Jump to content

Clearing things out about the timeline...


Recommended Posts

Posted

Ok, there has been some confusion here on the whole outline of recent zombie events, mainly from some taking thing WAY to literally, so I will clear up things here, please discuss things here before you make more crackhead theories the unofficial cannon for this site. And before I go, no there is no alternative universe in zombies, or at least the maps we play on take place in a same universe, here's why:

Ok lets start with der riese, when O4 teleport to 1963. Some say that in doing so, they have created an alternative timeline, and its not a universe as we know it, ect. BULLSHIT. As far as I see, kino is not any diffrent from our universe, some say it's the weapons, they are forgetting the campaign also had those weapons, and it took place in the same time period, that's treyach's goof. Universe in kino is the same we see in ascencion, cotd, shangrila, moon, nuketown and tranzit, as all events from then on pile up and we have a coherent storyline, in the same universe we live in today, so let's clear up another thing: zombies, it was said in waw they were rampaging the world ever since they left der riese, why would we have the world as we know it, 2011, if its in the same universe with all the zombies rampaging? Well, why are they in the first place? They are all under sam's control, and all she wants is Richthofen dead, so when he's nowhere to be found, why continue the rampage? She ceases the attacks, and since zombies don't have minds of their own, my guess is they go back under the ground(they can do that) and wait. Come 1963, Sam find O4 in an abandoned theather, and she awakens her minions once more. Sometime in between US gov finds out about the zombies and the wunder weapons, and E115, and tries to master it, releasing their own outbreak in the pentagon. Note that this is not an alternative universe, ours. Outbreak is stopped, do zombies do not escape pentagon and everybody(pentagon 4) is fine, all information classified(going with the theme of the game). Comes ascencion, Sam resurrects the zombies there as O4 tries to free gersh. This all happens at the same time, so obviously five and ascencion are in the same universe, unless the fucking phones have some sort of multi-dimensional link in them. Comes cotd, we see O4 in the present, as we can clearly see known celebrities and modern filming gear, no doubt it's our universe. As one can see, it's not overrun with zombies either, otherwise Georgie would have much more important things to worry about than some movie, so what happened to the zombies inbetween 1963-today? Simple, same as with der riese, zombies, unable to locate O4, went to sleep, there is no reason to believe that Sam would let innocent people die for no reason, as she only wants to kill Richthofen. However, with cotd, something happens, as zombies DON'T go to sleep when O4 teleport again, why is that? Sam knows they can't go forward in time, so they simply teleported to someplace on earth. In a bloodthirsty attempt at revange, she sets all zombies loose to create a modern day zombie apocalypse, you see a glimpse of that in nuketown, earth's last minutes. Shangrila was not very eventful, except it's still not fully known how they made their way from Himalayas to groom lake with zombies all over the place. As I said, meanwhile at Nevada, USA, zombies are rampaging, as with the rest of the world, so it makes sense for groom lake to be abandoned. Some say this is where the story branches off, and it's back to 1968, when moon nuketown and tranzit take place, that is not the case. As I said, us knows about the findings of group 935, it's all very classified info experienced first hand at the pentagon by JFK and Nixon themselves, do it makes sense the area 51 has the teleporter technology, it looks so acient because they did not alter the design. That also brings out the biggest point with the 1960/alternative universe theory. Moon base looks very 1960s tech, nuketown is the same as it is in BO1, and tranzit has some very 60s looking areas, most notably the diner, but that is all easily explainable. Griphyn station was constructed around 1939 if i remember correctly. We know 935 was way ahead of its time, is it too much to ask if they had computers and computing machines when they had ray guns, thunder firing guns, teleporters and means to awake the dead?  The station was constructed and fully operational by 1945, since left untouched. Again, all same universe, not alternative 1960s, modern day, on with nuketown. Yes, it says 1960s town, they are referring to the fact that it was made as a test town in the 60s, and as a playable map at 1963(Bo multi), and apperantly not touched since. You can see modern gear, modern hazmat suit design, that throws any other theory out the window: nuketown pretty much clears up that modern zombies take place in the present, our universe, how could anyone miss that? Since nuketown and tranzit take place in the same universe, I shouldn't even be talking about it, but I will anyways. 60s style of, well everything, yes there is that. All of you are missing the fact that 1) there is modern gear laying around, my point with nuketown, and 2), some remote areas today, and tranzit is definetly in a remote area, still have some places look like the 60s. Anyone ever been to a 60s diner? They exist. Today. Yeah, and town could be any other small town, just about anywhere, any time. Please do not mention the bowling alley, that doesn't proof squawk, maybe the owner wanted the place to feel old school? And as for the farm, yes it does look outdated, very much cold war, but you are also forgetting that farms are some of the most remote places, it makes sense that there is a 60s tv and whatever else. My grandparents live in the country, they still got a similar looking 60s tv there today, so that is not a credible theory. I could go on and on, but I trust most of you have enough common sense to see where I'm going with this. It looks like treyarch have wanted to go with 60s zombie style this time around instead of modern/futuristic feel, but you lack took it the wrong way, when with nuketown they pretty much confirmed its all modern day. Discuss here before spreading theories as of they were official, and if I'm not making any sense ask, I typed this in a hurry.

