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Haunting Mode - [Game Mode Concept]


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Posted

Game Mode Name - Haunting

 

Players - 5 Players 

 

Game type - 4 v 1

 

Map - Special Haunted House filled with a large study, a demonic basement, a possessed K1tch3n, a dark attic, a hidden cavern, and no way out.  ( For full map details wait till Dance of the Dead ). 

 

Premise - There is something in this house.....something evil.......4 players must survive an endless hoard of demon zombies in a possessed house. Vanishing staircases, revolving Bookshelves, disappearing perks, and self closing doors....Can you survive this night? 

 

New Role The Demon - As the Demon you control the Map...No ...The zombies have a mind of their own but You control everything about the house and your job is to damn these 4 people to Hell. As the Demon you are invisible to other players and you can fly. Similar to afterlife mode, you can activate different mechanisms around the house using your power. The point of the Game is to have a player act as the Demon possessing the house and trying to mess with players as they themselves try to survive the undead.

 

How to Win - You can't win......However your scores are taken and added to leaderboards. How long it took the Demon to kill all players and how many rounds the players survived.

 

Abilities 

 

Ability to Re-close Opened Doors or re- open them

Ability to Switch 2 perks 

Ability to activate Traps once every 3 rounds

Ability to Block paths with a temporary apparition 

Ability to cause the Box to re-spin without giving the survivors the weapon they originally rolled

Ability to Booby trap perks causing players who try to buy it to get shocked for a while

Ability to possess a zombie temporarily and control it once every round.

Ability to move the Pack a Punch to another location

Ability to Rotate the entire house sideways, upside down, or back to normal. Can only be done once every 5 rounds

Ability to Teleport a player somewhere else once per round

Ability to possess special traps that only the Demon can use. Launch Knives across the K1tch3n, Make the fireplace hot to go near, Flood the second floor causing all players on the second floor to be washed back to the first floor. Etc

 

Restrictions

 

Can not open doors if they haven't already been opened by players.

Can not harm players physically unless they booby trap a trap or perk

Can not harm zombies unless caught in a trap

Can not use a weapon

Can not enter a room unless a survivor has already bought the door.

 

 

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Posted (edited)

By the way you can say **** please report this topic, post **** now

 

 

 

 

Also I feel like players would coordinate and purposely down themselves to let the demon win, or the demon would not do anything evil to the players to help them survive longer. Is there a way around this? 

Edited by Stop mocking me0
Posted

Sounds really fun! I had an idea kinda like this, but this is more fleshed out. I would love playing like this in a party. The fifth player is silent for a while then roars laughing when his carefully planned trap kills us all. So much potential for fun. (God i miss playing zombies with other people...)

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