xLuNaTiCx Posted December 20, 2012 Share Posted December 20, 2012 http://m.youtube.com/watch?v=KIktpk91sC8 Found this interesting, knowing that there is a room right above this building that has a glowing light inside. (Not my Video) Why would Treyarc put a baby crying? Link to comment
HolyWars Posted December 21, 2012 Share Posted December 21, 2012 To make it creepy and add to the atmosphere? This isnt the first time theres been a crying baby in zombies. There was one in Verruckt. After listenjng to it, I don't hear a baby at all, I hear the bus horn a cpl times, but thats it. Link to comment
jamFMc Posted December 21, 2012 Share Posted December 21, 2012 It is rather peculiar that Treyarch put something like this in, however, it could be argued that it's for "atmosphere". But you have to think...does the sound of a baby crying immerse you more?. Treyarch puts some strange sound effects into their game for unknown reasons: a Wolf howl at the farm, a child laughing in the corn field and even that person still stuck in a box on Kino. Whatever their motives...they are kinda freaky O.o Link to comment
Administrators Tac Posted December 21, 2012 Administrators Share Posted December 21, 2012 There is definitely a baby crying, that is just straight creepy. I don't really know what to make of it, however, whether it is just Treyarch messing with us and including random sounds or if there's a larger thing at play here. The child in the corn could be argued as a reference to the Children of the Corn, a 1977 horror novel, but I don't know about the other ones. Link to comment
LJx19 Posted December 21, 2012 Share Posted December 21, 2012 There is definitely a baby crying, that is just straight creepy. I don't really know what to make of it, however, whether it is just Treyarch messing with us and including random sounds or if there's a larger thing at play here. The child in the corn could be argued as a reference to the Children of the Corn, a 1977 horror novel, but I don't know about the other ones. Pretty much just put creepy sound effects in a zombie game to, well, make the zombie game more creepy? Relax guys you're doing that thing again where you assume every little thing is a clue to something when its really just there for aesthetic purpose. Link to comment
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