Jump to content

8 Player Zombies? The O4 and the New4


Recommended Posts

  • Replies 9
  • Created
  • Last Reply

Top Posters In This Topic

Posted

I assume you mean the O4 working with the N4 in the same map...

 

I really hope not. 

 

Greif zombies is hectic enough and people lag out too easy. Trying to do the easter egg like that would be way too hard. 

On the other hand, if you look here at an OLD map idea of mine: http://www.callofdutyzombies.com/forum/index.php/topic/158229-mocking-me-countdown-cont/?hl=countdown 

 

I've devised a way for both sets of characters to be in the same map, but 4 players are in control, swapping between their assigned N4 and O4 characters. That would be an epic map to see! 

Posted

Just read your old map idea in NYC. I like it that would be pretty epic. The idea of swapping characters is interesting too. I see what you mean about the increase in difficulty or coordination if it was 8 different people. Although one could argue that it wouldn't be much different than dare I say a Destiny type raid. Haha. Maybe they will have some maps where you play as the O4 and some as the N4 or some combination of all 8.

Posted

Like a map where you play as Misty, Tank, Marelton, and Takeo? That might be cool, but I think they should save that for the game after. In this particular game I want 3 things accomplished: 

-We get a particular end to BO2, either maxis, richtofen, or someone else succeeded! 

- We find the O4

- We find some more epic hints about conspiracy theories. LESS COMPLETELY USLESS MAPS LIKE DIE-RISE.

Posted

Yeah exactly. A mix of characters like that, but I see what you mean saving it for the next one because they have a lot of holes to fill and loose ends to tie. I dont know how they are going to do it but I'm dying to know...

Posted

I don't think Die Rise was useless at all, in fact it was one of the more innovative maps they've made. Making zombies Vertical was huge for the advancement of zombs. Opened up a lot of doors for the future. vertical maps are a lot harder to make work then some people think. Like Tranzit, I believe 3Arc was trying to see what things they could make work, in favor of the future of Zombs.

Back on topic, If done right, I could see 8 player zombs. The map would have to be massive, ala Transit size if not bigger, with modes of transportation or something along those lines. However, the risk factor is so high it would be a slim chance that it doesn't turn into a giant cluster, but if they DID do it right? Epic, epic, epic. They'd be skating on thin Ice though.

Posted

I don't think Die Rise was useless at all, in fact it was one of the more innovative maps they've made. Making zombies Vertical was huge for the advancement of zombs. Opened up a lot of doors for the future. vertical maps are a lot harder to make work then some people think. Like Tranzit, I believe 3Arc was trying to see what things they could make work, in favor of the future of Zombs.

Back on topic, If done right, I could see 8 player zombs. The map would have to be massive, ala Transit size if not bigger, with modes of transportation or something along those lines. However, the risk factor is so high it would be a slim chance that it doesn't turn into a giant cluster, but if they DID do it right? Epic, epic, epic. They'd be skating on thin Ice though.

I meant story-wise. Which I guess is also slightly wrong as we discovered the N4 can be killed over and over. 

Posted

Any character can die any amount of times, thats what the loop does. I could kill you in a time loop, then when the next loop comes you could kill me. The only way to truly die is if you either never make it to the next loop or you never got stuck in it.

Posted

Any character can die any amount of times, thats what the loop does. I could kill you in a time loop, then when the next loop comes you could kill me. The only way to truly die is if you either never make it to the next loop or you never got stuck in it.

Aye but it appears the N4 can die within the same cycle. 

Posted

Marlton whining to Nikolai, lol. I dont know, N4 and O4 in same map, doesnt sound like good idea, since I wouldnt want to hear 8 guys complaining about ammo at same time...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .