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New idea with Avogadro.


ImpetuousPanda

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Posted

Hello there guys,

I don't want to contribute to the spamming of stupid theories to the forums, but I think this is worth a try.

I was in theatre mode recently and noticed that the capsule which the Avogadro spawns otu of it not closed, it is open on the top. If you go into theatre and look into the capsule you'll see the Avogadro twitching and moving his electrical arms, as well as moving direction, whil trapped in said capsule. You can fast forward x6 and you'll see him moving around.

Because it is open on the top, maybe someone can try and throw an EMP into the capsule before turning on the power, maybe activating something if it affects him at all. This is pretty big and we've overlooked the whole capsule quite a lot, so it might be worth a try.

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Posted

EMPs are temporarely so the device would continue after a set period of time.

Another thing word mentioning, the Avogadro can't be killed with EMPs, all you can do is scare him of for a while, then he returns.

Posted

I was not planning on stopping the device(if you can call it that) or killing the Avogadro, as I'm aware it only weakens him. What I wanted to test was if the effects(if there are any) that occur after EMPing the Avogadro inside his capsule affected the Power Station/EE at all.

Posted

How about in the town, make him shoot one of the rays into the door people been getting the beams from?

It seems those locks found in some places are activated by energy. Another sugestion, emp ing the laundry door from both sides?

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