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Black ops weapons damage on classic maps.


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Posted

Was reading weapon stats on classic maps and noticed they are much weaker than the black ops weapons.

Thompson is the best machine gun at 200/20 with 480 head shots.

Galil is far superior at 350/35 with 600 head shots.

P96A1 does a whopping 3000 head shot, one hit kill until round 21.

Am I missing something? I play the black ops version of the classic maps so maybe the weapons are updated.

Can anyone confirm this?

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Posted

Where was your "my wife is a pain" intro?? Or in other words: I loaded WaW 2 weeks ago, played it 1 hour and am already done with it.

Posted

Your comparison isn't fair. You are comparing a Mystery Box weapon with a wall weapon, an Assault Rifle with a Submachine Gun. Of course they aren't going to be equal. Here are the weapons, in their respective categories, from best to worst, damage-wise:

Assault Rifles

Galil

STG-44

AUG

FN FAL

Commando

G11

M16

M14

Famas

Launchers

China Lake

M72 LAW

Light Machine Guns

Death Machine

HK21

RPK

FG42

BAR

Deployable BAR

Pistols

M1911

CZ75 Dual Wield

Python

CZ75

Rifles

M1 Carbine

M1 Garand

Gewehr 43

Arisaka

Kar98k

Shotguns

M1897 Trench Gun

Sawed-Off Double-Barreled Shotgun w/ Grip

Double-Barreled Shotgun

SPAS-12

HS10

Stakeout

Olympia

Sniper Rifles

Dragunov

L96A1

Scoped Kar98k

Special Weapons

Crossbow Explosive Tip

Ballistic Knife

Sub-Machine Guns

Type 100

AK74u

Thompson

MP40

PM63

Spectre

MP5K

MPL

These lists were obtained by comparing the upgraded total damage from each weapon, unless the weapon did not have an upgraded form.

Posted

I apologize I did not phrase my question correctly.

Does Galil in classic maps deal 600 head shots?

Does the Thompson deal 480 head shots?

Or the damage chart for Thompson for WAW only and updated on black ops? Or Galil does 600 head shots for black ops only and considerably less on classic maps?

Posted

Honestly, I don't know where this headshot figure is coming from. It is all relative, depending on the Round you are on. On round 4, a Galil can theoretically get 350 headshots, since it has 350 bullets. On round 100, a Galil will be lucky to get one headshot.

Posted

Based on what I've played, to me it seems like they're actually stronger on the classic maps, not weaker.

But I play Verruckt like 70% of the time so maybe it's just one map.

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