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You can STOP TIME in TranZit!?


PMChr97

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Posted

I only skimmed but really noticed EMP mentions. there is also another way.

In the cornfield near the pylon there are rings around the pylon in circles. I forget exactly which but am pretty sure its the outer circle. if you travel around in the outer circle of the cornfield you will come across a broken corn stalk on the ground. directly across the lane or isle (the route we walk in) if you stand croutched against the barrier, all zombies on map will freeze including denizens.

Essentially stopping time on the map entirely.

Hope this helps.

Can anybody confirm this???

I actually saw a video similar to this on youtube. I didn't think they were in the cornfield but rather running from power to town where the rail cars and cars are there. they guy had denizens on him as usual and went and sat in this corner and they stopped jumping on him and he explained he could just sit there and not be attacked.

I can confirm that the glitch your referring to does work. I had aon online party with other members of this forum, and we just COULD NOT get denizens to attack us to make teleporter. They simply were not anywhere. Then about 10 minutes later, one of the party members tells us he was in the bathroom and was sitting in the "fence" location that I believe you are referring to. Not sure of THIS exact location, but I can say it works. Even if u dont want it to.

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Posted

Its clear he is talking about the EMP grenades.

And I wish people would stop going on about the clocks. They hav not done anything from day one, how about you call them decoration, which is a clocks main purpose.

From me, I honestly think if there is any continuation we have to focus on maxis quote where he talks about some new cargo been abored. Dont know what cargo, dont know what on... but he says it.

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