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Posted

Is it possible to rip Romero's model from Call of the Dead?

If anyone has it, can they link me it? Otherwise can someone show me how to rip models from the PC game.

If anyone has it or can rip it, I need the format to be in .MDL format (Source Engine)

 

Thanks for reading.

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Posted

Follow Slades advice & you can't go wrong.

I goggled MDL format & it came up as a Warcraft 3 format. Are you planning on porting George? (Or am I way off the Mark?)

You could also go to undeadmodding.com & ask Tom or someone there if they can help you out. Toms software will not produce MDL formats (as far as I know). So you will also need to convert it somehow.

The 2 folders that contain George's model are about 55mb. Can't really give it to you here.

Posted (edited)

I'm hoping to port George to Garry's Mod. I've already done WaW zombies and I have a Hellhound model that needs porting.

 

Is the stage light attached to George's model or is it seperate?

Edited by Roachdaripper
Posted

The light is a seperate folder. 1 folder for George & 1 for the light.

Check out Tom's Webpage. Use his tools & you'll have everything.

Edit - Rather than using Lime, you could just use his older program - Xmodel Utils

There is a good video on the information page below. And you can download from the downloads tab as Slade posted above. This would be alot easier & quicker if you are just after a few models.

http://tom-crowley.co.uk/xmodel-utils/

Posted

Sorry for the double-post but... How would I go about converting this to .MDL format? (and the textures to .vmt/.vtf) I want to use the model for a Garry's Mod NPC y'see. Which uses the Source Engine.

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