83457 Posted October 23, 2013 Posted October 23, 2013 Name any hidden/special spots that you may know. What is obvious to me is often hidden to other players. Now bo1 and mw3 didn't really have much to offer, unlike mw2, which was full of hidden spots/paths, and bo2 doesn't have a lot, but let's see... Standoff: the house with the ladder; on the opposite side of that house from the ladder is a window that you can climb in by climbing the low roof and jumping sideways to the window. If by the ladder, stay along the outside of the map until you get to the tractor. Climb the bucket to get on the roof of the tractor, face the corner of the map and jump onto a large t-shaped object. From here you can see across the map and can even be overlooked by people passing through. Slums: by the blue building with the 2 breakable windows there is a spot where you can climb over the wall into the center area. More, but I've got to work on descriptions...
Administrators InfestLithium Posted October 23, 2013 Administrators Posted October 23, 2013 Cargo [*:3rihwv7k] At the back of the spawn with the garage, there is a small little building in the far back center than no one really ever goes through. It's perfect for hiding out when manually using scorestreaks. [*:3rihwv7k] The opposite spawn side has a few large cargo crates on the right side that can be accessed be climbing them. They make great hot spots for Search & Destroy matches. Hijacked [*:3rihwv7k] At the back of the South spawn, there is a small boat that players can prone in and never be seen. It's useless, but a good spot for people who tend to chicken out. [*:3rihwv7k] The jacuzzi is very popular to go in, but a vast majority of people don't bother to look in that direction if you are facing against the corner of it.
83457 Posted November 15, 2013 Author Posted November 15, 2013 Cool, thanks il. Hydro: at either end of the middle area are bridges that people snipe off of. Each one has a van in front of it that you can climb to get up there. Cargo: at start of tdm, both teams will often have players that run to the campable building. If you approach the side without stairs, climb the fork-lift and into the window, usually taking the other side by surprise upstairs. Cove: this has been a much better, overlooked spot than it sounds when you read it: go to front of plane, climb up to window. If you position yourself right, it says 'hit A to climb' and you get above the cockpit. You can see over/behind the plane, across to the ledge, or suprise headshot people in the planes cockpit. You can lay in the boats... Mirage: spawn snipe; if you spawn on the side with the main entrance, run left, avoid the upstairs room, go around the building and aim up at the other sniper lofty as they won't be looking for you over there. This usually gets first blood. Sniper not required. Edit: maybe I'll solo some maps and point stuff out...
83457 Posted November 15, 2013 Author Posted November 15, 2013 Aftermath: the parking garage side: on the left side of this end is a cop car. You can lay down behind it and see under it, the way the enemy team will come. From the firetruck there, you can peer between the cab and rear of the firetruck to view the sniper in the garage. You can view the 'Agora' library sniper window from the blue bus. By the parking garage, at street level is a little alcove that is easily overlooked (behind the bus stop thing) for camping. Carrier: you can climb on the burning plane in the middle. There is a path along the outside of the map under the bridge of the ship. There is a couple hidden spots by the undamaged jets. Drone: the one end has cliffs that snipers hang out on. Climb up the front of the cliffs to shoot them. There will always be traps on the path. On the side opposite the cliffs, you can climb that low wall, onto the higher wall, and jump/climb onto the heli pad. From the center, you can climb up the other side of the heli pad our up through the glass windows of the main building. Express: if you're along the active train line, you can climb those wedge-shaped things to get over the parked train. Meltdown: you can climb into either 'sniper building' through a side window/crates. Raid: besides the obvious stuff, you can climb up by the red sculpture... Turbine: lots of little stuff. But the only non-obvious bit to me; go to building 2 (right by the only standing turbine in the maps playing area), fall out of the front onto the rocks, go left to a sniper ledge. Yemen: reminiscent of mw2, this map you can climb everywhere over everything. The less obvious paths (to me): start on the 'produce' side. Walk left and down the steps (you can climb up and left into a window). Get there, but don't climb in the window. Instead turn around, jump on street light, turn 90° right, jump up to rocks, climb onto sniper patio of Fariha market. Now drop back down below. See the 3 boards that cover the crevasse? Go to them, get on the orange-y wood on their right (by the scaffolding). You can jump up and right on that scaffolding, or you can jump around the corner onto that scaffolding to get in that building there. I'll hit some dlc later. I pass on lots of obvious (to me) stuff, feel free to post more or comment/ask stuff. Happy gaming!
Administrators InfestLithium Posted November 15, 2013 Administrators Posted November 15, 2013 Magma: When approaching the broken tram near the heavy lava pool area, there is a small little pathway going from one of the tram windows and into the station. People tend not to look this way, and it makes a great route for getting into the building quicker than the middle route. Uplink: Even though it's a very popular remake of Black Ops' Summit, people forget very easily about the the lone rail car on the downslope near the sniper tower. I see someone in it maybe once every 20 matches, but it's too much fun to pass. Dig: Near the far back of the spawn where there are stairways against the walls (like second-level floors), there is a small tunnel underneath one of the staircases. It's rather open to the sides but very well-hidden and obscure. Raid: The building that overlooks the pool bar (where snipers love to hide) also has a tiny ledge at the top floor. You can go up to it - and even get into the room - by climbing the structure of the walls. It's a very popular spot, however, so it gets a good amount of attention. At the same time, it can work wonders with the correct class setup and mode.
83457 Posted November 15, 2013 Author Posted November 15, 2013 Good points. On raid, you can climb in the front of any of the little rooms. If you start on the non-garage side, you can throw smoke from start right into the cent of the map, giving you more flank time (and usually first blood if you slip on the side from the stairs with the sculpture in them). Dig: if you start on the bottom half of map from the pause screen. Make like you are going to climb up the center, but instead, look for the small green box where you would climb up (its on the stuff you climb, to the right a little). You can stand on that and still see over the middle, where usually an enemy climbs up at start, but you are still mostly hidden from sight.
83457 Posted November 15, 2013 Author Posted November 15, 2013 Downhill: you can climb onto the house via the balcony. Mirage: if you start in the back, to your right is a wall with the round doorway, you can get up there and stand by the palm tree where you are not very visible, for sniping. Grind: on one side is bleachers, you can go up there and sit in a corner, fairly hidden. Frost: you can climb up from the frozen river to the middle road, via the boat. Takeoff (i call it Takeo fast-forward): at start, if you go directly to the center sculpture and climb the edge of it, you can usually pick up a couple of kills before they rout you. Especially on the dlc maps, it's hard to say what needs to be said or is it too obvious...
83457 Posted December 2, 2013 Author Posted December 2, 2013 I was looking at cove: By the crashed plane you can jump onto some of the crates and actually get out beyond the safe area a little. Nobody expects you out there, so even though you are visible, it's not the first place they look. Cold blooded would help. Right near the plane on the beach, there is a palm tree floating in the water. Get up against that and you are fairly hidden. Find the small raft at the edge of the water. Crouch and walk into the water, next to the rock by the raft. You can get fairly well hidden from sight there. Use cb. From the beach, behind the plane, look right. There will be a giant rock right by the water (near the floating palm tree. If you lay on it and watch the arch, you will be well hidden except for the plane area, you can be seen from there. Start: by plane, run slightly left of plane, shoot folk in archway across from cockpit for first blood. Start other side. Run towards plane, stop by rock looking into side of plane, aim there for first blood.
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