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Nuketown Zombies Perks


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Posted

Is there any way to make Juggernog land on NTZ faster than the other perks? I got to round 18 solo and juggernog still hadn't landed by then, Speed cola, Double tap, Quick revive and pack a punch had all came before round 13.

How can we make them come faster? I know that the 99 zombies on the welcome to nuketown sign has nothing to do with it but there must be some sort of pattern or sequence that they arrive?

And why is there more perk spaces than there is perks? There are 10 spaces and only 5 things that land, unless later on we get Phd Stamin up Deadshot Mulekick and tombstone?

On my game i got Quick revive landing first, Then double tap, then Pack a punch and then Speed cola, all before round 13. And then i spotted at least 4 spare spaces

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Posted

Do you mean more perk spaces on the map, like places for them to fall? I assume it's that way so there is a truly random system for where then can go.

Posted

So far there isn't any confirmed way to get a perk to land, except for QR in solo, as that is automatic.

And there are more spaces because they are just possible spaces for the perks. Even when all of them have spawned, those spaces are there because they COULD have had the perks, but they didn't.

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