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New ideas for zombies


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Posted

An Idea could be Mule Machines (not perks), scrap Mule Kick, and instead add these all costing at 3000 points/$. U don't lose the effects of these when u go down. U can only have one of these at a time.

Mule Weapon- Exact same as Mule Kick but u don't lose the 3rd weapon when u go down

Mule Perk- Have an extra perk

Mule Ammo- All guns on the game have 20% more total ammo

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Guest woj9000
Posted

Mule Ammo could be cool, but I think Mule Perk would be unnecessary because of the high number of perk gums that already exist.

Posted

A variation of the Nuke where it leaves only 1 zombie behind or several crawlers. Just saves people the hassle of making sure there is one left before doing more intricate parts of the Easter Eggs. Also prevents you from accidentally getting the Nuke and moving onto the next round. 

  • 1 month later...
Posted

In addition to archaic survival mode, a Campaign Mode, but far more subdued and within the COD Zombies vibe. Just a mode with actual objectives people can't ignore because it's not generic survival on a closed circuit map. Throw in more elaborate maps, more exploration, same easter egg etiquette. For me personally, a campaign mode would make it more engaging over-all.

 

 

 

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