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Okay, CO-OP HELP NEEDED


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Posted

Guys. I'm at the golden rod part. Just gave them the vodka. I'm with 3 other people, we're playing right now.

Wheel it turned one click to the right of the bottom, first lever is pulled once, the third pulled 3 times.

What else are we missing? The green light is NOT shining. We even activated all the foghorns if that matters...

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Posted

Guys. I'm at the golden rod part. Just gave them the vodka. I'm with 3 other people, we're playing right now.

Wheel it turned one click to the right of the bottom, first lever is pulled once, the third pulled 3 times.

What else are we missing? The green light is NOT shining. We even activated all the foghorns if that matters...

You cant do the levers yet. Reset them first then do these next few steps, theres a bunch more to do on co op:

Step 6: For the next few steps, you dont talk to the characters at all. Now, go to the lighthouse and there is a dial with numbers on each story of the lighthouse and each one has a number you need to set it. If you were to actually try this it would be IMPOSSIBLE. But thankfully, I found a comment on a YouTube video that will explains how to do it 100x easier so I will just paste it on here: Y - 2 O - 7 B - 4 P - 6 1. Press PURPLE until PURPLE is at the correct number. 2. Press ORANGE untill BLUE is at the correct number. 3. Press YELLOW until ORANGE is at the correct number. 4. You now have the bottom 3 numbers at the correct ratio from one another. 5. Press YELLOW until YELLOW is at the correct number, COUNT THE NUMBER OF TIMES YOUR PRESS YELLOW. 6. Press PURPLE the same number of times as you pressed YELLOW in step 5. 7. Press BLUE until it is back at the correct number.

Step 7: Once you have done that, there are 4 radios you have to hit around the map that say something in Morse Code, and when you put them in the correct order they spell VRIL (the new Wonder Weapon). So, the order you have to hit them in is: The one near the power, one near Stamin-Up (NOT the one under the garage door!), one to the right just after you get off the zipline that ends near Juggernog, and last the one on the same floor where the characters are trapped in.

Step 8: Now, you should hear a Morse Code sound around the map. Go to where the power is one the opposite side of the power you see the wheel and the valve, right? Turn the wheel twice, pull the left lever once, and the right lever 3 times.

Step 9: There should now be a submarine in the ocean where it used to be blank water when you take the zipline on top of the lighthouse. At the beginning of each round from now on until you do this part forhorn sounds should play and you have to hit the foghorns near the lighthouse. You should do the fogohrns at the beginning of a round because the sub goes back into the water after a while and you wont be able to do it when it does. But dont worry, it will come back next round if you miss it. This is the order you have to use the foghorns in: first is one near the pool/lake, 2nd is the one in the corner after you come out of the slide, 3rd is the one by the door to lighthouse and AK74u,and 4th is the other one after you come out of slide on the mini peninsula.

Step 10: Now a green light should appear that is coming from the sub and goes up to the lighthouse, and all the way down through the middle of the lighthouse. For this part, you will need the VR-11 (non-PAPed is alright). Shoot a zombie on the map anywhere and instead of what they usually do which is going into the water, they run to the green light in the lighthouse. They go up the green light in the lighthouse and when they are going up it you have to shoot it. I am not sure how much it takes to kill but Ive killed him with one Scavenger bullet and Ive seen him go down with a Matryshkoa Doll. Once he is dead you will see him keep floating up but like a dead body. Dont worry, if you dont kill him you can just shoot another zombie and it will go up there. Once he is dead and reaches the top of the lighthouse, the golden rod will appear at the bottom (:o finally)

Step 11: Now, go to the place where they are trapped at, and put the golden rod through the same tube you put the vodka throught and they will start talking. Once they are down, the fuse will break. Just knife the fuse and they will start talking again and... WA-LAH!! you get the Wunderwaffe DG-2 as a power-up which looks like a Death Machine power-up. And, now I will tell you a reason why you dont need to do the easter egg ever again. Because now, everytime you kill the boss, George Romero, he will give the Wunderwaffe instead of a Death Machine. I dont know how it will work if your playing a game of co-op and your partners havent done the easter egg. But I do know that the game registers that you have completed the easter egg through unlocking it on the achievments (I think). So, you never have to do it again.

(my guide in the forums)

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Posted

Ya, great post to the person above. If you want a video guide, check my sig.

Posted

I can't get the foghorns working. We're doing the right order at the start of the round (after the number changes) and nothing happens. D:

Yup, the sun wasn't out, but the sub was there. I hate this game. We died on 18 trying to get this shit.

  • 2 weeks later...

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