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Ghost "Boss"


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Posted

Does anyone else hate these "bosses"? I'm sick and tired of them. George completely ruined CotD for me, Brutus ruined MotD for me, and I'm hoping this doesn't ruin Buried for me. Or else I'll end up playing Die Rise for 7-8months straight until DLC 4.

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Posted

I like them, and I don't.

Die Rise was a welcome return to round based bosses. But at the same time, it seems a little to easy mode to get Max Ammo's constantly.

I think they can break trains easily, which I actually like, because it keeps the game from being repetitive and stale. I actually loved George in CotD lol.

All in all, I like a healthy mix of round based bosses and full time bosses. As long as it doesn't become just one of those, I'll be happy. Gives variety between each map.

Posted

Don't worry about the ghost boss since the replacer video of the ghost boss, she's not hard to kill. So it's like killed the pentagon thief, novas, crawlers in die rise, and shagri la bosses. I mean bullets affect her pretty good.

Posted

George I can understand, but you can make him a nonfactor by doing the no-shock trick (knife one and only one electrified zombie on Insta Kill—George's groundpound thing will not hurt you). Keep him with you, and you'll be fine.

Brutus is a bit tougher, but just carrying Claymores or a Ray Gun can kill him or put a major dent in him.

The ghost lady drops a free perk. I think that is a HUGE reward—I mean I know Die Rise has spoiled us with the free perk thing, but think back to Ascension. When you got a free perk from the monkeys you were ecstatic. It's a big deal. I like her already.

Posted

George I can understand, but you can make him a nonfactor by doing the no-shock trick (knife one and only one electrified zombie on Insta Kill—George's groundpound thing will not hurt you). Keep him with you, and you'll be fine.

Brutus is a bit tougher, but just carrying Claymores or a Ray Gun can kill him or put a major dent in him.

The ghost lady drops a free perk. I think that is a HUGE reward—I mean I know Die Rise has spoiled us with the free perk thing, but think back to Ascension. When you got a free perk from the monkeys you were ecstatic. It's a big deal. I like her already.

Yupp, I missed the RBP in MotD. I really did. But two different bosses are very interesting to me.

Posted

aren't there three different bosses? The ghost and two differnet guys?

But anyways we saw brutus being shot just once with an insta kill in the trailer so we don't know how much damage it actually takes to kill this ghost.

Posted

Honestly i love em.

What better to shake up a stale game then by throwing something in there to scare us? And besides, they are really easy to kill. I see no problem in them.

I believe they are what the zombie community needs to get people on their toes. I play with lots of people who just hoard the box, camp in my area, take my kill, etc. but these bosses are gettin people out of my areas and clearing the way for box.

Plus it adds a healthy challenge that really teaches people that survivng zombies takes more than just luck.

Posted

Note: In every scene the ghost is nowhere near light.... Does light effect her? I would think so... Maybe she's locked in the maze and will fallow you once you find her, however, she does hurt you.... If you can manage to trick her into the light you may be able to receive a perk from that, but if she does become a bother she can die very easily.....

Also does she have any effect on the empty hillbilly and the green giant zombie? These are all questions I need answered....

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