  • Replies 50
  • Created
  • Last Reply

Top Posters In This Topic

  • Administrators
Posted

Moon base looks very 1960s tech, nuketown is the same as it is in BO1, and tranzit has some very 60s looking areas, most notably the diner, but that is all easily explainable. Griphyn station was constructed around 1939 if i remember correctly. We know 935 was way ahead of its time, is it too much to ask if they had computers and computing machines when they had ray guns, thunder firing guns, teleporters and means to awake the dead? The station was constructed and fully operational by 1945, since left untouched. Again, all same universe, not alternative 1960s, modern day, on with nuketown. Yes, it says 1960s town, they are referring to the fact that it was made as a test town in the 60s, and as a playable map at 1963(Bo multi), and apperantly not touched since. You can see modern gear, modern hazmat suit design, that throws any other theory out the window: nuketown pretty much clears up that modern zombies take place in the present, our universe, how could anyone miss that? Since nuketown and tranzit take place in the same universe, I shouldn't even be talking about it, but I will anyways. 60s style of, well everything, yes there is that. All of you are missing the fact that 1) there is modern gear laying around, my point with nuketown, and 2), some remote areas today, and tranzit is definetly in a remote area, still have some places look like the 60s. Anyone ever been to a 60s diner? They exist. Today. Yeah, and town could be any other small town, just about anywhere, any time. Please do not mention the bowling alley, that doesn't proof squawk, maybe the owner wanted the place to feel old school? And as for the farm, yes it does look outdated, very much cold war, but you are also forgetting that farms are some of the most remote places, it makes sense that there is a 60s tv and whatever else. My grandparents live in the country, they still got a similar looking 60s tv there today, so that is not a credible theory. I could go on and on, but I trust most of you have enough common sense to see where I'm going with this. It looks like treyarch have wanted to go with 60s zombie style this time around instead of modern/futuristic feel, but you lack took it the wrong way, when with nuketown they pretty much confirmed its all modern day. Discuss here before spreading theories as of they were official, and if I'm not making any sense ask, I typed this in a hurry.

This was the best way I could condense the message to anyone reading this post.

Wherever you got the idea that Nuketown is modern day, it is very, very incorrect. Try looking here:

viewtopic.php?f=100&t=11967

Honestly, this is your best bet as to finding out how the locations match up in the zombies time frame. You're still pretty spot on, but a lot of your assertions are incoherent regarding the aesthetic structure of Hanford. Nevertheless, good job on this. :)

Posted

I checked the link, you pretty much said it takes place in 60s because there were nuclear tests in that area at that time. Completely ignoring the modern weapons and hazmat suits design. I think I got more evidence, and everyone with common sense knows which theory is right. There are Barrets and five-sevens in nuketown, and hazmat suits don't look very 60s, look up what they looked like. Please use your brain

Posted

I checked the link, you pretty much said it takes place in 60s because there were nuclear tests in that area at that time. Completely ignoring the modern weapons and hazmat suits design. I think I got more evidence, and everyone with common sense knows which theory is right. There are Barrets and five-sevens in nuketown, and hazmat suits don't look very 60s, look up what they looked like. Please use your brain

The weapons are not canon.

