Jump to content

Abel!

Member
  • Posts

    89
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Abel!

  1. Mr. and Mrs. Dursley, of number four, Privet Drive, were proud to say that they were perfectly normal, thank you very much. They were the last people you'd expect to be involved in anything strange or mysterious, because they just didn't hold with such nonsense.

    Mr. Dursley was the director of a firm called Grunnings, which made drills. He was a big, beefy man with hardly any neck, although he did have a very large mustache. Mrs. Dursley was thin and blonde and had nearly twice the usual amount of neck, which came in very useful as she spent so much of her time craning over garden fences, spying on the neighbors. The Dursleys had a small son called Dudley and in their opinion there was no finer boy anywhere.

    The Dursleys had everything they wanted, but they also had a secret, and their greatest fear was that somebody would discover it. They didn't think they could bear it if anyone found out about the Potters. Mrs. Potter was Mrs. Dursley's sister, but they hadn't met for several years; in fact, Mrs. Dursley pretended she didn't have a sister, because her sister and her good-for-nothing husband were as unDursleyish as it was possible to be. The Dursleys shuddered to think what the neighbors would say if the Potters arrived in the street. The Dursleys knew that the Potters had a small son, too, but they had never even seen him. This boy was another good reason for keeping the Potters away; they didn't want Dudley mixing with a child like that.

    When Mr. and Mrs. Dursley woke up on the dull, gray Tuesday our story starts, there was nothing about the cloudy sky outside to suggest that strange and mysterious things would soon be happening all over the country. Mr. Dursley hummed as he picked out his most boring tie for work, and Mrs. Dursley gossiped away happily as she wrestled a screaming Dudley into his high chair.

    None of them noticed a large, tawny owl flutter past the window.

    At half past eight, Mr. Dursley picked up his briefcase, pecked Mrs.
    Dursley on the cheek, and tried to kiss Dudley good-bye but missed, because Dudley was now having a tantrum and throwing his cereal at the walls.

    "Little tyke," chortled Mr. Dursley as he left the house. He got into his car and backed out of number four's drive.

    It was on the corner of the street that he noticed the first sign of
    something peculiar -- a cat reading a map. For a second, Mr. Dursley didn't realize what he had seen -- then he jerked his head around to look again. There was a tabby cat standing on the corner of Privet Drive, but there wasn't a map in sight. What could he have been thinking of? It must have been a trick of the light. Mr. Dursley blinked and stared at the cat. It stared back. As Mr. Dursley drove around the corner and up the road, he watched the cat in his mirror. It was now reading the sign that said Privet Drive -- no, looking at the sign; cats couldn't read maps or signs. Mr. Dursley gave himself a little shake and put the cat out of his mind. As he drove toward town he thought of nothing except a large order of drills he was hoping to get that day.

    But on the edge of town, drills were driven out of his mind by something else. As he sat in the usual morning traffic jam, he couldn't help noticing that there seemed to be a lot of strangely dressed people about. People in cloaks. Mr. Dursley couldn't bear people who dressed in funny clothes -- the getups you saw on young people! He supposed this was some stupid new fashion.He drummed his fingers on the steering wheel and his eyes fell on a huddle of these weirdos standing quite close by. They were whispering excitedly together. Mr. Dursley was enraged to see that a couple of them weren't young at all; why, that man had to be older than he was, and wearing an emerald-green cloak! The nerve of him! But then it struck Mr. Dursley that this was probably some silly stunt -- these people were obviously collecting for something... yes, that would be it. The traffic moved on and a few minutes later, Mr. Dursley arrived in the Grunnings parking lot, his mind back on drills.

    Mr. Dursley always sat with his back to the window in his office on the ninth floor. If he hadn't, he might have found it harder to concentrate on drills that morning. He didn't see the owls swooping past in broad daylight, though people down in the street did; they pointed and gazed open- mouthed as owl after owl sped overhead. Most of them had never seen an owl even at nighttime. Mr. Dursley, however, had a perfectly normal, owl-free morning. He yelled at five different people. He made several important telephone calls and shouted a bit more. He was in a very good mood until lunchtime, when he thought he'd stretch his legs and walk across the road to buy himself a bun from the bakery.

