Koslans
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Everything posted by Koslans
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News Article: Season Pass Bonus and Black Market Update
Koslans replied to Doppelgänger's topic in Site News
I don't think we'll ever get to customize the MP40 or the Garant. They came with predetermined attachments and I doubt they are meant to be changed. -
Are you playing on Playstation? I'm on xbox and at least 10 zombies spawn on me before the big dude drops down. If I try to camp the clock tower and want to use my gravity spikes at the jump pad there, zombies already storm the room and I can barely get outside.
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Thanks folks. I didn't know about the health nerf. But how do you wait for him in that small doorway? If I try that, the zombies will surround me way before he lands.
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Can someone clear that up for us please?
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I prefer the Drakon, or Bahamut of course. I think it's my favorite in BO3, together with the Vesper and the Dingo. I prefer to keep my distance too. Double tap is a must for me. Last time I tried the Death-Ray, he bantered straight through the trap, forcing me to take the jump pad and landing in the test sequence, haha.
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Stop hating on Tranzit. It's just..... different. Also... Die Riese, a black sheep? I'm on Xbox1 and still waiting for the release, but the first room looks good. I've heard the map is totally broken though. I can't remember old maps having so many issues. Maybe Kino when it was released, but after that all was well.
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Mine is 20. Did everything on split-screen, left two bugs alive while both of us stood on the other side of the map. Ordered a pizza and watched some telly, when we got back an hour later we were game over, lol.
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Do you feed the dragons and craft bows? I don't think I ever been to the pyramid room on round three...
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CG_Spawn: no free fake entities
Koslans replied to Ryan Nowell's topic in General Zombies Discussion
Yes, that would be the way forward. I assume they'll have a new engine by the time the new zombie game is released. Even though the current one is a bit sketchy, I can't wait for custom zombies... World at War is still fun these days. XD -
Were those true and if so, where do you find these?
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I assume it does, I tested it in 2011 and totally forgot about it. I 'maximize points' out of habit. But I never really know the damage models. I knife them behind the windows on round 1 and 2, empty my pistol on round 3 and then I just buy anything that's not a shotgun. I love boarding up windows for some reason. I find myself fixing windows on round 20 with 10k in my pockets. On Der Eisendrache, you'll likely swap out the starter pistol because of the bows. But If you happen to have it, be sure to empty it on the last zombies of the round.
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I was actually joking... Has it been patched yet? You should take damage from it in my opinion.
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Like Sam isn't creepy or anything....
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I'll keep my ears tuned when I play a game or two this weekend. XD
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When does he say that again? Is it when turning on the power, or when picking up the bow? I can't remember at the moment. Obviously, the moment when he says something like that, draws out the context of this sentence.
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Or the shield is the shield around the pyramid and the conduit is the soul canister. I have no idea what I'm trying to say, just throwing my ideas on the table.
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CG_Spawn: no free fake entities
Koslans replied to Ryan Nowell's topic in General Zombies Discussion
Most likely not. it's still in the old games. -
Filling the skulls and Spiders spawning...
Koslans replied to Kipstarjones187's topic in Zetsubou No Shima
In the old games, there was this wonder weapon called the DG-2. Fantastic at taking out hordes of zombies, or so I was told ;) However, using it on a dog round (spider round?) would temporarily remove the effect of Juggernog, or something like that. I never really understood why I got killed using it, so I just stopped using the weapon. The KT-4 might share the same mechanics as the DG-2. Not sure, I'm on xbox, so I haven't played the new map yet. -
CG_Spawn: no free fake entities
Koslans replied to Ryan Nowell's topic in General Zombies Discussion
I think the coding in the game itself allocates a certain amount of memory to certain tasks of running a game. It saves some for the map, some for the character models, some for the light effects... If one of these runs out of memory it was promised to that specific task , the game crashes. Being on PC can't even save you, it coding of some sorts. That's what I was told. It happens most on Zetsubou, less but still frequently on Shadows and rarely on the Giant. It may even be linked to the map size. Or to the fact that your PC game is also to be played on consoles, so they made compromises. I'm not good with computers though, but there is something that causes it to happen instead of a permanent broken thing. Say, the game would crash every time you buy a perk or something, then it would be 'easy' to fix... This is pretty mysterious and has been a problem since World at War and the old Black Ops games. -
You both are very, very patient people though ;)
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Never heard (of) it. I never use Widows Wine, unless I want a free gum on Shadows. Yesterday I had a sound bug that my shield broke on each hit on Der Eisendrache. I actually liked it, hahaha
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Yeah, the G_Spawn error is terrible for console players. It's weird though, the map doesn't even look at that detailed.....
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Ahhhh got it! I haven't played it myself yet. I though you had to get new water each time too. They're the new harvest pods or tram fuses. Sorta. I haven't really figured out what to do with them or why I'd spend time gardening... The zombie eating plant seemed glitched, it never at the zombie in the video I watched?! Oh well, time will tell....
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I think he didn't notice the extra Panzer spawning in. The normal one comes around round 12.
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Nice guide. It's also good to see that MrRoflWaffles gets some love for all the work he does.
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