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Posted

Here's my theory, and I honestly think it is correct. Let me know what you think. All right, so each map so far (Green Run and Die Rise) both have their own, specific navcard, and their own, specific navcard table. Now, we know that those navcards save, so if I had the Tranzit one, I would keep it in Die rise and vice versa.

Now, as of right now, neither of those actually work on either map. Neither navcard works on either table. SO, Jimmy said something about waiting and using points to find new secrets. I thnk that his points are MS Points, and they apply to a map pack. Now, each map pack will have its own navcard and table, like the others. Each navcard goes into a table on a different map, so for example, maybe the third one goes into Die Rise.

You might see what I'm getting at. When a navcard gets accepted, to whatever table in whatever map it goes to, we get a new area opened up. So for example, in Tranzit, that would obviously be the second bus route (which I think probably leads to a huge Easter egg tying everything together). In Die Rise, that might reactivate the elevator in the spawn area that can only go to two floors. Maybe grant access to the PhD Flopper?

I would also be willing to bet that, since we see that things can save across maps, we might see a huge Easter egg going across all of the maps that will tie everything together. A lot of things make sense this way. Why would we have nav cards and tables to begin with if they don't work? Why would (so far at least) there be areas that we see could easily be playable (like the second bus route, or the PhD Flopper and maybe another area, like below the elevator) It could link us back to the original four (or three, but instead of Madison we'd have Sam) somehow. What about that interview for the UK PlayStation magazine (look it up on YouTube if you don't know what I'm talking about) where a developer said that death is nit the only ending? I mean, no one really seems to have bought the idea that Transit is over. It just seems too big, there's too many questions otherwise. Maybe I'm wrong, maybe a DLC will just magically open the areas, or an update. But I really think that it relates to the navcards that we haven't found a use for yet.

I truly do believe this is the answer to Zombies. I think that each navcard in each map goes to a specific table in a different map. Now, perhaps I'm not the first person to talk about it (judging by how simple it really is, I wouldn't be surprised), but I would still like to hear your ideas and opinions. Let me know if I am wrong, as I might be. Thanks guys.

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Posted

The TranZit navcard does actually work on the Die Rise table. And if your refering to Microsoft points when you say MS points, thats probably not what Jimmy is refering to when he says points, CoD doesn't do microtransactions. Plus having to use real cash to unlock parts of the map would just alienate the entire fan base. However I think these navcards could very possibly open new parts of the map or alter it in some way. I wish we just had more info on them. Oh and welcome to the site! :D

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Posted

First of all, welcome to the forum friendo!

Not a bad theory, and it's been mentioned quite a few times since the Side Quest/Easter Egg was first solved in Tranzit. From what we have gathered, Tranzit's NavCard works in Die Rise's, but nothing occurs once it is inserted. Die Rise's NavCard should be accepted in the next map.

Posted

The TranZit navcard does actually work on the Die Rise table. And if your refering to Microsoft points when you say MS points, thats probably not what Jimmy is refering to when he says points, CoD doesn't do microtransactions. Plus having to use real cash to unlock parts of the map would just alienate the entire fan base. However I think these navcards could very possibly open new parts of the map or alter it in some way. I wish we just had more info on them. Oh and welcome to the site! :D

Thanks very much man! I suppose I did not make myself completely clear, that's my fault. I did mean Microsoft Points, as in, straight up money. However, I definately did not mean microtransactions (I really hope we never get there for COD), I meant regarding the map packs. Waiting the right amount of time (waiting for a certain map pack to come out) then spending the right amount of MS points to buy it, using that navcard, then being able to access a new area. Again, I meant to say that you would spend the points on the map pack, not a microtransaction. Regarding the fact that the Transit Navcard works, I honestly did not know that. However, I was thinking that you would need to use all of the navcards to access the new areas. Reason being, I feel like the new areas would quite likely contain some form of cross-map Easter egg, and it wouldn't work unless you could do it in all areas, you know?

Posted

First of all, welcome to the forum friendo!

Not a bad theory, and it's been mentioned quite a few times since the Side Quest/Easter Egg was first solved in Tranzit. From what we have gathered, Tranzit's NavCard works in Die Rise's, but nothing occurs once it is inserted. Die Rise's NavCard should be accepted in the next map.

I had figured that someone had at least mentioned it at some point, I mean, it is quite simple, and if it was as obvious as it was to me, I'm sure someone else saw it too. Also, thanks for welcoming me, I hope to do a lot more here!

Anyways, I actually did not know that Tranzit's card works in Die Rise, so thank you for clearing that up for me (I never actually tried). However (this is my fault, I didn't make this portion completely clear), what I was sort of going for was to say that the new areas would be unlocked after all of the navcards found their match. So while one may work now (and it may have done something we haven't seen yet), there will still be others that do not have a match. Perhaps once they all are matched up, THEN we unlock the new areas. I mean, so far, we have had glimpses and hints at areas we might be able to eventually get to, and I think the navcards are at least involved in some way. And it makes sense that all of the areas open at one time, because I would be willing to bet that there would be a large, cross map Easter egg tying everything together.

Posted

I have seen people no clip TranZit pretty extensively and they all draw the same conclusions that there doesnt seem to be any more to the Tranzit map than what we see. I am still hoping that there will be something along those lines though.

Posted

I have seen people no clip TranZit pretty extensively and they all draw the same conclusions that there doesnt seem to be any more to the Tranzit map than what we see. I am still hoping that there will be something along those lines though.

I actually was going to put in another paragraph about NoClip, but I took it out because I didn't think it was necessary. Anyways, yeah I get the fact that noclip has not turned up anything that would imply a hidden area. However, it could easily be put in the last DLC, that way no one finds it early but they can still put it in. My theory doesn't work without all of the DLC anyways, so I imagine that, if I am correct, we would get the new areas in the DLC. Plus, have you read the text files? Most of it is just regarding guns and doors and the like, but there are a few things that no one has found ingame, like one about a bunker. Go search for it and you might find what I am talking about. Odds are that those things are in the second bus route areas, and like I said, you need the DLC and the navcards in order to access it.

Posted

IM PRETTY SURE IT GOES LIKE DIS

treyarch=greedy

so they will probs go like dis

n-narvard

tranzit n->dierise,dierise n -> dlc2,dlc2 n ->dlc3,dlc3 n-> dlc4,dlc4 n ->tranzit

and dis is what i think they are going to make it that that you cant complete the dlc 4 CAMPAIGN NOT EASTER EGG without all the maps easter eggs and navcard tables done

think of it like dis MOON thats all i got to say

  • 2 weeks later...
Posted

The TranZit navcard does actually work on the Die Rise table. And if your refering to Microsoft points when you say MS points, thats probably not what Jimmy is refering to when he says points, CoD doesn't do microtransactions. Plus having to use real cash to unlock parts of the map would just alienate the entire fan base. However I think these navcards could very possibly open new parts of the map or alter it in some way. I wish we just had more info on them. Oh and welcome to the site! :D

lol, this turned out to be false! :P

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