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Zombies Ranking System (Theory)


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Posted

Hey all, haven't posted here in a while but something halpened to me today that deserves posting. I have come up with a theory for how this bloody ranking system works. It's a pain in the ass, but I think my theory is quite simple. I'm not going to go into full detail about it (as I haven't really thought about it yet), but here it is:

EMBLEM

So basically, the emblem you have (single bone, crossbone, skull, skull with blue eyes, skull with knife, skull with knife and blue eyes, skull with shotguns, skull with shotguns and blue eyes) is determined by consistent high waves (probably over 15). Here's my reasoning- I was all happy when I hit blue eyes on the normal skull, and every game I played after for about three-four days I hit over wave 15 in each of them. Then, on the fourth day, I come out of a game with blue etes and the knife on my eblem. Now I was over the moon, first of my friends to hit the knife. But then I started gettig a little lazy, stopped trying to hard in games and for the last 5 days I don't think i've played a single game over wave 10 (or at least any I have hit I had to leave because of lag, my internet sucks). So it should come to no suprise to me that I came out of a private match with my friend earlier (you can rank up/down in private matches by the way, I first got blue eyes in a private match) after playing another terrible game to see I had been demoted back to skull blue eyes. This is why I think the consistency of the games is the key to leveling up.

TALLY

The tally is quite easy too really, and sticks with the consistency idea. However, this time it is the consistency of you playing the game that gives you tallys (or basically playing it once a day). So long as you play a game a day, you'll gain a tally. Don't play for a day, lose a tally. Simple really. When you reCh skull tally 5 then it becomes your consistent high waves that level you up to the next emblem.

So that's my theory, i'm pretty sure that things like kills and downs/deaths come into it too, but for now I truly believe consistency in your games keeps you levelling up. Also, everyone knows how Treyarch like to refrain from giving any information regarding map easter eggs uo and we have to discover the steps oursleves? I think this is what they are doing with the ranking system. They are maling us work it out ourselves, with no help from them.

Anyway, that's it for now. Sorry if there are any spelling mistakes but it's 11:20 in England and i'm tired. Let me know what you guys think of my (admittedly imperfect) theory.

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I like where you guys are going with these theories, but in light of several repeated topics being created every day just on this subject, I am going to ask you guys to reply on this thread ONLY listed below.

viewtopic.php?f=100&t=26010

All other threads will be locked and listed in this page. Thanks for your cooperation.

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