The yellow rubber hazmat suit has been employed since the early 20th century.

Posted

Sam knows they can't go forward in time

Ok lets start with der riese, when O4 teleport to 1963.

So the O4 were at Der Riese for almost 20 Years? assumming Der Riese occured in 1945

I'll start with this Quote taken from Tac's thread - Transcripts of Every Nazi Zombie Radio

Shi No Numa Radio *Added in Black Ops, the following radio refers to the teleportation from Der Riese to Kino Der Toten*

Yes of course! The DG-2 must have overloaded the teleporter ripping space-time, back tracing us across the future! How Wonderful!

====================

Comes cotd, we see O4 in the present, as we can clearly see known celebrities and modern filming gear, no doubt it's our universe. As one can see, it's not overrun with zombies either, otherwise Georgie would have much more important things to worry about than some movie, so what happened to the zombies inbetween 1963-today? Simple, same as with der riese, zombies, unable to locate O4, went to sleep

The O4 are all at least 20 in 1945ish, by the time it is present in Call of the Dead (2011) They would be at least 80ish? (even though we don't see them @ COTD)

====================

Shangrila was not very eventful, except it's still not fully known how they made their way from Himalayas to groom lake with zombies all over the place

I urge you to research 'Vimanas'

(I would also like to show you MixMasterNuts 'Moon Loading Screen Analysis' but I'm unable to locate it)

If you research Shangri-la/Agartha (many different ways of spelling) you may find that 'Inner Earth' has tunnels to the surface of earth. It is said that one of these tunnels comes out in the Nevada Desert where a U.S. Military Base is located. This may be that link?

===================

on with nuketown. Yes, it says 1960s town, they are referring to the fact that it was made as a test town in the 60s, and as a playable map at 1963(Bo multi), and apperantly not touched since. You can see modern gear, modern hazmat suit design, that throws any other theory out the window: nuketown pretty much clears up that modern zombies take place in the present, our universe, how could anyone miss that

This is taken from the Black Ops 2 website

NUKETOWN ZOMBIES MAP

Nuketown Zombies is set during the events of Moon, and after the end of the multiplayer level from the original Black Ops game. A group of radiation scientists are investigating the Nuketown remains and discover soldiers that have been revived by Element 115 from a nearby Nevada base. The zombie soldiers attack the radiation scientists and turn them, and after receiving a distress signal, the base in Nevada sends in CIA and CDC agents to investigate. Upon arrival in Nuketown the agents lose communication with Hangar 18 and become stranded…setting the stage for Nuketown Zombies.

As for the 'Modern Day Hazmat Suits'?

Research 'Nuclear Emergency Response Team - NEST'

http://en.wikipedia.org/wiki/Nuclear_Emergency_Support_Team

& 'Operation Morning Light'

http://www.thecanadianencyclopedia.com/m/article.cfm?params=A1&id=A0005952

Have you heard the Bus Driver Quote "Great Slave Lake"? Operation Morning light is what he is referring to. This was when a Russian Nuclear Satelitte crashed over the area of Great Slave Lake,Canada in 1978.

When Cosmos 954 crashed it struck across a large swath of ice in the Canadian tundra, 1000 miles north of Montana near the Great Slave Lake. The NEST team vans carrying the specialists were dispatched by C130 transport to the crash scene. Dressed in Yellow Radiation Suits & Gasmasks, the vans were disguised as bakery vans. As part of Operation Morning Light – the NEST team members searched over a fifty by eight hundred mile corridor for radioactive debris. After several months, 90 percent of the debris from Cosmos 954 was recovered. After the crash, officials calculated that if Cosmos 954 had made one more orbit of the Earth before it crashed, it would have landed somewhere over the populated American East Coast.