    He'd forgotten all about the people in cloaks until he passed a group of them next to the baker's. He eyed them angrily as he passed. He didn't know why, but they made him uneasy. This bunch were whispering excitedly, too, and he couldn't see a single collecting tin. It was on his way back past them, clutching a large doughnut in a bag, that he caught a few words of what they were saying.

    "The Potters, that's right, that's what I heard -"

    "- yes, their son, Harry -"

    Mr. Dursley stopped dead. Fear flooded him. He looked back at the whisperers as if he wanted to say something to them, but thought better of it.
    He dashed back across the road, hurried up to his office,
    snapped at his secretary not to disturb him, seized his telephone, and had almost finished dialing his home number when he changed his mind. He put the receiver back down and stroked his mustache, thinking . . . no, he was being stupid. Potter wasn’t such an unusual name. He was sure there were lots of people called Potter who had a son called Harry. Come to think of it, he wasn’t even sure his nephew was called Harry. He’d never even seen the boy. It might have been Harvey. Or Harold. There was no point in worrying Mrs. Dursley; she always got so upset at any mention of her
    sister. He didn’t blame her — if he’d had a sister like that . . . but all the same, those people in cloaks . . .
    He found it a lot harder to concentrate on drills that afternoon
    and when he left the building at five o’clock, he was still so worried that he walked straight into someone just outside the door.

    "Sorry," he grunted, as the tiny old man stumbled and almost fell.It
    was a few seconds before Mr. Dursley realized that the man was wearing a violet cloak. He didn't seem at all upset at being almost knocked to the ground. On the contrary, his face split into a wide smile and he said in a squeaky voice that made passersby stare, "Don't be sorry, my dear sir, for nothing could upset me today! Rejoice, for You-Know-Who has gone at last! Even Muggles like yourself should be celebrating, this happy, happy day!"

    And the old man hugged Mr. Dursley around the middle and walked off.

    Mr. Dursley stood rooted to the spot. He had been hugged by a complete stranger. He also thought he had been called a Muggle, whatever that was. He was rattled. He hurried to his car and set off for home, hoping he was imagining things, which he had never hoped before, because he didn't approve of imagination.

    As he pulled into the driveway of number four, the first thing he saw -- and it didn't improve his mood -- was the tabby cat he'd spotted that morning. It was now sitting on his garden wall. He was sure it was the same one; it had the same markings around its eyes.

    "Shoo!" said Mr. Dursley loudly.

    The cat didn't move. It just gave him a stern look. Was this normal cat behavior? Mr. Dursley wondered. Trying to pull himself together, he let himself into the house. He was still determined not to mention anything to his wife.

    Mrs. Dursley had had a nice, normal day. She told him over dinner all about Mrs. Next Door's problems with her daughter and how Dudley had learned a new word ("Won't!"). Mr. Dursley tried to act normally. When Dudley had been put to bed, he went into the living room in time to catch the last report on the evening news:

    "And finally, bird-watchers everywhere have reported that the nation's owls have been behaving very unusually today. Although owls normally hunt at night and are hardly ever seen in daylight, there have been hundreds of sightings of these birds flying in every direction since sunrise. Experts are unable to explain why the owls have suddenly changed their sleeping pattern." The newscaster allowed himself a grin. "Most mysterious. And now, over to Jim McGuffin with the weather. Going to be any more showers of owls tonight, Jim?"

    "Well, Ted," said the weatherman, "I don't know about that, but it's not only the owls that have been acting oddly today. Viewers as far apart as Kent, Yorkshire, and Dundee have been phoning in to tell me that instead of the rain I promised yesterday, they've had a downpour of shooting stars! Perhaps people have been celebrating Bonfire Night early -- it's not until next week, folks!But I can promise a wet night tonight."

    Mr. Dursley sat frozen in his armchair. Shooting stars all over Britain? Owls flying by daylight? Mysterious people in cloaks all over the place? And a whisper, a whisper about the Potters...

    Mrs. Dursley came into the living room carrying two cups of tea. It was no good. He'd have to say something to her. He cleared his throat nervously. "Er -- Petunia, dear -- you haven't heard from your sister lately, have you?"

