have a small melee, theres not much you can do. So you need to use teamwork. one person lures a zombie or two out at a time, then another player sets off a trap to kill them.Once all zombies have been cleared from the area, then you can go in and get that part. There will be a few guns in here to buy(yes with points) Maybe the m1911. or maybe the standard m14 and Olympia. Once all parts have been acquired, the team makes their way back to the van, sets it up, and then they get in. Then they all drive off to to the next area(where to and why, I'm not too sure on yet. lol). The person driving has to steer the van away from obstacles, hitting an obstacle will cause damage to the players on board and too many hits will eventually cause you to have to get out and fix the van again. The terrain will eventually clear up once you get into the tunnel, then you'll have to worry about the zombies climbing in to the van. you have to shoot them down before they get in. Similar to the bus except you have less space, and only can build barriers on the windows with one or two planks, instead of 6. During this time, The driver can help out by trying to hit the zombies with the van, killing them before they can cling on. This is all I have so far guys, I'll do more thinking on it and try and post more. like i said, please feel free to post some more ideas or even makesome changes to it. Feedback is appreciated!
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Is Treyarch Teasing DLC #5? Announcement Soon?
thegoldenspork115 replied to DjTechnicsZRT's topic in Research & Development
thats almost definitely not gonna happen. however i gotta say that They should remake the BO1 maps and put them on BO2 like they did with WAW maps to BO1 in Rezurection. I doubt itll happen (at least in BO2 anyway. But itd be nice to see. Besides that, they should at least give s an update for BO1 to fix all the glitches in it. It been well over a year since the last update and things are getting pretty ugly over in BO1.
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