I know NEST aren't the Center for Disease Control (CDC) but Yellow Hazmat suits were around along time ago.

My main point here is that if 'Nuketown Zombies' & 'Green Run' aesthetics & Props still look like they are from the 1960s, then the events of moon when the rockets hit earth must of occured in the 1960s.

==================

Im not saying you're wrong, to me Green Run's time era can't be pinpointed. Exactly anyway.

There's a Major Time issue going on with the Zombie storyline, I don't know how it will be explained, if it is ever explained?

You seem very defensive of your post & very rude & disrespectful to both InfestLuthium & Tac's thread.

Also to MurderMachineX in which one of his comments (in another thread) I think this thread is based from. You should really check his Accumilating Storyline Thread out. The Discussion is 50 odd pages long!

CoDz is a forum to DISCUSS the many aspects of Zombies, in which we help each other flesh out what we believe is accurate information.

Posted

Well said PINNAZ. Although I do have to say that for the Shangri-La part, I think it is more likely that Richtofen modified the Shangri-La teleporter to send them to Area 51.

And thank you for the mention. :) zombie_executioner, you are always welcome to discuss, but I agree that you should try to be a bit more open-minded. Take my Accumulating Storyline thread that PINNAZ mentioned, at the very beginning I had many things wrong. But through discussion my view, and many others for that matter, gradually improved and became more accurate.

Posted

All weas are canon, I have no clue where you got that. If you bothered to read ny whole post and not skim and pick like you did, PINNAZ, you would have all your answers. I'm not buying the nuketown theory, if it did indeed take place in 60s(after Bo match), then that would mean that nuketown is not cannon. You can't just put weapons that completely do not belong from that time period, put them in, and say it's the 60s, thats ridiculous! Either nuketown is noncannon, like Bo remakes of waw maps, or it does indeed take place in modern times, and whoever wrote that made a goof, after all it wouldn't be the first time. For example, iw multiplayer team seems to think that mw3 takes lace in 2012, when it take place in 2016. In those cases you gotta go with common sense here, would developers rather take all logic and sense out zombies, or make a small editing goof?

Posted

If you bothered to read ny whole post and not skim and pick like you did, PINNAZ, you would have all your answers

Look how long my response is, and you think I skimmed through your post?

And yet you mustn't of read the first few lines of my post where I quoted Dr Richtofen

Yes of course! The DG-2 must have overloaded the teleporter ripping space-time, back tracing us across the future! How Wonderful!

And yet you skimmed over what Great Slave Lake was about. A nuclear cleanup by a government agency wearing Yellow radioactive protective suits in 1978.

Concerns over scenarios involving nuclear accidents or incidents on American soil are not recent. As early as the 1960s, officials were concerned that a nuclear weapon might be smuggled into the country, or that an airplane carrying a nuclear weapon might crash and contaminate surrounding areas.

You can't just put weapons that completely do not belong from that time period, put them in, and say it's the 60s, thats ridiculous!

I think you just answered & contradicted your own thread, the Timeline is screwed up!

I'm only trying to show information which is otherwise.

Posted

You know what I mean PINNAZ stop trying to make your theory look more credible that's pathetic. Zombies were only active at the time and placeO4 take place, minus pentagon, until 2011, that's when Sam started the zombie rampage. I like how you mention O4 not teleporting thru time and "staying in der riese for 20 years" show how credible you are. And again, I see no point or correlation of bringing up great Slava, as that took place in the 70s, not anywhere near nuketown, and even so that would mean nuketown still takes place in the future, disproving your own theory much?

