ZombieFan4Life Posted December 6, 2012 Posted December 6, 2012 Has anyone tried to stay in the pack a punch room in Town (Tranzit) and see the door shuts and you get trapped inside ? or will the door be kept open until last person leaves the vault ? Haven't tried it n'or seen anyone post anything about this.. so Yeah :)
Saleenseven Posted December 6, 2012 Posted December 6, 2012 i can clearly see you have never played tranzit past round 15
Administrators InfestLithium Posted December 6, 2012 Administrators Posted December 6, 2012 The vault door does not close unless you exit the PaP hallway. The game would be way too easy if you only had to hold down four barricades and basically unlimited ammo for your guns.
SaLaD_FiNgErS_HD Posted December 6, 2012 Posted December 6, 2012 It wont close with people in it.. how else would you get back out?
XxJason LivesxX Posted December 6, 2012 Posted December 6, 2012 The door doesn't close until the last zombie leaves the basement.
Zom-B_Hunter115 Posted December 6, 2012 Posted December 6, 2012 Door does not shut. And you dont have unlimited ammo dwn there as you only get ammo from your first PaP and there is no weapon down there. Couple nights ago we were playing and i had to leave on round 33 so I said, hey lets hold out at the PaP lol. It was...entertaining...lol Prolly made it 3/4 through the round tho with just the 2 of us. Might be pretty effective with 4 people.
The Clay Bird Posted December 6, 2012 Posted December 6, 2012 kind of an unrelated question, but to PaP in solo do you still just have to drop a turbine in the power room and jog your ass to the town before it gets destroyed? seems difficult since the zombies love to destroy my turbines
Administrators InfestLithium Posted December 6, 2012 Administrators Posted December 6, 2012 kind of an unrelated question, but to PaP in solo do you still just have to drop a turbine in the power room and jog your ass to the town before it gets destroyed? seems difficult since the zombies love to destroy my turbines Yes; that is the only way it'll work on Solo. Having power on only assures that the PaP machine will work. The best way to get it done quickly is to have the Turbine right in front of the Ak74u when there aren't some zombies around and quickly run down to Town. It's probably a good idea to do this at the start/end of the round (or if you're not hitting high rounds yet, mid-round also works). Get Stamin-Up to ensure quick PaPing. ;)
Infected115 Posted December 6, 2012 Posted December 6, 2012 the way i pap solo, i take the bus to the powr, and you know how it honks twice b4 leaving? first honk im standin infront of the holw where ak 74u is, then bus honks again about to pull off, i drop my turbine in the hole (so no zombies destroy it) and hop bak on the bus...its way easier then joggin there. :mrgreen:
Shooter Posted December 6, 2012 Posted December 6, 2012 the way i pap solo, i take the bus to the powr, and you know how it honks twice b4 leaving? first honk im standin infront of the holw where ak 74u is, then bus honks again about to pull off, i drop my turbine in the hole (so no zombies destroy it) and hop bak on the bus...its way easier then joggin there. Wow, thanks for posting this. I never thought about trying that. Should make it much easier on Solo. Thanks for the tip man!
PINNAZ Posted December 6, 2012 Posted December 6, 2012 Just remember to turn on the power! PaP don't work without the power turned on. I placed the turbine at the AK74u, jumped back on the bus, the vault door was open! I built the PaP, used all my ammo went to PaP, "You must activate the power". What a noob. I learnt the hard way. :lol:
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