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Notes on TranZit


MegaAfroMan

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Here are some brief notes I took whilst playing and reviewing (in theater mode) various Tranzit games. If it matters (I highly doubt it does) the majority of the data was collected in solo play. Enjoy.

Bus does not stop if, there is no one riding the bus, or, there is no one in proximity of the upcoming stop.

Bus ride (without stops) takes approximately 5 minutes and 45 seconds.

Bus ride from Terminal to Diner is about 1 min 20 seconds

Bus ride from Diner to Farm is about 1 minute.

Bus ride from power station to Town takes approximately 1 minute.

Bus ride from Town to Terminal takes approximately 1 minute 20 seconds

Bus ride from Farm to Power Station is about 1 minute and 10 seconds

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Turbines will continue to power until destroyed. If a turbine is already out on the field (placed by you) you cannot grab a new one from the Terminal. (Not sure if this also applies to when you switch out the turbine for something else).

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Bus wait time appears random, although I believe there may be a link between either number of people at the stop, or distance from the bus, and the wait time.

It also seems (not checked thoroughly) that getting on the bus and closing the doors speeds up the waiting process.

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Perk machines can be powered by the turbine, however, the effect will only be active if the machine remains powered.

When you down, you drop any parts you were carrying.

The zombie shield can break.

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I didn't see anywhere in particular that had gameplay tips and tidbits, so here are my own. I plan on trying to figure out if the bus waiting time is related to any particular factors, or if it truly is just random. Perhaps if I find the time, I'll give a general map guide a shot. Until then, read, comment, enjoy, criticize and etc.

Happy slaying,

MegaAfroMan

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