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Theory regarding "The End" of Tranzit.


FATSHARKAL

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Posted

I know this a bit of a foresighted theory, but i'd like to just note it down at least SOMEWHERE so i can forget about it.

Who knows, some of you here might find it intriguing!

The idea:

With Tranzit having four players and Grief having eight, i somehow came to the idea that the final level/map of the actual story would be held on a Grief map.

What?

Well, think about it, Misty, Russman, Steilinger and Marlton somehow meet up against Dempsey, Takeo, Nikolai and Richtofen/Samantha, both teams of 4 would have to instead work together to complete a massive Easter Egg to ultimately conspire against Richtofen (Or Maxis if he turns out to be double-evil).

Not sure what the gameplay would be centered around but meh, i'll let your imagination run wild with it.

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Posted

Ooh that's interesting. So you can try to kill each other to win the game and whatnot. Or you can try to work together to solve some mysterious Easter Egg. That'd be cool, except there's a flaw. When players work together in Grief, they are immortal. The game never ends... So... yeah.

Posted

OffTopic: Hey Strwrsbob,no problem i'm glad to help out, loved the vid by the way,my friends list has exploded with requests hah.

Back on topic though, i'd want it to have a Zombie count truly equivalent to the 8 players, i'm talking massive hordes well over the limit we have now, maybe through in some claustrophobic level design and perhaps the Zombie Meat power up, but with a twist!

If you purposefully attain the Zombie Meat, you receive 3x Points, it can also stack with Double Points!

Man, that would be crazy...

Posted

I've actually thought of something like this before, where they all come together, spawning on seperate sides of the map or seperated like in veruckt, maybe two from each on each side, and having to wrok together to complete a massive easter egg and stop russman from taking control of the zombies! Not likely, but I always thought a grief map where you had to start seperatly to get to the end before you could kill each other. And like quick revive for solo, you're given a certain number. Times everybody could respawn or just everybody goes down everybody is out. Though it would change the lobby so I don't see it happening. Not this gmae atleast.

Posted

id like to see a map where like verrukt, the players begin seperated and their actions in their sections of the map can affect or influence the opposite team. im not saying in competetive sense really but more of a cooperation of teammates. that is really what zombies is all about at its core...teamwork.

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