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wish list 4 assension + other DLC'S


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Posted

I'd say tactical masks for those pesky crawlers :D
it would be good tho it would take the point out of crawlers as they do less dammage than normal zombies. or prehaps i would just take off the blur

What else does the gas do besides blur?

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Posted

And a Wonder Weapon I'd still like to see added is a fire gun which creates a wall of fire for about 10-15 seconds, which instantly kills zombies and the player who made it (unless they have Juggernog) and hurts teammates if they run through it. It would add even more chances for tactical gameplay in zombies and would make things all the more interesting! :) PAP'ed, it could make the wall longer and last for about 30-40 seconds, and not instantly kill the player who made it? There's got to be someone else who agrees that this would be a great addition to zombies!

so like a bada** flamethrower?

Posted

I like the idea of the RC-XD but couldn't you get killed whilst using it just like online?

Only thing I can come up with which hasn't been posted is the ability to PaP more than once at the cost of 10,000 :twisted:

Posted

You gotta look at features from a gameplay standpoint. I personally don't think it would be a ton of fun to, say, double pack a weapon because at that point you're just dealing more damage without adding anything interesting to the gameplay. It's like turning on a cheat code for more damage or god mode. It just makes the game easier but not more fun.

Risk and reward is a good way to think about stuff like new features. For example, I like the RC-XD idea for a few reasons:

1) It leaves you vulnerable.

2) If it attracted Zombies like the Monkey Bombs, it opens up a ton of tactical uses for the weapon.

3) Encourages teamwork since if you use it on your own, you're pretty much guaranteed to die.

Things like a Magic Box that only gives you good weapons just seems to be all reward and no risk, which isn't very interesting from a gameplay standpoint. If there isn't a risk associated with an item, then make the item not as good...like the idea for a Marathon Perk. That's another good idea because it adds to the gameplay and opens up new tactics and scenarios, without being game breaking.

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