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Verruckt - in the middle


Chopper

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Posted

Hey guys, here is my latest video on Verruckt which shows how I do things between levels 11 and 18.

I've never heard or seen of anyone using the strategy of keeping the QR door shut......damn it's effective!

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Posted

Wicked vid mate, I like to do this strategy myself sometimes, good fun. The only other person I've really seen do it like this is RelaxingEnd in a co-op version with Christian.

Posted

If you can get past 30 then it becomes so much easier. Round 17-25 can be a bit problematic with the spawn speeds, the late 20's are ok if you are careful but then it just works!

Posted

That's very similar to my Recieving Bay strategy actually, in those same rounds the spawns just tend to be slightly awkward at times. Once you hit round 30 though things just fall into place each and every time. The only thing that can really screw things up is the astro glitching when you use a Gersch for a Max. I've got a little theory though as to what causes this and how it can be avoided, but I wanna test it properly before I throw it out there.

Anyways, as I said on YT excellent vid bud, really think you've found your niche with the commentary and the gameplay and editing is quality. Cheers for the shoutout ;)

Posted

Thanks mate, I'm convinced it is the quickest way to get to 50...if I can work out how to incorporate both traps. Otherwise the time you gain on the collection will be negated by having to wait for the trap upstairs to cool down.

  • 1 month later...
Posted

I am now convinced this is much harder than five after 25.

Weak wonder weapons, no traps, no PAP.

I think it's the other way round mate. 1-30 on FIVE are pretty straight forward, plenty of weapons you can blast through the rounds with thanks to the PaP. At round 30-40 though, time to start using traps. Verruckt is perfect ffor this, whereas it's a pain in the arse to do this on FIVE.

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