    As he had expected, Mrs. Dursley looked shocked and angry. After all, they normally pretended she didn't have a sister.

    "No," she said sharply. "Why?"

    "Funny stuff on the news," Mr. Dursley mumbled. "Owls... shooting
    stars... and there were a lot of funny-looking people in town today..."

    "So?" snapped Mrs. Dursley.

    "Well, I just thought... maybe... it was something to do with... you
    know... her crowd."

    Mrs. Dursley sipped her tea through pursed lips. Mr. Dursley wondered whether he dared tell her he'd heard the name "Potter." He decided he didn't dare. Instead he said, as casually as he could, "Their son -- he'd be about Dudley's age now, wouldn't he?"

    "I suppose so," said Mrs. Dursley stiffly.

    "What's his name again? Howard, isn't it?"

    "Harry. Nasty, common name, if you ask me."

    "Oh, yes," said Mr. Dursley, his heart sinking horribly. "Yes, I quite
    agree."

    He didn't say another word on the subject as they went upstairs to bed. While Mrs. Dursley was in the bathroom, Mr. Dursley crept to the bedroom window and peered down into the front garden. The cat was still there. It was staring down Privet Drive as though it were waiting for something.

    Was he imagining things? Could all this have anything to do with the Potters? If it did... if it got out that they were related to a pair of -- well, he didn't think he could bear it.

    The Dursleys got into bed. Mrs. Dursley fell asleep quickly but Mr.
    Dursley lay awake, turning it all over in his mind. His last, comforting thought before he fell asleep was that even if the Potters were involved, there was no reason for them to come near him and Mrs. Dursley. The Potters knew very well what he and Petunia thought about them and their kind.... He couldn’t see how he
    and Petunia could get mixed up in anything that might be going on — he yawned and turned over — it couldn’t affect them . . .
    How very wrong he was.
    Mr. Dursley might have been drifting into an uneasy sleep, but
    the cat on the wall outside was showing no sign of sleepiness. It was sitting as still as a statue, its eyes fixed unblinkingly on the far corner of Privet Drive. It didn’t so much as quiver when a car door slammed on the next street, nor when two owls swooped overhead.
    In fact, it was nearly midnight before the cat moved at all.

    A man appeared on the corner the cat had been watching, appeared so suddenly and silently you'd have thought he'd just popped out of the ground. The cat's tail twitched and its eyes narrowed.

    Nothing like this man had ever been seen on Privet Drive. He was tall, thin, and very old, judging by the silver of his hair and beard, which were both long enough to tuck into his belt. He was wearing long robes, a purple cloak that swept the ground, and high-heeled, buckled boots. His blue eyes were light, bright, and sparkling behind half-moon spectacles and his nose was very long and crooked, as though it had been broken at least twice. This man's name was Albus Dumbledore.

    Albus Dumbledore didn't seem to realize that he had just arrived in a street where everything from his name to his boots was unwelcome. He was busy rummaging in his cloak, looking for something. But he did seem to realize he was being watched, because he looked up suddenly at the cat, which was still staring at him from the other end of the street. For some reason, the sight of the cat seemed to amuse him. He chuckled and muttered, "I should have known."

    He found what he was looking for in his inside pocket. It seemed to be a silver cigarette lighter. He flicked it open, held it up in the air, and clicked it. The nearest street lamp went out with a little pop. He clicked it again -- the next lamp flickered into darkness. Twelve times he clicked the Put-Outer, until the only lights left on the whole street were two tiny pinpricks in the distance, which were the eyes of the cat watching him. If anyone looked out of their window now, even beady-eyed Mrs. Dursley, they wouldn't be able to see anything that was happening down on the pavement. Dumbledore slipped the Put-Outer back inside his cloak and set off down the street toward number four, where he sat down on the wall next to the cat. He didn't look at it, but after a moment he spoke to it.

    "Fancy seeing you here, Professor McGonagall."

    He turned to smile at the tabby, but it had gone. Instead he was smiling at a rather severe-looking woman who was wearing square glasses exactly the shape of the markings the cat had had around its eyes. She, too, was wearing a cloak, an emerald one. Her black hair was drawn into a tight bun. She looked distinctly ruffled.

    "How did you know it was me?" she asked.

    "My dear Professor, I 've never seen a cat sit so stiffly."

    "You'd be stiff if you'd been sitting on a brick wall all day," said
    Professor McGonagall.

    "All day? When you could have been celebrating? I must have passed a dozen feasts and parties on my way here."'

    Professor McGonagall sniffed angrily.

    "Oh yes, everyone's celebrating, all right," she said impatiently. "You'd think they'd be a bit more careful, but no -- even the Muggles have noticed something's going on. It was on their news." She jerked her head back at the Dursleys' dark living-room window. "I heard it. Flocks of owls... shooting stars.... Well, they're not completely stupid. They were bound to notice something. Shooting stars down in Kent -- I'll bet that was Dedalus Diggle. He never had much sense."

    "You can't blame them," said Dumbledore gently. "We've had precious little to celebrate for eleven years."

    "I know that," said Professor McGonagall irritably. "But that's no
    reason to lose our heads. People are being downright careless, out on the streets in broad daylight, not even dressed in Muggle clothes, swapping rumors."

    She threw a sharp, sideways glance at Dumbledore here, as though hoping he was going to tell her something, but he didn't, so she went on. "A fine thing it would be if, on the very day You-Know-Who seems to have disappeared at last, the Muggles found out about us all. I suppose he really has gone, Dumbledore?"

    "It certainly seems so," said Dumbledore. "We have much to be thankful for. Would you care for a lemon drop?"

    "A what?"

    "A lemon drop. They're a kind of Muggle sweet I'm rather fond of."

    "No, thank you," said Professor McGonagall coldly, as though she didn't think this was the moment for lemon drops. "As I say, even if
    You-Know-Who has gone -"

    "My dear Professor, surely a sensible person like yourself can call him by his name? All this 'You- Know-Who' nonsense -- for eleven years I have been trying to persuade people to call him by his proper name: Voldemort." Professor McGonagall flinched, but Dumbledore, who was unsticking two lemon drops, seemed not to notice. "It all gets so confusing if we keep saying 'You-Know-Who.' I have never seen any reason to be frightened of saying Voldemort's name.

    "I know you haven 't, said Professor McGonagall, sounding half exasperated, half admiring. "But you're different. Everyone knows you're the only one You-Know- oh, all right, Voldemort, was frightened of."

    "You flatter me," said Dumbledore calmly. "Voldemort had powers I will never have."

    "Only because you're too -- well -- noble to use them."

    "It's lucky it's dark. I haven't blushed so much since Madam Pomfrey told me she liked my new earmuffs."

    Professor McGonagall shot a sharp look at Dumbledore and said, "The owls are nothing next to the rumors that are flying around. You know what everyone's saying? About why he's disappeared? About what finally stopped him?"

    It seemed that Professor McGonagall had reached the point she was most anxious to discuss, the real reason she had been waiting on a cold, hard wall all day, for neither as a cat nor as a woman had she fixed Dumbledore with such a piercing stare as she did now. It was plain that whatever "everyone" was saying, she was not going to believe it until Dumbledore told her it was true. Dumbledore, however, was choosing another lemon drop and did not answer.

    "What they're saying," she pressed on, "is that last night Voldemort turned up in Godric's Hollow. He went to find the Potters. The rumor is that Lily and James Potter are -- are -- that they're -- dead."

    Dumbledore bowed his head. Professor McGonagall gasped.

    "Lily and James... I can't believe it... I didn't want to believe it... Oh, Albus..."

    Dumbledore reached out and patted her on the shoulder. "I know... I know..." he said heavily.

    Professor McGonagall's voice trembled as she went on. "That's not all. They're saying he tried to kill the Potter's son, Harry. But -- he couldn't. He couldn't kill that little boy. No one knows why, or how, but they're saying that when he couldn't kill Harry Potter, Voldemort's power somehow broke -- and that's why he's gone.

    Dumbledore nodded glumly.

    "It's -- it's true?" faltered Professor McGonagall. "After all he's done... all the people he's killed... he couldn't kill a little boy? It's just astounding... of all the things to stop him... but how in the name of heaven did Harry survive?"

    "We can only guess," said Dumbledore. "We may never know."

    Professor McGonagall pulled out a lace handkerchief and dabbed at her eyes beneath her spectacles. Dumbledore gave a great sniff as he took a golden watch from his pocket and examined it. It was a very odd watch. It had twelve hands but no numbers; instead, little planets were moving around the edge. It must have made sense to Dumbledore, though, because he put it back in his pocket and said, "Hagrid's late. I suppose it was he who told you I'd be here, by the way?"

    "Yes," said Professor McGonagall. "And I don't suppose you're going to tell me why you're here, of all places?"

    "I've come to bring Harry to his aunt and uncle. They're the only family he has left now."

    "You don't mean -- you can't mean the people who live here?" cried Professor McGonagall, jumping to her feet and pointing at number four. "Dumbledore -- you can't. I've been watching them all day. You couldn't find two people who are less like us. And they've got this son -- I saw him kicking his mother all the way up the street, screaming for sweets. Harry Potter come and live here!"

    "It's the best place for him," said Dumbledore firmly. "His aunt and uncle will be able to explain everything to him when he's older.I've written them a letter."

    "A letter?" repeated Professor McGonagall faintly, sitting back down on the wall. "Really, Dumbledore, you think you can explain all this in a letter? These people will never understand him! He'll be famous -- a legend -- I wouldn't be surprised if today was known as Harry Potter day in the future -- there will be books written about Harry -- every child in our world will know his name!"

    “Exactly,” said Dumbledore, looking very seriously over the top of his half-moon glasses. “It would be enough to turn any boy’s head. Famous before he can walk and talk! Famous for something he won’t even remember! Can’t you see how much better off he’ll be, growing up away from all that until he’s ready to take it?”
    Professor McGonagall opened her mouth, changed her mind,
    swallowed, and then said, “Yes — yes, you’re right, of course. But how is the boy getting here, Dumbledore?” She eyed his cloak suddenly as though she thought he might be hiding Harry underneath it.
    “Hagrid’s bringing him.”
    “You think it — wise — to trust Hagrid with something as important as this?”
    “I would trust Hagrid with my life,” said Dumbledore.
    “I’m not saying his heart isn’t in the right place,” said Professor McGonagall grudgingly, “but you can’t pretend he’s not careless.
    He does tend to — what was that?”
    A low rumbling sound had broken the silence around them. It
    grew steadily louder as they looked up and down the street for some sign of a headlight; it swelled to a roar as they both looked up at the sky — and a huge motorcycle fell out of the air and landed on the road in front of them.

    If the motorcycle was huge, it was nothing to the man sitting astride it. He was almost twice as tall as a normal man and at least five times as wide. He looked simply too big to be allowed, and so wild - long tangles of bushy black hair and beard hid most of his face, he had hands the size of trash can lids, and his feet in their leather boots were like baby dolphins. In his vast, muscular arms he was holding a bundle of blankets.

    "Hagrid," said Dumbledore, sounding relieved. "At last. And where did you get that motorcycle?"

    "Borrowed it, Professor Dumbledore, sir," said the giant, climbing carefully off the motorcycle as he spoke. "Young Sirius Black lent it to me. I've got him, sir."

    "No problems, were there?"

    "No, sir -- house was almost destroyed, but I got him out all right
    before the Muggles started swarmin' around. He fell asleep as we was flyin' over Bristol."

    Dumbledore and Professor McGonagall bent forward over the bundle of blankets. Inside, just visible, was a baby boy, fast asleep. Under a tuft of jet-black hair over his forehead they could see a curiously shaped cut, like a bolt of lightning.

    "Is that where -?" whispered Professor McGonagall.

    "Yes," said Dumbledore. "He'll have that scar forever."

    "Couldn't you do something about it, Dumbledore?"

    "Even if I could, I wouldn't. Scars can come in handy. I have one myself above my left knee that is a perfect map of the London Underground. Well -- give him here, Hagrid -- we'd better get this over with."

    Dumbledore took Harry in his arms and turned toward the Dursleys' house. "Could I -- could I say good-bye to him, sir?" asked Hagrid. He bent his great, shaggy head over Harry and gave him what must have been a very scratchy, whiskery kiss. Then, suddenly, Hagrid let out a howl like a wounded dog.

    "Shhh!" hissed Professor McGonagall, "you'll wake the Muggles!"

    "S-s-sorry," sobbed Hagrid, taking out a large, spotted handkerchief and burying his face in it. "But I c-c-can't stand it -- Lily an' James dead -- an' poor little Harry off ter live with Muggles -"

    "Yes, yes, it's all very sad, but get a grip on yourself, Hagrid, or we'll be found," Professor McGonagall whispered, patting Hagrid gingerly on the arm as Dumbledore stepped over the low garden wall and walked to the front door. He laid Harry gently on the doorstep, took a letter out of his cloak, tucked it inside Harry's blankets, and then came back to the other two. For a full minute the three of them stood and looked at the little bundle; Hagrid's shoulders shook, Professor McGonagall blinked furiously, and the twinkling light that usually shone from Dumbledore's eyesseemed to have gone out.

    "Well," said Dumbledore finally, "that's that. We've no business staying here. We may as well go and join the celebrations."

    "Yeah," said Hagrid in a very muffled voice, "I'll be takin' Sirius his bike back. G'night, Professor McGonagall -- Professor Dumbledore, sir."

    Wiping his streaming eyes on his jacket sleeve, Hagrid swung himself onto the motorcycle and kicked the engine into life; with a roar it rose into the air and off into the night.

    "I shall see you soon, I expect, Professor McGonagall," said Dumbledore, nodding to her. Professor McGonagall blew her nose in reply.

    Dumbledore turned and walked back down the street. On the corner he stopped and took out the silver Put-Outer. He clicked it once, and twelve balls of light sped back to their street lamps so that Privet Drive glowed suddenly orange and he could make out a tabby cat slinking around the corner at the other end of the street. He could just see the bundle of blankets on the step of number four.

    "Good luck, Harry," he murmured. He turned on his heel and with a swish of his cloak, he was gone.

    A breeze ruffled the neat hedges of Privet Drive, which lay silent and tidy under the inky sky, the very last place you would expect
    astonishing things to happen. Harry Potter rolled over inside his
    blankets without waking up. One small hand closed on the letter beside him and he slept on, not knowing he was special, not knowing he was famous, not knowing he would be woken in a few hours' time by Mrs. Dursley's scream as she opened the front door to put out the milk bottles, nor that he would spend the next few weeks being prodded and pinched by his cousin Dudley... He couldn't know that at this very moment, people meeting in secret all over the country were holding up their glasses and saying in hushed voices: "To Harry Potter -- the boy who lived!"

     

  2. Why does alcohol fuel my zombies ideas... I look at my posts, tell myself 'yea I wrote that' and continue to reply to comments as if I know what I'm talking about :surprise48:

    1. anonymous

      anonymous

      Alcohol can be best friend....or worst enemy

    2. NaBrZHunter

      NaBrZHunter

      LOL! I feel ya. XD

  3. Well, Black Ops III has been a miserable story to process. The only thing making me accept how the story unfolded, is the angle I've came up with to view these changes. You might hate it, but to put it simply:  You are the Kn-44. :b0205:

  4. Found something interesting in Treyarch's "Nikolai_Memories" video I'd like to share. Around the 1:07 mark of the video you see something moving in the background that is not a Zombie. Just before we see this, quote Nikolai: I can no longer deny the possibility of an unseen power, a guiding hand helping us to fulfill our destiny. After he says this the background fades back to the forest and pans to the right, and as this happens to can hear faint screech from the distance. He concludes with: My path is chosen, our fate has sealed. Before the video cuts to the scene, a figure of an animal is moving beyond the tree [on the right of the screen.] Here are what I believe are its horns, and if you look closely at its movement in the video, you'll see that it's an animal and its body, even the head. Understanding that this story has a lot of Norse mythology influences, I researched anything in its relation to Elk, Deer or Stag in the legends, and found something that has a surprisingly stellar comparison with Black Ops III. The legend of four red Deer named Dáinn, Dvalinn, Duneyrr and Duraþrór arching their necks, gnawing & chomping on the branches of the The World Tree. Why is this important and why the symbolism? The particular tree their gnawing on (Yggdrasil) that is an immense mythical tree that connects the nine worlds in Norse cosmology, regarded to be at the center of their universe. And what do we know of Black Ops III that is not so dissimilar to this idea? What do you think about this theory? I feel very certain that it's an Elk/stag in that video, if not it is something. I think I'm right in making this connection with Corvus and the frozen forest, etc. Especially during the time Nikolai talks about a 'guiding hand'. See for yourself. How far do you think this goes? If the unseen power are Stags, are we the Devils wolves?
  5. That SDF guy looks a lot like the guy in the Ascension poster... :ubergeek:

    1. Stop Mocking Me0

      Stop Mocking Me0

      It's not.. Do you really think they'd think SO far ahead: 

      "Look men, we know in a few years time, this zombies mode will be SO big it destroys infinity ward's obvious flop at a game and they'll end up having to copy our zombies mode JUST to keep sales up to when WE take the reins again. Just to prove this, we'll give them the character in an obscure map-pack 1 poster!"

    2. Abel!

      Abel!

      Oh yeah and elephants are microwaves! :sweat:

  6. Space pirates though bro... Give me bloody space pirates. FLING IT IN ME @INFINITYWARD
  7. Powerman 5000: Worlds Collide. Good to add to a Z playlist :)

  8. Abel!

    Yo!

    Too familiar...
  9. A descension into yourself... I love that quote. Who said it? Was it BHSmith!? You've got a fan.

  10. it isn't weird at all haha. Ununpentium has been shown in a lot of projects even before Treyarch started to adapt it to their story, mostly Conspiracy documentaries on the History channel...
  11. "An epic time-traversing, Zombies odyssey" Seems like a lot for just one map. They could potentially kick in some new and improved, ethereal-jumps like in Kino. Maybe some short re-visits into places like Nacht? I wonder if anybody has written about this.

  12. Since Infinity Ward basically absorbed Ravensoft (is that the right word for it?), and RS made Extinction, which I thought was a great attempt, I'm curious to see what they have in store for us this time around. ?
  13. You have misunderstood. This post centers around the gameplay aspects of being in space and what it can add to Call of Duty, and you are arguing with me about the fundamentals of previous games. Your argument is petty. Every franchise has the right to progress and change its "fundamentals" , unless you weren't aware of the drastic change between Modern Warfare & World at War. As for 'space pirates'... You are pretty much spot on mate. You have completely established the fact that a game about Space Pirates has nothing to do with Call of Duty. But my idea isn't about a game about pirates. I merely touched on the idea of pirates and thought, with the added tension between different alliances from Earth, using them would make up for a good plot device portrayed as cloak & daggers. Whether or not they're actually independent pirates searching for raids, or a gun for hire, are not any of my concern. The tension is still there. Why can't you grasp this?
  14. I find the most interesting aspect about it is how navigating in space with a big astronaut suit, gravity making your movements slow and being cautious of how you move, to it being unpredictable, really interesting. And using thrusters to prevent you spinning out of control. This part will probably be unlikely to happen in Multiplayer, but it would make for a very tense moving campaign experience. In the case of 'sides' or 'alliances' forming with countries, I still believe that each country is out to infiltrate eachother nonetheless (for instance; hired pirate raids).
  15. I like you. Got any good ideas?
  16. Then neither is Black Ops III if it centers around the idea of entering some 4th dimension... If Treyarch can make a COD based around something bizarre sounding as that then I can make a COD about space pirates on the edge of a space-race...
  17. Why do you think it's stupid? ... And why wouldn't you want the franchise to evolve into something greater than it is? The game is called 'Call of Duty', it doesn't say 'Twitch knife, slide, prone, thrustkick, thrustjump, Twitch Shooter', does it?
  18. That part will, can and needs to change.
  19. Exosuits & boost jumping? Me neither. I just want barebone'd astronauts with gravity pulse guns, abandoned ship raid/battles and with gravity being detrimental to the way you navigate through gameplay... Damn I guess a simple man like myself can only dream.
  20. A lot was wrong with Ghosts, the slow paced multiplayer, the boring characters, the boring campaign. Extinction was a good, unique and challenging attempt and I'd applaud them for that. Infinity Ward aren't scum though... A lot can happen with a three year dev cycle, past doings can be learned from and it won't hurt for the community to be a bit optimistic about these things. I think there is a lot wrong with Black Ops III too, I haven't particularly liked the way they've made their Zombies map, Shadows. The map is packed with too much (unnecessary) elements, Margwas, the cocoons. the way they have aligned Pack'a'punch; the map does not give you time to think. And all of this, believe it or not, to mostly adhere once again to the YouTube community. Treyarch haven't done anything to revitalize the franchise as the formula is still the same since MW...
  21. Apologies for the post not being where it should be, in the Infinity Ward section, and anyway I get you. Something in my gut hearkens to "space warfare" this year, and that's not because I just came back from watching The Martian...If Treyarch chose to depart for space. They will have to be completely original about it, [well] or at least semi-original about it. I would love them to go back to an alternative Cold War era, where technology is thrice ahead of its time, and that would make going back to experience the "space race", a lot more thrilling, macabre, and more importantly would revamp their series.
  22. I've seemed to posted this in the wrong section...
  23. I have no idea to start this topic. I am sure many have already discussed about this particular idea in greater depth than myself, so this post will be just be another knock on the door. Ever since gaming began we've had an abundance of 'Space era' games, and that is good because it is something truly fascinating to develop on. With last gen consoles and (yes) that also includes PC, big games like Mass Effect, Dead Space, HALO, and even Star Wars had a great run in last gen, however looking back, excluding Ghosts, Call of Duty stuck to their boundaries and never truly ventured space. Black Ops: Moon was a good effort. And looking back, they seem very preserved on pursuing the idea. A lot of attention has been given to games like Elite: Dangerous, Star Citizen, No Mans Sky, Beyond Earth, and then eldest titles will eventually renew themselves. Since Call of Duty is known for doing whatever the market tells them to, then there is no need to question its inevitability, whether we get a space game this year 2016, next year or in 2018. Infinity Ward touched on 'space warfare' briefly-but-beautifully in Ghosts. Visually it looked astounding and I don't think I will ever forget the first mission, despite the rest of the game taking a very boring turn afterwards. To be frank with you, as consumers we have been spoiled with too much, over-the-top, thrust-pumping, house-vaulting, high octane advance warfare-ing... The past two years have been very overwhelming and it has took a toll on my expectations for 2016. If venturing through space is their plan, It would be interesting to see Infinity Ward take on different dimensions covering, space travel, tight corridor shootouts, strategic environmental twists, different angles of tactical combat, the latter. A more relaxed Call of Duty is what I hope for. It would be very interesting seeing myself play through a campaign set in a modern, tension-filled 'space race' between opposing countries and experiencing this story propel itself to an eventual 'Space Warfare'. And by the time a war is a'lit, you then realise you and your team of explorers are not alone in the vastness, and your ship is suddenly endangered by forces you can't be protected from, like Pirates... Infinity Ward do not necessarily need to take the traditional, militaristic angle to their game this time around. You don't need to make everyone a 'Woods' in order to make it a Call of Duty, that's for the player to decide. But I guess it's all subjective. I find being an astronaut with basic military experience, with no perks, being forced to protect yourself with basic weaponry, leaves the Player more vulnerable, yet on edge. It makes for more intense battle sequences. For multiplayer, I'd love to see slow & intense, pirate/spaceship raids. I should really expand on that but I seriously cannot be arsed...too tired. What are your guys opinions on a 'Space-like' Call of Duty? You were probably expecting it. You were probably expecting someone to bring it up again. It's a shame I had to do it... What are your aspirations for next games? Do you think we will perverse other planets? Colonize Mars or some sh**? What about Extinction? What about our extinction?! Didn't we like, blow up?!
  24. Whatever it is... It could derive from the Quantum Entanglement device? Where am I getting that notion from? Haha.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .