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Mini fun game modes! AWESOME!


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Ok, so we all know Black Ops 2 is a ways away, along with Zombies.

How to get ready and how to not get bored of zombies until then?

In all honesty, Zombies in Black Ops (even the Classic Maps) are getting kind of old for some of us, even me. I thunk of a way to bring back adrenaline and chaos!

Two simple game modes: These are both based on playing through the Honor System. You could EASILY break the rules, but that would make it normal and boring.

Race to the Base on Der Riese:

Objective: Get from point A-b then B-C then C-D...etc.

the rules: Acquire everything you possibly can until Round 10. Perks, weapons, PaP, etc.

When Round 10 starts you and\or your teammates MUST be at the Juggernog Location (remember this is Der Riese) and survive until the round ends. You CANNOT go on the bridge or past the stairs downstairs. The two Barriers, stairs, and bridge is where the zombies come. Right by the Betties.

When you complete Round 10 (if it's NOT dogs) then you move to the Type 100 Room after Jugg. NO crawlers aloud. MUST go straight there. Once Round 11 is finished Then from Type 100 to the Mainframe Room (starting room) then from there to Double Tap and the room to the right of it. Then from there to MP-40. You CANNOT leave the designated area until the round is over. From MP-40 to Catwalk, then after that round, Quick Revive, then to the Tunnel right below. THEN the Bridge next to Double Tap, CAN'T leave. Then the PaP place. Cannot jump off or go down the stairs. Then, YOU WIN! SUPER HARD, A LOT OF FUN! But what about Dog Rounds? The ONLY time you can get a NEW perk or weapon, OR PaP is ONLY during a dog round, past Round 10. Dog rounds are SUPER important. You can roam free however you like ONLY on a Dog Round. But immediately after a dog round, you must go to the next designated area.

Ultimate Teammate: (Not 100% complete)

Simple: One person stays at the Mainframe location, while the other teammate unlocks the opposite door on Der Riese. Ultimate teammate unlocks the opposite door, then the Weak Teammate is free from the Mainframe. Once Ultimate leaves, he\she CANNOT venture back into the mainframe area. The Weak Teammate cannot leave the mainframe until his\her door (the second one) is unlocked. Weaker teammate CAN'T open His\Her door. Basically, Ultimate Teammate loops around and unlocks EVERYTHING, including Weaker Teammates door.

I wrote this is in the morning, so a lot of this won't make since. Read it twice to fully get it.

Give me some more idears on what you guys can create!

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