Jump to content

*You Must Have The Power Activated*


LiL TS 420

Recommended Posts

Posted

So this may be a normal common error but I wanted to see if this has happened to anyone else. 

 

I was playing some zombies on Town yesterday just for some fun. It was round 3 and I had 3500 points so I went up to get Jugg. When i opened the door I could already tell something wasn't right... Something was just not the same... There's no red light emitting from the Jugg machine, oh well right? Minor little error there and the perks may not always be lit up anyway for all I know. I walk up to Jugg only to see it says "You must have the power activated" and wont let me buy the perk and also explains why it's not lit up. All the other perk machines were fine, all working all emitting light, so it was only Jugg. 

 

Has this happened to anyone else? Does anyone know why this may have happened? Please let me know!(:

  • Replies 11
  • Created
  • Last Reply

Top Posters In This Topic

Posted

So this may be a normal common error but I wanted to see if this has happened to anyone else. 

 

I was playing some zombies on Town yesterday just for some fun. It was round 3 and I had 3500 points so I went up to get Jugg. When i opened the door I could already tell something wasn't right... Something was just not the same... There's no red light emitting from the Jugg machine, oh well right? Minor little error there and the perks may not always be lit up anyway for all I know. I walk up to Jugg only to see it says "You must have the power activated" and wont let me buy the perk and also explains why it's not lit up. All the other perk machines were fine, all working all emitting light, so it was only Jugg. 

 

Has this happened to anyone else? Does anyone know why this may have happened? Please let me know!(:

Were any EMP grenades used in that game? All perk machines can be turned off temporarily in that game mode by use of EMPs.

Posted

@BrayJayTheZombSlaya I made it to round 13 (No Jugg) and i checked every round to see if the machine was powered on and it never did. Whether it would have powered up in a round later than that ill never know.

  • 5 months later...
  • 2 weeks later...
Posted (edited)

I never heard of that one, but I remember something about a glitch with the turbine and the power off, you set your turbine beside the perk you want and buy your perk, before you throw your bottle down pick your turbine back up and your perk stays light up without power. Maybe there's something similar in this effect, i know Tranzit and Town Survival are different modes, just thought they sounded kinda similar :huh:

Edited by DFSnake

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .