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Greatest 2 player strategy so far (Early Rounds-Mid Rounds)


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New map, New strats

So while playing some solo I noticed a GREAT spot to sit at. Well I thought it was then I noticed that zombies jump up behind you... So I called up my buddy and we hopped on and started a game. We played normal for the first few rounds opening doors and such and then grabed some guns and headed to the spot. Where is it? Right by mule kick. Its the roof outside of it. The zombies will only jump from 2 spots and you can EASILY get to round 30 with this strategy. We were on round 33 when we lost connection and neither of us had a down with 7 perks and pap hammer, rgm2, and pap hammer.

This strategy is also very equal. Both of us had 1200 kills when we were disconnected so each jump up basically gets the same amount of kills. I advise using the an94 to get ammo. One tiny problem with this strategy is that if you have vulture aid and sit in the green mist the zombie could go after your partner if you don't kill it fast enough.

Traps can also be used in the later rounds if you want. I advise the trample steam. We didn't have time but I am pretty sure if you put a turbine in the middle platform between each of the two jumpus, each player could use a dubstep machine on each side. So make sure you build the traps you want most inside the saloon.

A video showing the exact spot will be shown below. It doesn't show it in action because we disconected. But I promise you, it works and I will be writing more streategies on better/faster/easier strategies later. And when I do get actual gameplay, I will post that too.

The video shows where the spot actually is and I shoot at where the zombies come from.

Another thing to worry about is BIG BOY (don't know his name yet). As long as you don't have any candy or booze he should just wander around the map.

My personal loadout when using this strategy:

PAP AN-94

Mustang and Sally

Jug/double tap/speed/ vulture aid

(When other perks are received, I use the rgm2 as my third weapon)

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