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Extinction meets zombies


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Posted

I was thinking the other day, what if zombies had the same health setup (or whatever you call it) as extinction does? Instead of taking a certain number of hits then going down, maybe we could have something of a health meter that regenerates over time.

I know a lot of people who don't get into zombies because the initial two hit deaths are too much for them. Maybe this would make things better for them. And maybe even add a little different feeling that pro slayers would like more?

What do you guys think? Personally I think it might be a nice addition to at least be in custom games or something.

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Posted (edited)

I personally think they need to do something with the weapon damage!!! It just gets way to hard to kill zombies on higher rounds....

They need to do PACK A PUNCH  in multiple levels...

 

PAP level 1= rounds 10 to 20

PAP level 2= rounds 20 to 30

PAP level 3= rounds 30 to 40

 

and so on and so on.....

that way as you progress on you can just continue to upgrade your weapons and get a little more damage

Edited by CBR_600_RR
Posted (edited)

I personally think they need to do something with the weapon damage!!! It just gets way to hard to kill zombies on higher rounds....

They need to do PACK A PUNCH in multiple levels...

PAP level 1= rounds 10 to 20

PAP level 2= rounds 20 to 30

PAP level 3= rounds 30 to 40

and so on and so on.....

that way as you progress on you can just continue to upgrade your weapons and get a little more damage

That'd be great and all. But it would also make later rounds no different than the early rounds. I agree that it gets too hard to kill zombies in later rounds but I don't see that being changed. I mean it's kinda the point.

Which is why some people choose to just end game at a certain point. :/

Edited by thegoldenspork115
  • 2 weeks later...
Posted (edited)

thegoldenspork115 SAID: That'd be great and all. But it would also make later rounds no different than the early rounds. I agree that it gets too hard to kill zombies in later rounds but I don't see that being changed. I mean it's kinda the point.
Which is why some
peoplearrow-10x10.png choose to just end game at a certain point. :/

 

 

I REPLIED: Not necessarily true....   It all depends on how they would tweak the weapon damage......      I mean the weapons could be slightly buffed each time you PAP giving you a small but noticeable damage boost.....      It's a touchy subject but in the end it would really come down to the actual mechanics and how TREYARCH would implement such a thing!!!

Just an idea...

Edited by CBR_600_RR
Posted

thegoldenspork115 SAID: That'd be great and all. But it would also make later rounds no different than the early rounds. I agree that it gets too hard to kill zombies in later rounds but I don't see that being changed. I mean it's kinda the point.

Which is why some peoplearrow-10x10.png choose to just end game at a certain point. :/

I REPLIED: Not necessarily true.... It all depends on how they would tweak the weapon damage...... I mean the weapons could be slightly buffed each time you PAP giving you a small but noticeable damage boost..... It's a touchy subject but in the end it would really come down to the actual mechanics and how TREYARCH would implement such a thing!!!

Just an idea...

I get that. But what would be the difference between round 30 and round 50? If the zombies health gets weaker/our guns get stronger, it would feel exactly the same.

Posted (edited)

yeah GS's right in this case, you had a good idea, but the way the system is set up the ability to make your guns better only gets you so far. Plus what happens if one bleeds out? What if they lose their triple upgraded guns? They're screwed. VERY screwed. 

Edited by Stop mocking me0

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