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Possible Story Line Implications for Turned Mode.


zombo187

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Posted

After the introduction of Grief mode on zombies I realized that the game mode itself had subtle implications towards the BOII Zombies universe. It introduced warring factions of CDC and CIA. These two Agencies were for some reason at odds with eachother. I can only assume it is an outbreak vs secret intelligence dilemma involving the general "conspiracy" that comes with an event like this.

Basically CDC is responding or investigating and the CIA is there burning any evidence. Although you cannot directly kill the enemy agents you can hinder them and make sure they die.

So from a storyline perspective perhaps 20 years afer what probably seemed like an act of war against multiple countries and obviously devestated mankind, The US is still operating in some sorts, as well as the CDC. Then again these could be hypothetical scenarios just in a multiplayer sense that happened at any point during the devestation, either way, it tells us that there is potentially some form of civilization left or some form of populations hidden probably in bunkers. The bus driver never shuts up about them. The CDC itself has a MASSIVE shelter for emergency fallout that can support a large amount of people for dozens of years.

That was just a breif summary of what I believed I got from Greif. Turned seems so much more interesting. If we can apply any of the in game mechanics to what is happening in the zombies universe, it means we are to understand a few things.

-We see the second incarnation of a form of "cure" or reversal back into human form.

If you recall CotD the Wonder Weapon actually turned zombos back into human CIA agents and the like. (even if the zombie wasnt wearing those clothes before...)

This mode starts out fetching the cure and becoming human.

- We see a seperation in eye colors representing different parties. Power struggle for cure? I don't have anything to really make of that but just noting it is in there.

-zombos can see you no matter where you are. Ppl would speculate about that. Just confirming it.

Also this mode in a way increases the significance of the Diner map. Now the location seems to have more of a purpose and this just seems significant because they purposefully denied us access too it originally.Also could potentially could tie into one of our main characters in some way. Stuhlinger may have once been a zombie that was granted a cure. He is hiding something... And all of our characters still have mysterious pasts often mentioning de ja vu feelings.

We still have no idea who the "Electric Zombie" really is.... If we hypothetically assume that Turned Mode could be interpreted as A point where Samantha and Richtofen were both influencing zombies seperately, then how could we interpret the "electric zombie"? Perhaps a 3rd party. Maybe the Vril Ya (doubt it) or just a failed teleportation experoment that resulted in an electric man, that was just used as a battery for all these years.

Perhaps Samantha/Richtofen is out there somewhere with Maxis Zombie and is trying to revive him into his physical form. It doesnt seem he has passed on to the after life like Gersh did in Ascension, He probably figures that if the cure is applied to his flesh then his mind will reconnect and they can stop Richtofen. Maybe this is the goal for everyone in the original game we lost track of, who knows.

If Maxis and Richtofen are both controlling zombies seperately but equally, this would possibly justify why the zombies attack you, no matter what you do in game. Why would Richtofen attack you when you are doing his exact bidding? It seems as though they are BOTH playing coy with us "noobz" and not admitting their actually the ones attempting to kill them. So maybe you help Richtofen, Maxis attacks you, and Vice Versa.

The introduction of "Cure" elements into the storyline implies that we may be at the turning point of where Richtofen is mad with power but forces are preparing to de throne him. And this is why Richtofen seems so desperate to do these things. Ahtough as I have said in previous posts, The EE Quests do not seem too different. We are essentially calibrating antennas to do similar things for either Doctor, so it seems we are using the same technology to do slightly different things. Athough that is only one theory. But a Cure could mean many things.

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Posted

I think is a well-done thread. However, I think Turned has no story relevance. I really wanted to think so. But there are two things that convince me otherwise.

One is the eye colors. Eye colors are supposed to signify control. These zombies' eyes differ in color. They may be used in-game to differentiate players. However, think of Super Smash Bros. Are there really five different Marios each wearing a different outfit? No. Having different-colored eyes makes no sense.

Two is the Cure. We know Richtofen's goal is to bring the world back up so he can bring it back down. If he could make a Cure, he could turn zombies back into people so he could torture them. The Cure seems like a gameplay element that makes very little sense to be involved in the story.

Honestly, I see Turned as the Dead Ops Arcade of Black Ops II.

Posted

I know where your coming from, I felt the same way, but we have seen 2 different incarnations of a cure now. We cant cling tight to significance of one wonderweapon or weapon set and disregard others completely. CotD was set in modern times or pre apocolyptic times and they had the zombie reversal gun. (dont remember the name.) I dont blame anyone for not agreeing with my logic thats why the title is possible implications.

Nearly every wonder weapon has a significant story line tied to it. Even metryoska dolls and gersch device.

I think ppl are too quick to dismiss what seem to be clues to future events.

I know that the turned game mode is prob not meant to be tied to story at all. But I myself have always wondered how the mechanics of being "omnipotent" would actually work. This mode gave me a little insight. I'm not going as far as to say that Turned directly ties into our storyline, but that doesn't mean we cant take some clues away from it.

Franky it just makes sense to me. Although to play my own devil's advocate the cure is in the form of a drop which could imply that its magical drop like max ammo n all that and only really ties into the arcade sense of zombies. I like to keep my mind open tho.

Posted

I agree. I like your positive mindset. But I just don't see it. The V-R11 used vril to bring people back. There was reason to it. But not a drop from Aether is supposed to work just as well? I don't know. Maybe Richtofen can only revive individuals and not whole populations? I'm just not sure.

Posted

I can understand your skepticism. If we are being rational then a drop is in no way the same as the VR-11. But the VR-11 is still part of zombies and perhaps could have several implications for the story. Especially now when a cure or a zombie reversal weapon could be key to certain aspects of the story. I tend to throw theories in with my logic and I think this is confusing everyone but I believe CotD was a Russian site and was full of German tech. (correct me if im wrong.) Perhaps Maxis was secretly working on this while Richtofen was plotting against him.

Richtofen was so infuriated with Maxis' distractions with his assistant or so he perceived that he began plotting to over throw him on the projects Maxis was leading. It is possible that Maxis' "Plan B" COULD involve similar tech or science to achieve the same goal.

If all zombies on Earth could be "Reverse Polarized" then the zombies would become human again. We know that 115 both creates and cures the zombies and perhaps that Richtofen never even knew of it's existance as they were trapped durring this entire level. (CotD)

Posted

With the Nuketown description for season pass holders, I have come to find that the agents we see in Grief and Survival DO appear to have some overall story relevance. I mean for the Nuketown zombies map the description actually says that a team of scientists were doing research (paraphrasing) and got attacked by zombies. *This indicates Survival mode.* Also directly after that it says how CIA and CDC agents were sent to investigate their mysterious deaths. *This indicates Grief Mode.* I cannot possibly see how the relevance of Turned Mode is questionable anymore. The question is...WHAT can we take from it precisely. Other than the idea that a cure may be out there, or that there may be a hidden power struggle in the Aether, can we assume that the "cured" survivor we play as will ever play a potentially important role? Not implying main character status or anything but perhaps the events of turned mode are to be relevent somehow. Someone (Formerly CDC perhaps) was once a zombie and is now revived. Even if they are weak and doomed to die. Perhaps some form of their conscious remains in tact and they seek out a cure when not being directed towards certain people or objectives.

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