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Slaughter spots in green run..


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Posted

I have found quite a few spots to survive in my days of green run and here they are:

The bus depot -survival

- None, you just have to run the best circle you can around the pillars and kill what you can...

Town-survival

- Near the side door to the bank, next to stamin up, you can run circles there, and pull out at anytime through the bank. -This does NOT work in tranzit due to fog, the bus, and the fact there's no wall to stop zombies from coming from the back ...

-You can camp up in the Bar's upstairs room until you feel over run, then you can hop out the window, avoid any zombies on the ground and quickly run up the the Juggernog building and camp in it's window, repeat process until you run out of amo... -Works on tranzit, but not so well if other players are around, same for survival...

Farm survival

- You can run around just about anywhere you feel safe, but there is no "safe" rape-train here...

Tranzit:

bus depot: Same as survival, keep a denzen portal open for a quick escape...

Tunnel: It is entirely possible to run in the m16 area, and isn't the hard truthfully, the only concern is that your stuck there until the end of the round or the bus comes...

Diner:

Running around in the lava area is always fun, and deadly...

You can run outside the garage too, again denzen portals are ALWAYS helpfull...

Farm: Same as before...

Spire: Camping, and running one or two zombies... No more...

Nact: You CAN run zombies between the inside and outside of nact, but it is VERY risky...

Power: People say you can run a train through the entire area, but in reality, you will almost always be cut off by 5 or so zombies... The glitch here is for cheep worthless people who don't want to play the game fairly...

The shack: This is by far one of the hardest places to do anything, zombies will come in from the windows, front doors and back door! Not to mention the denizens! Hardcore only!

The town: Same as before, but you can also camp in the PAP room, and PAP and access the bank whenever you want!

That's all I got, feel free to add your own!

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Posted

My favorites and easier ones (seen a lot of vids running high rounds trains there) are:

- Tunnel area where the m16 is

- Farm front of the first gate where buss passes.

- Dinner front of garage

- Town bar-jugg run

Posted

Bus survival: in front of 'bus' (pile of cars in survival) or behind bus, 2 players: one does front, one does back.

Single player; small circles until overrun, run full map.

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Farm, you can train through the whole map, i avoid the house unless emergency>>>

Survival or Tranzit: note that in Tranzit, the one shed will be closed, making this harder. But in Tranzit, you can run at the end of the driveway/ fog.

Run in tight circles in front of qr (where it is in survival) until it gets too many incoming, walk along lava by house, turn and shoot, then run to barn (if lawn by semi is crowded, run upstairs in house, jump out wall-hole), make slight right inside door of barn, turn and shoot, go out side door of barn, turn left, at driveway make right, stay along right edge, turn and shoot, now run up your new right side, back to crack, turn and fire, repeat. Running to the barn is easier on survival, because you can cut through the gk shed if needed.

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Nuketown, open turquoise house, leave stairs inside closed. Open back door, eventually open outside steps.

Run counter clockwise, often use the outside steps, fall off up top while continuing the loop.

Eventually just run back and forth in a bar/ C shape from left to right of the back yard.

Early, run around the red truk in the middle until it gets opened, then it is less good.

If running yellow house: open front door, ignore inside stairs door, open back door to the left so zombies aren't coming out under the deck in the back yard, open outside steps, run similar to turquoise house.

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Tranzit power: if the bus is there, climb ladder, jump off front, run away, run back, climb laddder, repeat.

If no bus, just run a bar/ semi C shape where bus would park. Stay near the vehicle side, running around the crowd on the lava side (running a bit of lava beats a zombie beatdown).

Posted

i do pretty much what you guys are saying. in re: to the PAP room on tranzit. this is a great spot especially if you have a team of 4 good people with PAP'd weapons.

1. person with best (biggest ammo) gun sits up top looking down the hallway toward the points withdrawal/deposit. should be able to hold that till round 25+ easy.

2. person with weakest gun holds the first window once you get down there.

3. person with 2nd best gun holds the long hallway pointing toward PAP machine.

4. 4th person is a floater, looks both ways, stands in corner with PAP hall person, taking out zombies if someone gets heavy. also can take out avodgrado if he spawns down there

if you are ok on ammo and drops needed. you can kill the zombies in the window and board back up, this is a great strategy in high rounds IF you are good on ammo/drops. you get metal planks quick this way too which gives you more time.

if you run out of ammo you should have a jillion points, keep a crawler in a round when the bus comes, grab the br23 there and pap it. you are now the floater. OR go down and die on purpose, start the round with the m1911 and pap for mustang sally.

last round was getting hairy? keep a crawler and deposit your money. OR keep a crawler and have everyone go box wherever it is, come back and pap, then go to a better training spot. around round 20 or so we start thinking about leaving pap, getting setup, and going to our individual training spots.

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