You can't just ignore the frigging weapons giving you a time period perspective, how monogloid is that? How do you even think up of such things? So if I put m16s and mtars in the box, and us marines from nacht were using them, would nacht still be cannon? Please, if you are going to disprove my theory, which unlike most here does not rely on misinterpretations and assumptions, but on evidence in and simple explanations inbetween, please give rock hard solid evidence

Posted

Storyline is perfectly easy to follow, as I pretty much summed it up, with none of you being able to make me stand corrected. Instead of taking bus driver quotes and taking conspiracies out of your ass, please use common sense, not explain it away with"storyline is screwed up, it doesn't matter!", as it seems my theory is the only one I've seen so far that makes cannon with what's going on(future weapons in wrong eras=noncannon, unless dlc 4 waw maps somehow replaced waw originals)

Posted

Storyline is perfectly easy to follow, as I pretty much summed it up, with none of you being able to make me stand corrected. Instead of taking bus driver quotes and taking conspiracies out of your ass, please use common sense, not explain it away with"storyline is screwed up, it doesn't matter!", as it seems my theory is the only one I've seen so far that makes cannon with what's going on(future weapons in wrong eras=noncannon, unless dlc 4 waw maps somehow replaced waw originals)

If you're going to be like this, the door's over there.

(-__-)>

  • Administrators
Posted

The weapons are in no way canon. Lets take a map we know relative date of, "FIVE" in 1963. In that map are the following weapons, all created after we play the map. I didn't include the numerous mystery box weapons because those can be argued for the sheer fact they are in the box.

MP5k: 1976

PM63: 1965

AK74u: 1979

So anyway, those are a few examples of why weapons aren't canon in deciding the time period of a map.

Posted

Yeah the weapons will always relate more to the timeframe of the campaign then the timeframe of the zombie map they occur in. Treyarch puts weapons in the zombie maps that they already have coded into the game, except those weapons which are zombie exclusive.

Posted

The same weapons appear in bo and bo2 campaign, again, as I said its a mistake treyarch made, with that argument ak74us are everywhere in campaign, and there's even a brief appereance of kiparis, which would not be developed until 1992, so let's just go with what they tell us: they are super secret special alpha prototypes tested in field for first time before designs we know today are completed(word of god-said bu treyarch themselves). Same could be said for bo2 zombies to an extent. We got five sevens and qbz for instance, weapons like MTAR and KAP are super secret prototypes which were first around 2012/2011 before seeing final models in 2025 campaign. It does look like it at first, as weapons don't seem to make sense, but that was the issue with the whole BO, IMO they should have moved timeline into 70s, it would make more sense, but yeah saying that Weapons aren't cannon in zombies is like saying Bo campaign is inaccurate/noncannon, which it's certainly not. It sure as hell does not make a lot of sense, but let's swallow it in the name of gameplay, and believe the word of god

  • Administrators
Posted

So because the weapons make close to no sense for even the timeline of the campaign, as you even state, would you agree it is safe to say we can't use them as evidence for a map?

Posted

We are talking about guys who have acces to thunder guns, gersh devices, wunderwaffes, means to raise the dead and much more, they are the most elite organizations on the planet at the time, I think it's pretty safe to say that they were way ahead of their time, and so them having first alpha builds of weapons we would use in the future ain't as high off as you think. You think we don't do the same today? I bet you first usable alpha prototypes of weapons of tommorow will soon be made, go and research OICW for instance, prototypes are made, but they are still tweaking it for a full military personel usage, I bet cia/FBI/black ops ect have those toys up and ready, so it wouldn't be farfetched to have oicw in the box for nuketown/green run(fun fact:xm 25 from mw3 is based off of oicw weapon design), so I bet they were doing same back then, especially for such high profile groups who needed top knotch equipment. The weapon design definetly makes sense, and canonically only four first maps remakes weapons don't fit, but they are bonus maps, I doubt that treyarch would pull something nonsensical like the weapons not making sense, if they are focusing on story more than ever. On top of it all, they made the emp grenades a big focus in the game and story, and we know that by 2011, emp grenades should be experimental, or brand new, fitting with the theme of getting super ultra prototype weapons from black ops, although on a smaller scale, makes sense too as you see modern day equivalent of black ops fighting zombies, they need all the edge they need. You can make a point for non cannon weapons, but with emps playing a large role, it pretty much disproves it. It's almost as if to dispel the rumors Such as that, and make clear that it takes place during modern(our) warfare era(doubt its the future)

Posted

Next time could you please put paragraphs. It's very off putting for most people to read a whole wall of text. Paragraphs help a lot. :)

I've fixed up your last reply in this quote so it's easier for others.

