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Posted

So, in BO3, we've seen the new feature of "Challenges" which can be completed to unlock calling cards and other various prizes. However, many of us have already completed many of the challenges in the giant and Shadows of evil. 

So my question to you is: Do we want more challenges designed for Der Eisendrache? I think we'll get another Dark-Ops acheivement. But what else could you want to see? 

Moving on, what about new elemental effects on weapons? Could we see something else after Fireworks, Turned, Blast Furnace, Thunder Wall, and Dead WIre? Perhaps a new one called "Blizzard" which freezes zombies similar to blast furnace but does weaker passive damage, but slows zombies greatly?Just a thought. 

Last on this list: Weapons. Do we want to be able to obtain more weapons to customize in the map? I'm sure there will be more weapons like the bootlegger which can't be customized, but I'd like to think there should be more that we CAN change. I'm not saying these weapons should be available in shadows of evil, or the giant, only der eisendrache and future maps. 

Like a powerful pistol/revolver. We don't have any of those in the game, but we should, and I want to be able to load that thing up with custom paintjobs and camos with a long barrel and fast-mags. 

 

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Posted
22 minutes ago, mmm chocolate said:

i still want to add my created paint job to my bowie knife..whats up with that still not accessible?

 

I think its to do with it being a zombies only weapon, as they tried to do this transferable across all modes thing that kinda flopped. I wish they would add all guns to it and also have something for like Wunder Weapons.

Posted
1 hour ago, urbanrooster said:

With any luck we'll see the return of some of the older weapons. all I'd want is a few like the galil, thompson, or mp40 and I'd be happy

 

David Vonderhaar has teased the MP40s return on Twitter. But I don't think the Galil will ever come back. We are past weapons like those.

Posted
16 hours ago, urbanrooster said:

With any luck we'll see the return of some of the older weapons. all I'd want is a few like the galil, thompson, or mp40 and I'd be happy

But will they be customisable is the question.  They could easily be, just like they added the secondary weapons to MP.  (I want a butterfly knife in zombies damn it!) 

Posted
39 minutes ago, Stop Mocking Me0 said:

But will they be customisable is the question.  They could easily be, just like they added the secondary weapons to MP.  (I want a butterfly knife in zombies damn it!) 

 

I believe they will follow the AW route. Bring weapons out in zombies and then add them into MP later on as a free DLC you have to get in supply drops. I would love to see that for the Bootlegger, Bloodhound, Bowie Knife and as a very slim possibility for the Ray Gun. I find the Ray Gun unlikely but I believe it could work somehow.

Posted
43 minutes ago, Nightmare Voyager said:

 

I believe they will follow the AW route. Bring weapons out in zombies and then add them into MP later on as a free DLC you have to get in supply drops. I would love to see that for the Bootlegger, Bloodhound, Bowie Knife and as a very slim possibility for the Ray Gun. I find the Ray Gun unlikely but I believe it could work somehow.

I don't know how I feel about the Raygun being in zombies. It would be cool to use but it would feel so out of place and I think it would be difficult to balance out. I almost fear it would turn out like the Vex from Destiny (for those who played that).

Posted
1 minute ago, Kill_All_Monkeys said:

I don't know how I feel about the Raygun being in zombies. It would be cool to use but it would feel so out of place and I think it would be difficult to balance out. I almost fear it would turn out like the Vex from Destiny (for those who played that).

I know, it was just a thought that I wasn't sure of either. It would depend how they dealt with it really but the CEL-3 worked well enough.

Posted
Just now, Nightmare Voyager said:

I know, it was just a thought that I wasn't sure of either. It would depend how they dealt with it really but the CEL-3 worked well enough.

True, yet the CEL-3 was just a futuristic looking shotgun that fired lasers and a few of the guns in AW already fired lasers so it wasn't too out of place.

Posted

You know where it wouldn't be out of place? As a Specialist Weapon. I was hoping for more of them in DLC.

Posted
On 12/28/2015 at 3:15 PM, Nightmare Voyager said:

You know where it wouldn't be out of place? As a Specialist Weapon. I was hoping for more of them in DLC.

I too was hoping for specialists to be included in DLC, but now I see them being released through microtransactions (ugh) unless they plan on releasing a few in DLC 2 or 3.

Posted

OHHHHHH GOD RICHTOFEN IS THE 10th SPECIALIST! 

-Specialist weapon: Ray gun

-Special ability: NOT DEAD YET: When killed, your corpse will return as a zombie to rein havoc on the battlefield. 

Default taunt: "Don't worry, there's an infinite number of universes in which you won.... But not for long *Winks"

Posted
6 hours ago, Stop Mocking Me0 said:

OHHHHHH GOD RICHTOFEN IS THE 10th SPECIALIST! 

-Specialist weapon: Ray gun

-Special ability: NOT DEAD YET: When killed, your corpse will return as a zombie to rein havoc on the battlefield. 

Default taunt: "Don't worry, there's an infinite number of universes in which you won.... But not for long *Winks"

 

Although I think it would be better if we get all the zombies characters, correlating to the Wunder Weapon they held in the Ascension poster, this is still an amazing idea. I honestly would like to see zombies mechanics in an MP playlist of its own. Not zombies themselves, well unless its like the specialist ability, but like normal MP with Perks being replaced with zombies Perks, the ability to have a GobbleGum pack and stuff like that.

