Roachdaripper
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[REL]Zombies Models & Animations
Roachdaripper replied to TheNathanNS's topic in General Zombies Discussion
Um... Does this non-DLC pack include the Pentagon Thief's model? -
Sorry for the huge bump Could you reupload it? I'm on a different computer and the link has expired. EDIT: Also when you googled it and it came up as Warcraft 3? This is what came up when I googled. https://developer.valvesoftware.com/wiki/MDL EDIT2: Which is what I'm looking for
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I personally don't know any glitches in CotD nor have I ran into any "glitch nerds" but was there any need for that big of a rant? Every game has "glitch nerds", get over it.
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Anyone know the name of the song in NDU?
Roachdaripper replied to Daveyjone's topic in Nacht Der Untoten
The song is called "Undone" and it is triggered by shooting all the explosive barrels in the spawn room. (All the barrels accessible from the spawnroom windows) -
He's referring to it like its an object. Rather than a texture issue. Having it randomly appear out of thin-air doesn't seem like a texture glitch. Especially if it was just floating there like he described it. Also the girl (Samantha) only laughs when you perform a glitch that has been patched, or if you go out-of-bounds on any map after (I think) the Annihilation patch. Both ways will insta-down whoever performed the glitch/got out-of-bounds.
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This might seem a bit off-topic. But on the subject of the Plane. How did the survivor(s) get to the spawn room anyhow? If we're to take the W@W intro seriously, the survivor(s) were in a downed/prone state. Look at where the spawn room is then look at where the Plane crashed.
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Sorry for the double-post but... How would I go about converting this to .MDL format? (and the textures to .vmt/.vtf) I want to use the model for a Garry's Mod NPC y'see. Which uses the Source Engine.
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Thank you so much!
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-bump If possible, can someone find the Pentagon Thief's model/animations? I can't find it anywhere. :/
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So games that run off of a disc?
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As for that first comment. I don't own a STEAM version of Black ops, seeing as I'm not paying £50 (+ dlc costs) for 1/3 of the game (zombies)
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I'm hoping to port George to Garry's Mod. I've already done WaW zombies and I have a Hellhound model that needs porting. Is the stage light attached to George's model or is it seperate?
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Is it possible to rip Romero's model from Call of the Dead? If anyone has it, can they link me it? Otherwise can someone show me how to rip models from the PC game. If anyone has it or can rip it, I need the format to be in .MDL format (Source Engine) Thanks for reading.
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