We are talking about guys who have access to Thunder Guns, Gersch Devices, Wunderwaffes, means to raise the dead and much more. They are the most elite organizations on the planet at the time, I think it's pretty safe to say that they were way ahead of their time. So them having first alpha builds of weapons we would use in the future ain't as high off as you think.

You think we don't do the same today? I bet you first usable alpha prototypes of weapons of tomorrow will soon be made, go and research OICW for instance, prototypes are made, but they are still tweaking it for a full military personel usage.

I bet cia/FBI/black ops ect have those toys up and ready, so it wouldn't be farfetched to have oicw in the box for nuketown/green run(fun fact:xm 25 from mw3 is based off of oicw weapon design), so I bet they were doing same back then, especially for such high profile groups who needed top knotch equipment.

The weapon design definetly makes sense, and canonically only four first maps remakes weapons don't fit, but they are bonus maps, I doubt that treyarch would pull something nonsensical like the weapons not making sense, if they are focusing on story more than ever.

On top of it all, they made the emp grenades a big focus in the game and story, and we know that by 2011, emp grenades should be experimental, or brand new, fitting with the theme of getting super ultra prototype weapons from black ops, although on a smaller scale, makes sense too as you see modern day equivalent of black ops fighting zombies, they need all the edge they need.

You can make a point for non cannon weapons, but with emps playing a large role, it pretty much disproves it. It's almost as if to dispel the rumors Such as that, and make clear that it takes place during modern(our) warfare era(doubt its the future)

Nuketown Zombies is most definetly canon, all maps are. The weapons have been untrustworthy in deciphering the time in the map. They contradict straight up evidence so much, so I don't see why we can't consider them non-canon. Tac has provided you with examples that contradict the very map itself.

Also, the weapons are just that. Weapons. They're meant for gameplay purposes, not for analyzing the time frame (except for the Wonder Weapons).

A very simple answer could consider them prototypes, but honestly, there probably is no answer. They are probably in the maps because they are already in the game for the Campaign. It's just Treyarch using re-used assets. Granted, there are a few Black Ops weapons appearances, but that can be put down to them appearing in Mason's portion of the campaign, and/or to make the Black Ops Zombies players feel more at home with weapons they already know.

If the weapons mattered that much, and it does take place in 2025, than they could've easily replaced the FAL with the FAL OSW.

Also, your point about the EMP's. It does not apply to Nuketown, as I'm fairly certain it does not appear in the box for Nuketown Zombies. I have never gotten it, only Monkeys, and I've never seen any footage or anyone else saying it's in it. But I need confirmation on that, but fairly certain still.

  • Administrators
Posted

We are talking about guys who have acces to thunder guns, gersh devices, wunderwaffes, means to raise the dead and much more, they are the most elite organizations on the planet at the time, I think it's pretty safe to say that they were way ahead of their time, and so them having first alpha builds of weapons we would use in the future ain't as high off as you think.

they are super secret special alpha prototypes tested in field for first time before designs we know today are completed

That makes sense, I can see that. However, you aren't helping your own case here. You're stating that they have access to weapons way before they came out, which supports the idea of the map actually being earlier and not later.

Also, do you not realize that Treyarch has confirmed, like truly confirmed, that Nuketown zombies happens right after multiplayer Nuketown, and multiplayer Nuketown happens in the 1960's era.

Posted

Please, link to me where it says that I'm sure they meant that it's an iconic map taking in 1960 version of nuketown, not to confuse with new nuketown. As for weapons, really? No imagination? Any of you? This confirms my point, it takes place in modern times, We still see fals, ak74us, m16s and m14 to extent, makes perfect sense for a place untouched since the 60s, as for tranzit, it's all civilian guns left over, ever play left 4 dead? Lots of similiar gear just laying around, I can easily see civilians defending themselfs with double barrels, m14s , m16s ect, mp5 galil and fal are for spec ops/ army soldiers/standard gear of CDC or whatnot, while still using other more modern/experimental prototype weapons. I'm pretty sure they took out emps from nuketown because they wanted it to be a signature weapon of green run, or more likely balancing issues. And I don't get the comment about experiment weapons, are you saying there were prototypes of five seven in the 60s? Now that is wacky, whatever you are having I want some of that!

But really, please dispel the thought that nuketown take place anytime after or before 2010s, they probobly meant classic bo nuketown, not the new one, but people here take things WAY too literally. And as for emp grenade, was probobly left out for balancing purposes, as well as making it a green run exlusive like qed for moon

Another thing I would like to point out, the lava around nuketown. I thought it emerged after earth was nuked to hell by moon missles? And you see a nuke exploding in the background. My take on it is, it's not the nuke that explodes after a multiplayer match, with nuketown(canonicly) introducing us to modern weapons and really the world as we know it struck by a zombie apocalypse, maybe the nuke we see is one of many, all over the world, that cracked the earth, earth missles finished the job and now we have fucking lava all over the place. It not too hard to imagine governments panicking after a full out endless zombie apocalypse, and so pressing the panic button out of desperation, with CDC/FBI holding major spots from being overrun. That sounds a lot simpler, realistic, and something treyarch would do, instead of this backwards teleporting bullshit. Think about it, we have a cod game in the future, a new for the series, why would zombies stay in 60s? I will try to contact staff directly, if I have any succes I will post here.

Posted

Please, link to me where it says that I'm sure they meant that it's an iconic map taking in 1960 version of nuketown, not to confuse with new nuketown.

Call of Duty Black Ops 2 Webpage

Under the 'DLC' tab

http://callofduty.com/blackops2/seasonpass

NUKETOWN ZOMBIES MAP

Nuketown Zombies is set during the events of Moon, and after the end of the multiplayer level from the original Black Ops game. A group of radiation scientists are investigating the Nuketown remains and discover soldiers that have been revived by Element 115 from a nearby Nevada base. The zombie soldiers attack the radiation scientists and turn them, and after receiving a distress signal, the base in Nevada sends in CIA and CDC agents to investigate. Upon arrival in Nuketown the agents lose communication with Hangar 18 and become stranded…setting the stage for Nuketown Zombies.

Posted

Ok get your point I guess that is a definite proof there...Or is it?

Let's face it people, not everybody is perfect, everybody makes mistakes. Go to any cod game, major and minor inconsistencies. Anyone remember how the mw3 developers thought mp took place in 2012? Major historical inconsistencies in bo? If you notice carefully, some guns shouldnt fire automatically, or at all, among others. My guess is they hired someone blind to the zombie storyline, only knew it took place at the same time as moon, and map Is BASED off of a 60s mp map. I doubt treyarch would really go as far as jumble up the entire storyline like that, especially with introduction of modern weaponry. Mine makes more, you all just believe what your told without question. Believe what you want, but if weapons dont matter, zombies don't have any speccific cannon. I will try to contact treyarch employes and sort this Out once and for all

Posted

I checked the link, you pretty much said it takes place in 60s because there were nuclear tests in that area at that time. Completely ignoring the modern weapons and hazmat suits design. I think I got more evidence, and everyone with common sense knows which theory is right. There are Barrets and five-sevens in nuketown, and hazmat suits don't look very 60s, look up what they looked like. Please use your brain

The weapons are not canon.

The yellow rubber hazmat suit has been employed since the early 20th century.

+1

The cdc hazmat suits are not modern. The model is a direct cut/paste from the Rebirth mission in the BO1 campaign.

-Mix

Posted

Your argument is invalid.

When someone disproves you, you simply say the same thing over again as though it suddenly becomes correct.

Weapons are not canon. The map five contains a gun that was not designed until approximately 9 years after the events, let alone used in service.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .