Jump to content

Bauerklos

Donors
  • Posts

    35
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Bauerklos

  1. ​This probably doesn't mean anything but doesn't Marlton mention "The Incident" in the Buried opening cutscene?
  2. Alright, so you know how when you're on the main menu of Black Ops, it shows options for Campaign, Multiplayer, Zombies and Options? Everything is pretty normal in the context of the story-line for the game, but when you hit "Zombies", there's this really strange sound, and then all of the sudden the screen turns red. Now, this would be normal to me if it weren't for the TV screens. They show solders shooting at zombies, both Nazi and American, along with the Nova crawlers, and some footage of scientists running and soldiers around them. This is all from the campaign, to be exact, one of the missions with the Ascension group I believe. There is footage of a huey dropping bombs , and people throwing body bags onto what appears to be some sort of ship. Now, what if when we hit the option to go to the Zombies mode, Mason is somehow switching realities. What if tests were done to him in the Black Ops timeline (BO1 -> BO2) that somehow caused his being to switch into the time period in which the Pentagon is being overrun with Zombies, thus Hudson or Weaver suddenly banging on the interrogation room window screen? In this reality, the soldiers on the TV who would be Mason's team during the campaign in the Ascension group mission, aren't shooting Russians, but Zombies. Now, I can't explain the helicopter bombing stuff though, or how that plays in context with anything else as of right now. I might just be over thinking this, and it's probably just effect for the mood done by Treyarch, but I think it's an interesting topic.
  3. Hmm, maybe we should look at another thing, the sort of style of TranZit, if its a few decades after Earth got destroyed like Maxis says, then nothing really should have changed in the terms of furniture or style. One thing I'd like to point out is that the style of TV in TranZit and Die Rise is that of a bunny ear antenna sort or style, so if anyone can pinpoint when then the TVs were made maybe that could be something?
  4. Welp, I realized I never made an introduction last month so here it goes. I like music, specifically VGM from titles like SM64, Pokemon, etc. (a lot of Nintendo stuff), and I post it on YouTube but that's something totally unrelated, I've wandered here on this site for maybe 3 years but I never actually made an account until recently, because I didn't really have much to post, I was a learner but not a teacher, if you will. So I got back into actually playing Zombies, and realized that there were still questions that needed answers, with things like the comic book, *cough* Nacht der Untoten comic, I'm looking at you... >:/, and 3arc's CoD title approaching on the horizon later this year, so it's probably the perfect time to discuss with others. I'd also like to say thanks to all the existing members for being really damn cool. It's been a while since I've seen a forum where everyone is all chill and stuff. Bye bye!
  5. It sounds more like he is being interviewed about his inspirtation for the movie, while on set so possibly before everything went down. Heres an interesting question, when did the zombies wake up and start to attack, also why? Good point. Could it have to do with the O4 teleporting there? Perhaps she foresaw it and just started controlling the dead there even before they got to the outpost?
  6. Well here's some support for this theory (I guess?): https://www.youtube.com/watch?v=qR2KtIzJF90 Notice how he's describing the events in past-tense.
  7. Yeah, I did realize that when he referred to screen, he didn't state it as being plural, afterwards. Good point. The remodeled WaW Classic Maps were in development at the same time as Kino for Black Ops, right? So the comic was made at the same time as, well, everything else. I guess it could mean something but no one has really explained why the comic appears on Nacht's loading screen.
  8. Well, the comic has stuff from a bunch of different time periods. You got '60s over there, '40s from over there and then the 2000s over there! That could be a possible theory, it being a franchise. Plus, the O4 are known to reference 3arc sometimes (Richtofen does on Kino der Toten), maybe it's just like Call of the Dead, a movie?
  9. Thanks for all the discussion guys. There's a lot of interesting stuff you guys have noted. @Slade I wouldn't be surprised if the manhua style pages theory was actually true. But that kind of begs the question, of, is how would a regular reader know about that without any indication of the book showing that. I mean, it's a comic book with practically no dialogue. Unless there's some indication from an "author" at the front of the comic explaining some stuff, it seems pretty odd if this is actually some random comic book someone is reading. @PINNAZ That's pretty interesting about the tiles relating to freemasonry. I'd say the comic is some sort of plan for world domination if I had any evidence. One thing I just came up with is that the tiles are apart of a chessboard. Maxis and Richtofen are going against each other so that's the only real evidence I have but it doesn't really tie in with the comic book. Maybe the comic is being written at the complete end of the story-line? Where everything is solved and completed? I dunno.
  10. Alright so while playing Kino as Richtofen I heard him say a very peculiar thing. This played after I turned on the power, I believe it's called "vox_plr_3_egg_room_screen_0". Here's the actual audio clip I found of this. http://youtu.be/MgL1EbLo8MQ?t=1m50s (If it doesn't load from that quote for whatever reason, just skip to 1 minute and 50 seconds). Now I find this a bit strange because although we don't see anything related to implanting any instructions in Kino der Toten, I remembered the Nacht der Untoten loading screen. Now, what do we see, particularly in the panel farthest down, right above "zzzzzzzzz!" To me, it looks just like what Richtofen said. Seats? It looks like the "people" (although they look like clones to me), are sitting down... screens? There are plenty of screens there. Implanting mindless instructions? Well it looks as if that's what is going on at the bottom panel, and at the third panel on the top horizontally, just directly below "....silence....", we see what I believe is the group of individuals carrying out whatever tasks they were programmed to do. Notice the V-neck garments they wear while walking down... somewhere as a single file line. It looks almost as if various patients were brainwashed into doing something? But by who, I really don't know because from what I can see this comic doesn't have anything to do with the map... yet? I mean, we already have people pointing out the similarities between the Crazy Place Portals and the teleporter-thingy that the dark figure is walking out of, which I will admit is a very uncanny resemblance. That topic, started by @PINNAZ can be found here: http://www.callofdutyzombies.com/forum/index.php/topic/177051-crazy-place-portals-nacht-der-untoten-loading-screen/ What do you guys think? Just something I'm missing here or something more?
  11. super mutant ninja frog ballista jumbo jets with a bit of trumpet on top

