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"Origins" Map Idea! Work In Progress!


Naitrax

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Hey guys, Nai here with my first ever in-depth map idea! This would be for the upcoming map, Origins, releasing alongside four new Multiplayer maps as part of the Apocalypse DLC for Black Ops 2. LEGGO!

The Intro:

We see a fighter jet flying through a shower of bullets. Inside the jet, there are four men: our characters (the O4). Richtofen is piloting. "We're hit!" he screams as the plane begins to descend. The camera goes to an outside view. We see many planes, firing bullets at a giant, Metal Man (Automaton). The crew eject from the plane far away from the Metal Man, and they land in a damp swamp. A horde of undead notices and begins to shamble toward them. The crew stand and group together, back to back. As the horde approaches, they draw their guns and begin to mow through the lines of shambling corpses. Suddenly, a deep rumble seems to emanate from below the ground. All the zombies drop and begin clawing at the swampy earth. The crew look at each other and silently agree to move out. They run through the swamp, the zombies paying them no notice, still clawing at the ground. They make it out of the swamp onto the solid ground.

Tank: "What the fuck was that thing? You have some explaining to do Vonderharr Edward..."

Richtofen: "Calm down Tank. That was an Automaton. That creature, that abomination... is, no, was Dr Maxis. Not anymore. Maxis was dead long before he encased himself in that thing. If we don't stop it, it will ravage the entire land. Even more than the undead plague has."

Takeo: "Is that the truth? Maxis turned himself into... that thing... willingly?"

Nikolai: "That thing was uglier than third wife!"

Richtofen: "Quiet you drunken fool! The adults are talking." -Richtofen turns to Takeo- "Afraid so. A creature more machine than man. The Element fused the-"

Richtofen is cut short by an explosion in the swamp. A much smaller Metal Man emerges from the ground. The crew turns and runs toward a bright, blue light in the sky...

The Spawn Room:

A small room with 4 zombie spawns behind windows. The walls are made of solid concrete and there are two weapons on the wall: the Kar 98 and the M14. There is one door (750).

Room 2: Lab:

Upon purchasing the door, you are greeted by a lab. The walls are starch white and the while tiled floors are stained with blood. This room has a Perk machine in the corner (Quick Revive) and an empty Mystery Box location. There is a STG on the wall for 1000. There is one way out of this room; up an emergency lift which only has one charge (you can revisit once you have the power on)

Room 3: Trench #1:

Just a plain old trench, with two doors. The arrow leading to power points to the right (1250), but the Mystery Box is in plain sight from the left door (1250).

Left Room: Box Spawn

This room is plain apart from the original Mystery Box spawn and a few vials of blood laying in the corner. You can pick them up (has a MotD-like part system).

Right Room: Trench #2

This room has a Buildable table. There is a crystal laying in the corner which can be applied to the table with a vial of blood. This will not make anything yet, but you can revisit later to complete the Crystaliser (The WW). There is a door on the far side of the room, along with a Trench Gun on the wall.

Room 4: Power Switch

The power switch is located within this room. There is also a warped plank of timber here which can be picked up. There are two guns in this room: the M1 Garand and the M1227. There are two doors. You can proceed through the left one to reach a small, tight corridor with Juggernog at the end. Proceeding through the right one...

Room 5: The Field

From here you enter a large field with many risers. There are signs with chalk guns scattered around, hidden int he grass. In the distance you can see the dark shape of the 1000 foot-tall Metal Man.

Need sleep, so will continue in morning. Hope you enjoyed and want to see more!

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There could be different vials of blood around the map, each harnesses a different "supernatural power". The first one you find is the easiest to find, but it gives you the simplest power. The harder the vial is to acquire, the more powerful the power is. You can only switch the vials out by using a buildable conversion kit, like in Mob of the Dead with the acid gat kit.

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