Posted
11 hours ago, Stop Mocking Me0 said:

OHHHHHH GOD RICHTOFEN IS THE 10th SPECIALIST! 

-Specialist weapon: Ray gun

-Special ability: NOT DEAD YET: When killed, your corpse will return as a zombie to rein havoc on the battlefield. 

Default taunt: "Don't worry, there's an infinite number of universes in which you won.... But not for long *Winks"

You're telling me that if given the choice of only one of the O4 to play as in MP, you wouldn't want to play as THE Tank Dempsey? I would literally die out of pure joy from hearing him shout at other people calling them freakbags and what not. And his taunt?

"Tank Dempsey, kickin ass since 1942"

Posted
23 minutes ago, Kill_All_Monkeys said:

You're telling me that if given the choice of only one of the O4 to play as in MP, you wouldn't want to play as THE Tank Dempsey? I would literally die out of pure joy from hearing him shout at other people calling them freakbags and what not. And his taunt?

"Tank Dempsey, kickin ass since 1942"

It would be fun but I have always been a Richtofen fan. I honestly think player skins for MP of zombies characters would be a great thing for them to do. Dempsey does use the Wunderwaffe mostly so he would have to have it I guess.

Posted
On 12/30/2015 at 9:36 AM, Nightmare Voyager said:

It would be fun but I have always been a Richtofen fan. I honestly think player skins for MP of zombies characters would be a great thing for them to do. Dempsey does use the Wunderwaffe mostly so he would have to have it I guess.

Wouldn't that be the same thing as the Tempest? I would prefer him to have the Thundergun personally. But yes I think they should throw some zombie skins in there, I would even accept having them as Black Market items for the specialists we already have.

Posted
6 minutes ago, Kill_All_Monkeys said:

Wouldn't that be the same thing as the Tempest? I would prefer him to have the Thundergun personally. But yes I think they should throw some zombie skins in there, I would even accept having them as Black Market items for the specialists we already have.

Have it a reskin then, it doesn't matter if its a zombies theme because then the original ones would be taken away from that pool.

Posted

That'd be cool. A reskin pack for the specialist: 

-Profit---> Richtofen: Tempest becomes wonder waffe, glitch becomes a special teleport ability like the SOE ending. 

-Spectre---> Takeo: Ripper becomes katana, cloak becomes "Now you see me" gobble gum. 

-Reaper--->Maxis controlled GI unit: Scythe becomes MG42, psychosis becomes necessary sacrifice, where other versions of maxis's self appear to die for him.

-Outrider---> Nikolai: Sparrow becomes explosive-bottle throwing. Vision pulse becomes vodka sip. 

-Ruin---> Zombie: gravity spikes becomes PHD flopper fall. Overcharge becomes sprint. (Also LOL at zombie firing weapon)

-Battery--->The shadow man: Kinetic armor becomes reality-shift armor, war machine becomes "Hex". 

-Nomad---> Zombie richtofen: Rejack becomes "Not dead yet", Hive becomes 115 deposits.

-Seraph--->Tank: Annihilator becomes ray gun, combat focus becomes double points. 

-Fire-break---> The frozen one: Purifier becomes cryo-freezer, heat wave becomes chill blast.

Posted
4 minutes ago, Stop Mocking Me0 said:

That'd be cool. A reskin pack for the specialist: 

-Profit---> Richtofen: Tempest becomes wonder waffe, glitch becomes a special teleport ability like the SOE ending. 

-Spectre---> Takeo: Ripper becomes katana, cloak becomes "Now you see me" gobble gum. 

-Reaper--->Maxis controlled GI unit: Scythe becomes MG42, psychosis becomes necessary sacrifice, where other versions of maxis's self appear to die for him.

-Outrider---> Nikolai: Sparrow becomes explosive-bottle throwing. Vision pulse becomes vodka sip. 

-Ruin---> Zombie: gravity spikes becomes PHD flopper fall. Overcharge becomes sprint. (Also LOL at zombie firing weapon)

-Battery--->The shadow man: Kinetic armor becomes reality-shift armor, war machine becomes "Hex". 

-Nomad---> Zombie richtofen: Rejack becomes "Not dead yet", Hive becomes 115 deposits.

-Seraph--->WAW soldier: Annihilator becomes ray gun, combat focus becomes double points. 

-Fire-break---> The frozen one: Purifier becomes cryo-freezer, heat wave becomes chill blast.

 

Dempsey would be the Wunderwaffe as its his signature weapon and Nikolai would have the Ray Gun for the same reasons.

Posted

Woops, misprinted that (did a lot of editing) WAW soldier should be Tank Dempsey. Also the DG2 was created by richtofen so in MY eyes he's more likely to have it. 

Also it's hard to incorporate a glitch-like  ability for tank, where as with richtofen we've seen him do it. 

Posted
23 minutes ago, Stop Mocking Me0 said:

Woops, misprinted that (did a lot of editing) WAW soldier should be Tank Dempsey. Also the DG2 was created by richtofen so in MY eyes he's more likely to have it. 

Also it's hard to incorporate a glitch-like  ability for tank, where as with richtofen we've seen him do it. 

No, but in the Ascension poster, statues in the mound, Primis and the wall mural it is definitely intended that each character has a weapon to represent themselves. That would not be ignored in game.

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