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3 player strategy for shangri la


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Posted

Hello CoDz, are you tired of having four players and someone quits the game?

MrCachorro: Yes :(

Are your strategies ruined because of that ahole rage quiting the game?

MrCachorro: Yes :cry: :cry:

Well not anymore, introducing one of the best three player strategy for the new zombie map Shangri-La. It's easy, good and relaxing. Here's how it works: As soon as that guy leaves the game, if it's in the middle of the round, just survive and wait ti'll next round. But if he leaves at the end of a round, then that's another story. The place the three of you want to be is the place were there is a stone to the pack a punch machine at the end of the bridge. One player will take care of the bridge, one will take care of the other area that is not the tunnel and the player with the weakest guns will take care of the window. If any of the players has the JGB, he is the one to take the bridge. Don't worry about the tunnel, because if nobody has passed through it during that round, zombies will not come out of it, and it can also be used as an escape route if you get overruned, so remember to not go through it during the round unless it's necessary. You must also remember to have monkeys for whenever there is a drop, you can turn it into a max ammo; just trow a monkey bomb and wait for the monkey to come to the drop and wait until it becomes a max ammo. If you have trouble, just throw another monkey; you will get more when you get a max ammo. Just keep doing this until you get bored and decide to kill yourselves. I can assure you that you will get to a high round.

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Posted

Been doing this since the map came out :P

Good strategy, though!

One variation we've done with 3 or 4 people is the majority camp at the end of the bridge, while the other person runs a circle in the power room (Mustang and Sally, Ray Gun, or JGB are necessary for this). Splitting up makes the zombies on any one person lessen, making it easy. Camping together works well for a while, but sticking together too long makes too many zombies come to one spot and ammo will run out quiiiicccckkkk. YMMV

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