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Maxis Easter Egg Fully Finished


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Posted

Well, seems like our quest to discover the final steps has now been fully discovered. I have a feeling so many people will get stuck at the Mahjong tiles, but with how the author explained it, it shan't be too difficult.

Great job everyone - I know you guys have been going back and forth across the possible steps so much, and without all these ideas, it wouldn't have been possible. :)

Posted

Great! Haven't watched it yet but will do now. So now we gotta read continuation threads for a few months right? Or threads sayin "We Can't be done!". I've learnt since TranZit, being one of those people less than a month ago :P

Posted

So... is it possible to do both in the same game like on TranZit? Can you do Richtofen's side first and then go back and do Maxis's?

I wouldn't bet on it, due to the fact that the spheres may not be recoverable.

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Posted

I wouldn't bet on it, due to the fact that the spheres may not be recoverable.

This. And supposedly, doing Maxis causes Richtofen to sound weaker. I don't know if that statement is true, but it really wouldn't make logical sense to go back to a weakening overlord right after siding with a vengeful entity.

Posted

Very nice. Of course the maxis one seems to always be harder and I chose that path on TranZit. I'm ready to give it a go though. I like a good challenge. Great find!

maxis side in tranzit was by far the easier side,as for die rise im not sure

Posted

I wouldn't bet on it, due to the fact that the spheres may not be recoverable.

This. And supposedly, doing Maxis causes Richtofen to sound weaker. I don't know if that statement is true, but it really wouldn't make logical sense to go back to a weakening overlord right after siding with a vengeful entity.

Bah, are you possibly speaking about the Zombie noises only Stu can hear?

That's not Richtofen.

Posted

Maxis was hard without power. The only hard part about richtofen in TranZit was four people needing emp's but if people had money in the bank then you'd just need to take some time at the boxes.

Doing his EE with two players made is severely easier.

No long EMP hunts.

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