    1. Stop Mocking Me0

      Stop Mocking Me0

      Sounds... (giggles) treba-ble!

      Get it! Because of the trumpet! HAHAHAHAHAHAAHAHHAHAAHAHAHAHAHI need to do something with my life....

    2. Bauerklos
  12. Alright, ya got me. But why would they not use the blueprint? Similar to my question of why they didn't use a comic page for Green Run.
  13. Hmm, that's true, but why focus on the cut-scene than the map for a comic that is supposed to be about the map like the others? Anyway, I didn't notice the 1915 on the blueprint. Thank you for pointing that out, I'll edit the post to add that detail. :3 Lemme try to figure out what the blueprint is.... alright, maybe it's going to be the loading screen for some sort of facility in the next game? Or maybe it's just a MotD style map, as MotD didn't have a comic. Or, we'll be doing a Blops 1 sort of thing with a new map, and then a secondary map like FIVE. Who knows. I just assume that the O3 (and Samantha) will return either after the events of Origins or after Moon, and we start from there. Well the blue print looks like some weird machine, I thought maybe its that 115 drill thing as we know that tech existed in at least 1918 due to the picture in Origins and the fact that theres a big old 935 stamp on it. Maybe more happened in 1915 than anyone remembers? Another reference to the early 1900s is on the MotD loading screen, saying Wall Street crashes with a date of 1917. Interesting...
  14. Hmm, that's true, but why focus on the cut-scene than the map for a comic that is supposed to be about the map like the others? Anyway, I didn't notice the 1915 on the blueprint. Thank you for pointing that out, I'll edit the post to add that detail. :3 Lemme try to figure out what the blueprint is.... alright, maybe it's going to be the loading screen for some sort of facility in the next game? Or maybe it's just a MotD style map, as MotD didn't have a comic. Or, we'll be doing a Blops 1 sort of thing with a new map, and then a secondary map like FIVE. Who knows. I just assume that the O3 (and Samantha) will return either after the events of Origins or after Moon, and we start from there.
  15. Alright, after looking at the loading screens that are comics from Moon -> Buried, it seems that things don't make much sense at all. Let's start at Moon. Note the following things. -Separate advertising page similar to the one on the Moon comic, but towards the front of the comic book. (Outlined in dark blue). -Much darker/tanner page later in the book. (Outlined in red). -Shangri-La loading screen directly before the Moon loading screen. Everything is all fine and dandy here. Everything is in order (from what it seems), and we can move on to what appears to be next in line, Nuketown. This is when things start to get weird, alrighty: -Let's consider something here. If this page comes directly after Moon, the page with the close-up of the 115 excavation drill would have to share the same page with the "Meanwhile" page from Moon. If you take a look at the actual panel cover (not the picture but the page color itself), you can see that it doesn't match Moon's page at all. The width of the page is much shorter when you look at Moon's loading screen. Could this mean that the Nuketown page is at a different point in the book? -Note how that much tanner page can't be seen anymore although it could be seen on Moon's comic. Again, supporting that the two are not next to eachother. -You can see that separate advertisement page on the left again (outlined in dark blue), but it appears to be directly to the left of the drill page, whereas on Moon's page it's a bit more visible but behind Shangri-La's page, and the others as well. The rips on this "hidden" page are identical to the rips of it seen on Moon. The importance of this page is unclear as of now. -Note the "uhtli" bubble gum on the page and how it doesn't appear on any other page (Shangri-La has 5 cent gum at the bottom left but not with an outstanding logo or design). -Notice that there are no outstanding rips on the right page of this particular comic while on the Die Rise part of the page, while the Die Rise part contains many. I've outlined what I mean in light green along with a very erratic looking question mark made. -If you look around the comic you'll notice that the comic seems to be on top of a checkerboard style black and white pattern. I outlined this in pink. This is the only time that you can see an actual background for the comic (excluding Green Run because it's not a comic, although it has the same background), which raises questions such as: "Why does the NTZ loading screen get a visible background?" "Is the location of the comic changing?" "Why the hell is this comic book so damn strange?" It's hard to answer these questions, as there's no evidence pointing to why or how any of this crap works. One thing I would like to point out, is that the checkerboard style background can be seen on two maps, what do you think this means? From the Kino Der Toten game over screen that shows the foyer room. Take a look at the floor tiles. Again, the floor tiles. Well, what do ya know? More black and white tiles! Both locations (diner and foyer location from Kino der Toten) are set in... well, a recreational area. A bar, and a diner. Similar enough, I guess. ---------------------------------------------------------------------------------------- Now looking at Die Rise's comic. Lots of craziness here folks. -No background from NTZ's loading screen. -Note the rips on the left page here, AKA the right page on the NTZ loading screen. They weren't there before. -You can see the top left of NTZ's loading screen but behind that, a bunch of other comics! Those weren't visible before. This is outlined in blue. -Bus Depot/TranZit postcard is there, despite it not appearing on the last pages. Also, it looks to me like it was jammed in there to give it some relevance. Why give Die Rise a page, but not TranZit? Why is the postcard in much better condition here then when we first saw it on TranZit? It seems to be after NTZ's loading screen though, which makes sense. I've outlined this in pink. -The location in the U.S that the N4 is teleporting from isn't Green Run, or Hanford Washington, at all. In fact it looks almost like it's from Colorado or something around there. I'll bring this up on the Buried comic. -The pages here, in my opinion don't look very connected, almost like the page on the right is overlaying another one. Outlined in blue in the middle of the page, and white at the bottom. -The little teaser page showing what appears to be Buried isn't Buried! It looks like a completely different page because of the panel right above the little valve wheel-thingy. -The rip showing this "Buried" page, isn't visible on the loading screen for Buried itself. Almost as if it's not the same page at all. I've outlined this in yellow. -Also outlined in white is the fact that the much darker page from later in the comic seems to appear again even though we couldn't see it on NTZ's loading screen. It can't be Buried because we see what appears to be Buried through the rips. Buried's comic panel color is white. What is this page and why has it been visible and invisible since Moon? Now to the last comic we've seen so far, Buried. -The rip we saw on the right-hand page of the Die Rise comic book apparently doesn't exist anymore. In fact, it has been replaced with the exact same rip as the left-hand page of Die Rise's comic! Die Rise: Buried: Also, if you look you can see that the Die Rise page isn't the previous page! It looks like Nuketown's page! Why is Buried seemingly replacing Die Rise? I've outlined this in the center-left of the page to the left, and labeled it with yellow. The other blue outline will be explained next... -There is one more page behind the "NTZ" comic page. I've shown this (although it's kind of hard to see here), with another blue outline on the top left. Not sure what page this is. Here's the original picture so you can get a better look. http://images3.wikia.nocookie.net/__cb20130702230222/callofduty/images/0/08/Buried_loading_screen_BOII.png -The page on the left seems to just show Buried, whereas the page on the right shows the N4 on top of the bus (but it doesn't look like Green Run to me, which might show that they didn't actually teleport from Hanford but a different location that they got to while riding on the bus?), and also shows a picture of a zombie in the Town. Let's move on to the panel that we thought was the teaser back in Die RIse. -The panel we see showing a bunch of rubble and a wheel with a valve isn't the same panel from the page in Die Rise. Take a look!: Buried: Die Rise: Look, the brightness and panel length isn't the same. Since MotD was released right after Die Rise, I can only speculate that something in MotD changed what happened in Buried. This is really the only time we've seen one page and gotten a totally different one. I doubt 3arc would have had a slip like this. They're known for pesky and random details and bringing about more questions. -There's a blueprint (and no, it's not from Der Riese), is sticking out at the top right that I've circled in light green. I don't think this is Origins because then there would have been a comic page for it that we'd know about. Either it's one of the next maps or... yeah I got nothing on this one. EDIT: Thank you to Nightmare Voyager for pointing this out, the blueprint says 1915 on it. The meaning of this is a bit unclear. -There's that tanned page we've been seeing, once again to the right of the current page. I'm pretty confident that this is one of the next maps. Either the next map directly or like the DLC of the next 3arc CoD game. Now, you might be asking yourself why I made this, and what all of this means. I made this to show that chances are, there will be a lot, and I mean a lot of craziness in the future regarding this comic book. What does all this mean? It gives me these theories. 1.) 3arc did this on purpose; Consistency was a thing with Black Ops 1 regarding the comics, why would they give up here? 2.) Someone done f*cked up; Whoever makes these comics for the game lost track of what was going on. I'm thinking theory #1 is correct. Time travel is possible. Perhaps these changes will be explained in the future! Perhaps someone is changing the past... who knows? Thanks for reading this tangled mess. I hope you're as confused as I was with this. Either I'm thinking too hard or this actually means something.
  16. Bauerklos

    Moon Base theory?

    True, I mean I doubt any the technology shown in Nuketown 2025 is even available to the general public. Isn't it a nuke testing site? It's all made by the government, and what was the government apparently capable of doing in the 1960s at Groom Lake?
  17. Bauerklos

    Moon Base theory?

    Yup, besides a theory of POSSIBLE displacement, I realized it wouldn't make sense that the mushroom cloud of the atomic blast would also be displaced, unless the bomb had 115 in it... but isn't the whole point of the loading screen of Nuketown showing the Americans want Element 115?
  18. Yes, but surely it can't be the only misplacement in Hanford Washington, right?
  19. Bauerklos

    Moon Base theory?

    It is not safe to assume that the map of moon takes place in 1962, why? Because MANY things point to it being set in the 2000s. But now you've opened the can of worms.... Eh, I disagree. You can't disregard the fact that NTZ is stated to happen AFTER the original Multiplayer map. Although it is possible that Nuketown was displaced due to the 115 under the crater (NTZ Comic Page), I don't think that the mushroom cloud could teleport ALONG with Nuketown to 2025. I am open to both theories but to be honest I think Nuketown being in the 1960s makes a bit more sense. This also ties the rocket impacts from Moon with TranZit somewhat. I mean, Maxis says he's been looking for a group like the N4 for decades right? Notice the 1950s-1960s era style music on the loading screen of Green Run? How would that fit in with 2025? In fact I'd think it's more plausible that TranZit is in the 80s, then the "Great Leap Foward" occurs which brings them to the more present 2000s.
  20. This happened to me back in 2011, I think? Solo on Der Riese, got the power turned on, Ray Gun acquired and was going through some rounds. Not sure what round it was (not that high) but I finished a regular round, so I thought, but I couldn't find the last zombie. I don't think I could hear it either. Waited a solid five minutes waiting near the catwalk and then I turned my XBOX off and went to play some piano. I thought it only happened to me....
  21. Don't forget that the warehouse was in Raiders as well! Anyway, the warehouse in Indiana Jones is supposed to be in Nevada right? I mean, it's got a big "51" on the doors so I think it's safe to assume it's Area 51? Where is Area 51? Nevada. Perhaps the part of the Nacht loading screen with the crates from different places is in Nevada? Specifically Area 51? I mean, they got the 115 Excavation Drill, and they also have a fully functioning teleporter, who's to say they haven't acquired the portals to the Crazy Place as well? I'm not sure what they'd use them for though.
  22. That could work but now that makes me think. Could TranZit's location also have been displaced? I mean, it looks like your run of the mill 1960s town but since it has so much "advanced" stuff underneath it... that could have been displaced as well, maybe?
  23. Alright, so I mainly believe that, Nuketown was in the 1960s due to evidence (Cold War, original MP map containing Spetznaz vs. Americas, etc.), but what if the 115 that was revealed after the atomic blast actually displaced Nuketown on the timeline, sending it to present day? It would explain TranZit's Bus Driver, the Die Rise ads that say "since 1996" or "since 1997" (can't remember which one it is), and Nacht which appears in TranZit (but we already know that it's because of the displacement). I still believe that it's in the 1960's along with Moon and then TranZit, "bridging the gap" between the two games, but I just wanted to get this theory out there. I haven't exactly seen a theory involving Nuketown with the displacement, which we've learned that Element 115 is capable of from the clues in DLC 4's map, Origins. Anyone wanna expand on this?
  24. Pardon me if someone already said this, but if the Nuketown loading screen truly takes place sometime in the future, and Moon's "Meanwhile" correlates with Shangri-La, but also with Nuketown since they happen at the same time, isn't it safe to assume that Moon and Shangri-La's loading screens (NOT THE MAPS) are some time in the distant future?
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .