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Dr.Z

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Everything posted by Dr.Z

  1. In current time in Der Eisendrache, if you look in the teleporter room where the fuses were when you went back in time, there's a camera like the shadow's camera. I dunno if anyone has talked about that yet or if I completely missed the comments but surely that's story related eh?
  2. In current time in Der Eisendrache, if you look in the teleporter room where the fuses were when you went back in time, there's a camera like the shadow's camera. I dunno if anyone has talked about that yet or if I completely missed the comments but surely that's story related eh?
  3. Maybe he's supposed to be looking at something?
  4. Right above mule kick you can find a black bird (Raven, crow, what have you) just perched up chillin. You can shoot him and he bursts into feathers. Surely this isn't for no reason. There's even paintings of the bird throughout the map!
  5. The Nova crawlers COULD be Keepers that were collected and tested on and then thrown out maybe?
  6. Strange.... Anyone else noticed the black bird you can shoot by mule kick that looks just like that?? Gotta be a connection
  7. I will eat shoe if I'm wrong however, after going though and reading all the code that has been posted, anything that has to do with the box and the WW do not appear to be correlated... I think the code is simply for putting the Idgun in the box or taking it out out. Nothing to do with the upgrading of it in my opinion.
  8. Just found an interesting bit that a different thread took me to. It was a post made a month ago, and someone claimed to have entered the coordinates for master pods in and the "ruby rabbit black dot lamp" is one of them.
  9. DAMN Ragdo, you stay putting in work! 10 points to slytherin with those dm skills I see you! (Sorry that this isn't SOE related, I'm just pumped that you got in glitching queen's dm's)
  10. Most plausible ideal yet. Do you think the order of placement would really make a shit, or just as long as the gateworms sit there long enough? I'm about to mess with this idea in about 10 minutes. Suggestions?
  11. 3 is definitely key, I've been thinking this. So are you saying the egg is crucial as well? It's definitely related to the quotes? Just listing hings that relate to 3: 3 symbols for the egg, 3 pod stages, 3 fountains per district (right?)
  12. If that's true it sort of makes sense. Maybe after a certain point in the idgun upgrade quest we have to grapple to "hang cocoons" as everyone talks about?
  13. I agree that there isn't enough existing proof that the upgrade to the WW is unavailable. We are getting close I do believe. We just need to replicate these audios over and over and try things. Reviewing the games in theater at key points (after ilupgrade cues) may help us as well.
  14. Trade in and then what? Attempt to retrieve it out of the box after a bit of galavanting? (It's the kor-maroth)
  15. ...have we gotten on the same page about the "zournash" quote? I just received it.
  16. I'm on experimenting with the AS riighhht now.
  17. So Nero has his book that we don't know what to do with, the boxer can activate those crazy boat noises out in waterfront.. I got the feeling there's probably more to the ruby rabbit and the burlesque if we poked around enough. I really think there could possibly be another story related EE, one that pertains to this map's characters sort of like MoTD that we just haven't discovered yet. It's like we're slowly finding these little things everywhere. I've read on here somewhere that Treyarch stated that we would be surprised at how connected everything is on the map, in my opinion that really says a lot about some of these things we are finding. Gotta be more to SoE.
  18. Good shit man! I definitely think this is in the right direction. I think that everyone saw "locked" in the code and took that the wrong way.
  19. I've noticed it before. It could be a lead. Haven't paid attention enough to see if it does this every game.
  20. Just now reading this and regardless whether or not the steps are locked have y'all tried any of this? The keeper rings are definitely something sketchy. Also, has any of you shot the margwa hearts with the idgun? Elemental rounds are definitely crucial. That segment of code that's posted up above is crucial.
  21. Well I'm down to cancel out some variables and just experiment with it. I usually get the red ones quick so my first guess is that I collect so many blue drops that I get the upgraded drops.
  22. Personally I like all the hidden material. They have done some truly epic things with weapons. Blundergat, acid gat, tomahawk, golden spork, sword, reborn sword, APOTHICAN SERVANT... In my opinion Blundell does work and I like the gameplay. It hasn't been a full 2 months since BO3 dropped and I doubt they wanted all of SOE's secrets to be revealed just yet, so I think we should all quit complaining and just search/wait.
  23. I don't think treyarch would keep all these half existing functions in the game for no reason. They are trying to give us a difficult EE in my opinion. There are many things we are unsure about with this map; plenty of steps/quotes that we need to figure out how to replicate 100%. The journey with SOE still continues with me, I'm not saying we can get a WW upgrade today, but there are definitely secrets left still.
  24. I have heard "here we go" only one time out of all the rituals I've done and it was round 1 with Nero at the ritual in his room.
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